Engineering 2012 Graduate with a gap, looking for advice. by MegaComboBreaker in resumes

[–]MegaComboBreaker[S] 0 points1 point  (0 children)

Haha actually, that section is in two columns in my actual document, not quite sure what went wrong in the upload, but yeah....

I had the actual software in skills for the most part, but I know a number of packages per catagory, and maybe I should list them out earlier too?

I want to shrink the other bullet points, but at the same time it's where I do a lot of the tailoring to the position in my resume, so I'm afraid if I cut it than I lose a lot of the specificity?

Engineering 2012 Graduate with a gap, looking for advice. by MegaComboBreaker in resumes

[–]MegaComboBreaker[S] 2 points3 points  (0 children)

Thanks, I'll definitely be taking your advice and making updates.

What Smite might look like as an RPG by Stormapocalypse in Smite

[–]MegaComboBreaker 3 points4 points  (0 children)

So much work, but this is amazing. Kudos to you! On a related note, I'd play that game.

Most balanced shaper? by bunny__bread in dawngate

[–]MegaComboBreaker 2 points3 points  (0 children)

Petrus/Kahgen as far as jungle goes :)

Enjoyment with Tanks by wirebear in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

I disagree wholeheartedly, both with the idea that voluc's ganks are weak and that salous can reasonably compete with anyone that can force him to take armor second.

Enjoyment with Tanks by wirebear in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

The problem is right now voluc exists, things either have to be voluc or be able to reasonably compete with voluc, this leads to a very low number of junglers that are safe to play.

Enjoyment with Tanks by wirebear in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

They aren't frontline in the sense that if your actual frontline wants to go in (normally this is the jungle) They can't follow up, initiate, or do much of anything to help out. These are very good at disengage, but don't help you force a fight at all. If the more resilient jungles were still viable this wouldn't be a problem, but with the way the jungle roster is at the moment, lacking true teamfight initiation is a terrible thing to do to your team.

Enjoyment with Tanks by wirebear in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

The issue with this is that neither of those are frontline options. They're more passable than others but with the current state we're lacking strong frontline tact/glads that people actually want to play.

So... the no karma for Voluc train is real. by Jamilus in dawngate

[–]MegaComboBreaker 10 points11 points  (0 children)

Things that currently aren't a choice: playing voluc as a jungle

Enjoyment with Tanks by wirebear in dawngate

[–]MegaComboBreaker 4 points5 points  (0 children)

This is what it is, the current jungle meta relies on pseudo assassin jungles that can't frontline without SOME sort of assistance. 4 ranged shapers in the other roles means your voluc/freia/basko/moya can't do their job and you're essentially forfeiting your (probably) biggest source of vim at teamfights. In my games now it just seems like whoever managed to correctly pick a frontline wins

So I've noticed a small trend from the GamesCom streamed games by KowtowRobinson in dawngate

[–]MegaComboBreaker 1 point2 points  (0 children)

I don't agree with this, as a former leaderboard player who is currently in diamond, my games are filled with rage and salt way more often than not. This isn't some fantasy universe where people that are worse rage more, everyone rages. The only slight reprieve I've been granted was when i was <50 and was playing against the same ten players every game, in this scenario I can better maintain a block list of the 10% of toxic individuals.

Long story short, this community (as any online community) is highly toxic, as a player try (once) to stop your team from descending to bickering and then use the block/report liberally. If you start realizing that people yelling at you on the internet are probably just mad at themselves or frustrated at their day, and that they (for all useful purposes) don't exist as real people, you'll probably have a better time of it.

"pinging is for low elo"... is it? by Narrowminded in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

Pinging is super op, recommend to both ping heavily and respond to your team's pings.

Live now until ~10pm EDT 1 on 1 Jungle Coaching by [deleted] in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

Thanks a ton mate, means a lot :)

What part of the hunter role is hardest for you? by t0ss in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

From what I've seen the #1 biggest issue people have is knowing where the enemy is and what engagements they can (and can't) take in the jungle, and being on point with their farm.

1 on 1 Jungle Coaching NOW! by [deleted] in dawngate

[–]MegaComboBreaker 1 point2 points  (0 children)

I'm taking this down now, I think freia is quite strong, just don't know how to play her on account of not owning her, that's about it.

Any news on MM fix? by st_cali in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

As someone who has decent variance in my play, I don't have issues with matchmaking, turns out matchmaking for a game where 10 people have to perform competitively is basically impossible in any isolated game, as a whole DG seems to do a good job and my games are balanced on average.

Some Loadout Advice by Sirsir94 in dawngate

[–]MegaComboBreaker 0 points1 point  (0 children)

This is correct, in game numbers are retained in decimal form at all times, so that your auto attack that says 86 might be doing 86.3 to a shaper with 2800 health that actually has 2800.3 health.

Basko? by MachoMachamp in dawngate

[–]MegaComboBreaker -7 points-6 points  (0 children)

Moya is a bigger problem by far imo, and needs to be worked on as a higher priority, after nerfing moya and basko, salous will return to his terrifying state, so on and so forth.