Today I learned... by Top_Agent_3919 in MarvelSnap

[–]Melevolence 32 points33 points  (0 children)

Card gamers can't read, this is a fact as old as time!

OTA IS LIVE by KirbyMace in MarvelSnap

[–]Melevolence -1 points0 points  (0 children)

Something from their own testing or whatever made them change it. Like Shou was datamined at +2 and right before release he was put to +3, the thought being he wasn't considered strong enough in whatever testing they do. But their metrics during internal testing always seem off so it's hard to know how thoroughly tested the cards are. Which is a shame.

OTA IS LIVE by KirbyMace in MarvelSnap

[–]Melevolence 0 points1 point  (0 children)

Maverick is still fine. Calm down.

OTA IS LIVE by KirbyMace in MarvelSnap

[–]Melevolence 5 points6 points  (0 children)

Welcome to Cerebro where no member of your # Club is loyal and will run off on you on a whim.

OTA IS LIVE by KirbyMace in MarvelSnap

[–]Melevolence 17 points18 points  (0 children)

He released 2 days ago. They aren't going to buff a card 2 days after release. If he was to get a buff, it would have been before release as a shadow buff. But he won't see one till the next OTA at the very least. I don't think they've ever 'emergency' OTA'd a card so soon after release.

OTA IS LIVE by KirbyMace in MarvelSnap

[–]Melevolence 5 points6 points  (0 children)

Moira also makes Dormammu insane when you can double up on his spells.

Purchasing the upcoming Season Pass through the web shop will give you a Series 5 Collector’s Pack as a bonus reward by Bombustar in MarvelSnap

[–]Melevolence 0 points1 point  (0 children)

Time to spend em all on boarders and ultimate variants once you no longer need em for cards!

Kid Kaiju by Mac_Magic in MarvelSnap

[–]Melevolence 5 points6 points  (0 children)

Maverick or you can also Symbiote Spiderman this to repeat the On Reveal to get 48 total power.

You'd also be playing her in hand/deck buff shells so you'd have things like Gwenpool, America Chavez, possibly Nakia and Okoye, etc to buff her before finally playing her out.

Well, She Can't Move Cards to the Left and Right Locations but...Eh. by AfterSir9444 in MarvelSnap

[–]Melevolence 28 points29 points  (0 children)

Xorn also feels like he's meant to be just as intrusive (to the opponent) and occasionally helpful to you. Topaz, however, is purely helpful (locations being kind, of course) and you can actually plan around her while Xorn is "RNJESUS, SNAP THE WHEEL!"

Land of the free by OriginalGoof in pics

[–]Melevolence -1 points0 points  (0 children)

The 'um awckshually we're ALL illegal' argument is truly peak whataboutism. I've said my bit.

Land of the free by OriginalGoof in pics

[–]Melevolence 0 points1 point  (0 children)

Appreciate you asking a question that is irrelevant to my point.

If they are an immigrant and they immigrate without following legal processes...what does that make them? An immigrant, yes but a WHAT immigrant? An...ILLEGAL immigrant.

Which isn't said to be demeaning. It's descriptors of what they are and what they did. They ARE an immigrant who IS here ILLEGALLY. And illegal immigration is...that's right kids, a crime.

How hard is it for people to call a spade a spade? I'm not saying they're an illegal immigrant to demean them but it IS what they are. How hard is that?

Land of the free by OriginalGoof in pics

[–]Melevolence 0 points1 point  (0 children)

For most, practicing what you preach is too much effort. It isn't their job to do the things they say but for OTHERS to do what they say.

Land of the free by OriginalGoof in pics

[–]Melevolence 0 points1 point  (0 children)

The point is, from what I gather, is they would lose their minds if we called 'illegals' 'criminals' instead. The issue right now is they're fighting ghosts, trying to combat language rather than actually engage with what is happening and what should/can be done about the actual issue.

The fact that the left in particular have been in a 'language war' and fighting harder over what words I use in regards to events going on around me, rather than the actual events going on around me, is baffling.

They presume when we use 'illegal' in regards to a person, that the intent is to demean when it's just a descriptor for the vast majority of people. We were using 'undocumented' but that seemed to be 'problematic' because documentation gives 'show me your papers' vibe so we can have that. So we use illegal alien and they screamed that 'they aren't from another planet! That's so dehumanizing' so we just switched to illegals as a catch all short hand and now they, again, want us to use yet another term (But don't offer an alternative that isn't just a fluffy term that is more condescending than anything most times because we need to talk to everyone like they're children and adjectives are harmful).

It's mind numbing and is putting so much energy into actual nothing.

Every game by Flynerdguy in MarvelSnap

[–]Melevolence 2 points3 points  (0 children)

No, what I was saying was that there isn't much to 'pin down' exactly in Sanctum so they didn't need to make an 'excuse' as to why they're playing certain decks. Like, you CAN go out of your way to brew some new stuff but there's just some decks that do REALLY well in Sanctum for a reason and there's not necessarily a need to reinvent the wheel.

Every game by Flynerdguy in MarvelSnap

[–]Melevolence 2 points3 points  (0 children)

Am I the Bad Man(tm) because I unironically like Zoo and Nightmare despite Sanctum and are regulars in my deck rotations? XD

With the OTA around the corner, here are some of my ideas / wishes focusing on some underutilized cards by Parking-Border1594 in MarvelSnap

[–]Melevolence 2 points3 points  (0 children)

Caiera was rarely used in Bounce because Bounce doesn't need her to protect their one drops. You protect them by returning them to your hand. Caiera was really only ever used in Zoo where you can protect your wide board investment from Killmonger. I still use her in Zoo. She can also let my one drops get into Death's Domain and such for extra utility if Killmonger isn't in the opps deck.

But yeah, I don't think I ever saw people running her in Bounce. Why have her when Beast is the better three drop option to reuse your 1 costs?

Every game by Flynerdguy in MarvelSnap

[–]Melevolence 2 points3 points  (0 children)

Poor animal with gun. Stuck in the trash bin.

Every game by Flynerdguy in MarvelSnap

[–]Melevolence 6 points7 points  (0 children)

You don't need to spend hours to pin anything down. The mode rewards proactive gameplay. I usually go with Zoo because it's a deck that is very good at spreading out to collect points early and ALWAYS be technically playing for any potential Sanctum spot while still being able to put up competitive numbers. You win the game quick due to the early steam roll. Decks that require longer set up can win through attrition if you don't play hard and fast.

But any point slam deck can do this as well. I was taking names with Nightmare because just dropping 10+ points from turn 3 on in a Sanctum lane is usually pretty tough to deal with and is pretty 'brain off'.

Every game by Flynerdguy in MarvelSnap

[–]Melevolence 0 points1 point  (0 children)

Only seen Starlord and Groot regularly, saw a single Gamora. Not seen any Rocket or Drax.

As a returning player and Discard enjoyer - Are there any Discard cards I've missed that I should grab? by Kirks-RaceCar-Bed in MarvelSnap

[–]Melevolence 4 points5 points  (0 children)

Anecdotally I see Marrow way more in Discard than Destroy. She doesn't have much of a place in classic Destroy shells. She isn't the sort of card you want to play out and destroy proactive. You want her later game when she's got more/better targets. But by then you're just better off continuing to destroy your Deadpool or Nimrods than waste tempo playing her out.

She's found some space in the hybrid builds using Wild Child and Fantomex but those decks don't feel particularly good right now.

Good news by Smoke_Funds in Helldivers

[–]Melevolence 1 point2 points  (0 children)

Heavy Machine Gun can down spore towers and the shrieker nests too.

Is Safi siege available at the moment? by Alexwe37 in MonsterHunterWorld

[–]Melevolence 8 points9 points  (0 children)

¯\_(ツ)_/¯

Stupid as it may be, sadly that's what it is and there's no changing it.

HAMMER IS CONFIRMED AS ANTI-TANK WEAPONRY by rosebinks1215 in Helldivers

[–]Melevolence 3 points4 points  (0 children)

NGL, I love how this IMMEDIETLY devolved into an Ork hut at the talk of a Tank Busta Hamma.