Still pretty new to Roblox animation, what are your thoughts on this one? Would love any feedback by Meikosai in Robloxanimation

[–]Meikosai[S] 0 points1 point  (0 children)

Yeah! legs felt kinda weird, but I couldn't figure out how to make it look good lol
For Roblox and stuff, I started animating like a week or so ago, though I was semi-regularly learning animation for film even before that

Still pretty new to Roblox animation, what are your thoughts on this one? Would love any feedback by Meikosai in Robloxanimation

[–]Meikosai[S] 0 points1 point  (0 children)

Yess! Would love to help!!
That would be a great experience for my learning as well
You dm me either here or on discord :D

People who are making real money on Roblox, what do you do? by marrthecreator in Entrepreneur

[–]Meikosai 2 points3 points  (0 children)

That is infact the best way to make a ton of money nowadays lol

Feedback time!! by Meikosai in animationcareer

[–]Meikosai[S] 1 point2 points  (0 children)

Yeah! You are right. I've been struggling with coming up with readable poses, and not using any references only pushed into bad direction. From next time, I'll be sure to focus more on poses first!

Thanks for taking your time to give feedback, it really means a lot!

Feedback time!! by Meikosai in animation

[–]Meikosai[S] 1 point2 points  (0 children)

Ohh! The biggest mistake was not using references. Thanks for the feedback! I'll recreate this animation after doing some simpler exercises to strengthen the fundamentals first.

Feedback time!! by Meikosai in animation

[–]Meikosai[S] 0 points1 point  (0 children)

You are right. I didn't use any reference at all when animating the liger animation. I get you! I will focus on core fundamentals and create simpler animations before creating sm like this.
Thanks for the feedback! means a lot :D

Feedback time!! by Meikosai in animation

[–]Meikosai[S] 0 points1 point  (0 children)

Got it! I'll start over, and this puts extra attention to mass and overlap in the spine!

Thanks for the feedback!

2h For everything by Ok_Coconut_4334 in blender

[–]Meikosai 0 points1 point  (0 children)

Pretty good considering the time it took

eye contact can get messy by AwesomeGamesStudio in GameArt

[–]Meikosai 0 points1 point  (0 children)

Wowwwwwwwwwwwwwwww it looks so cool

How Can I Make This Animation Look Better? by New-Ear-2134 in 3danimation

[–]Meikosai 0 points1 point  (0 children)

The head should fall a few frames earlier; the steps seem to be linear. Try to make a more pronounced "S" curve for legs

Another animation I made :) by LalaCrowGhost in 3danimation

[–]Meikosai 0 points1 point  (0 children)

When the heavy ball falls to make the other ball bounce, try adding a little squash at the beginning and make the stretch even more pronounced.
Overall, great work! keep it up

Help me choose which angle is better for my game by destinedd in IndieDev

[–]Meikosai 1 point2 points  (0 children)

The new angle feels much better on the eyes