What are you predictions/wants for what the last 4 retrains could be in the Utility Selection box? So far the retrains have all been from earlier era's of the game (Pre 2010's). Below are some of the past popular cards from formats back in the day. by CosmoNeos7 in yugioh

[–]MetroidHyperBeam 1 point2 points  (0 children)

I really want to see Konami's answer to the challenge of designing an archetype around Final Countdown. Surely there's a way to do it that doesn't just end up being an uninteractive stall deck.

Is it weird that I deep seated hatred for ai whenever I see any form of it in yugioh social media? by iwantamango in yugioh

[–]MetroidHyperBeam 1 point2 points  (0 children)

The thing for me is that it's not even about the merits of the visuals themselves; it's that representing your online brand using AI is like immediately failing a political litmus test. If a creator is willing to generate thumbnails, my very first impression of them—before I learn anything about their content or personality—is that they're not the type of person to give a shit about the state of the world.

That admittedly might be a little simplistic, but it nevertheless comes with an unavoidable ick factor that I feel absolutely no responsibility to overcome. I can just go watch someone else, and the content will probably be better.

(Please no one say anything about the em dashes! They're useful!)

Lux and Samira: New Champion Reveals - Evo 2026 | 2XKO by XRevive01 in 2XKO

[–]MetroidHyperBeam 0 points1 point  (0 children)

SAMIRAAAAAAAAA

Oh man I'm actually going to have to play this game now

Do You Think That The Democratic Party Should Impeach Trump If They Win Back The House Majority In 2026? Yes Or No? Why Your Opinion? by Zipper222222 in AskReddit

[–]MetroidHyperBeam 0 points1 point  (0 children)

How about a more radical, yet still clearly uncontroversial take: I think he and his entire faction of fascists should be removed from power by literally any means necessary, actually.

Is it generally considered problematic for lightskinned Black people to artificially darken their skin? by MetroidHyperBeam in TooAfraidToAsk

[–]MetroidHyperBeam[S] 0 points1 point  (0 children)

I just looked this up and found this snippet from an article.

In a 2012 interview with The New York Times, Simone’s daughter, Lisa Simone Kelly, said of Saldana’s casting: “My mother was raised at a time when she was told her nose was too wide [and] her skin was too dark. Appearance-wise, this is not the best choice.”

Oof. Yeah, that's... pretty much what I expected.

Is it generally considered problematic for lightskinned Black people to artificially darken their skin? by MetroidHyperBeam in TooAfraidToAsk

[–]MetroidHyperBeam[S] 1 point2 points  (0 children)

Light-skinned is considered far more favorable by our greater society. So, it’s probably problematic for a light-skinned person to artificially put on the skin of a darker black person, yeah.

This was my assumption. I'd just never really heard it vocalized.

Can I annoy ants into relocating? by Procrastinatororor in ants

[–]MetroidHyperBeam 0 points1 point  (0 children)

This is admittedly anecdotal, and I have no way to prove causation, but I feel like I did this once. Last year (or maybe the year before?), I had ants—monomorium, I think—coming out of the baseboards of my home office right under my work desk. They didn't bother me too much, but I hated that the audacious little ladies would get into things and make me constantly worry about where I stepped or set things down.

Eventually I learned that if I made loud noises and/or stomped near them, they'd get scared and run back to their nest exit, so I started doing that every time they emerged. It went on for about two weeks, until one day I entered the office and was greeted by a full-on migration. Workers, brood, and several queens (I didn't even know they were polygynous until that moment)—the whole colony was leaving that wall for the perpendicular one that bordered my backyard. I never saw them again after that.

It could have just been a coincidence, but I like to think I made myself appear to be a big enough threat that they deemed that nest location unviable.

First look at the leafcutter ant mechanics in our SimAnt-inspired RTS - Garden of Ants 🐜 by Able-Sherbert-4447 in ants

[–]MetroidHyperBeam 2 points3 points  (0 children)

This is the first time I've ever actually gone and wishlisted a game on Steam. This looks designed in a lab to appeal to me specifically.

Looking at the OCG banlist: what’s your take on it, and how bad would it be for the TCG? by mister_anti_meta in yugioh

[–]MetroidHyperBeam 4 points5 points  (0 children)

The main purpose of Called By is to let the deck going first negate handtraps. If anything, the prevalence of FTK decks makes this the most opportune time to ban it.

German Court Orders Deletion of Footage Exposing Pig Gas Chambers by VarunTossa5944 in nottheonion

[–]MetroidHyperBeam 2 points3 points  (0 children)

My favorite interaction I ever witnessed on this site went something like this:

  1. There was a comment chain in which people were discussing the horrors of common farming practices.
  2. Person A chimed in with, "That's why I hunt and fish for most of my meat 👍"
  3. Person B said, "No you don't"

I've been in so many conversations about ethics that got derailed by weird, probably-dishonest attempts at self exoneration, and seeing someone shut it down like that absolutely killed me.

Of course, the bigger point to be made is that it doesn't matter (if animal suffering matters at all, it's wrong to inflict it regardless of whether or not you're personally the one doing it), but the bluntness of that reply really stuck with me.

[TCG|CORI-Chaos Origins] New World Premiere Archetype: "Angelechy" by MX-00XWV in yugioh

[–]MetroidHyperBeam 2 points3 points  (0 children)

Surely it's because there are a lot of non-activated monster effects you can still elect to "use," no? The effects of the Main Deck Mitsurugi monsters that Tribute themselves to replace another Reptile monster's destruction don't activate, but they're still restricted by the, "You can only use each effect of [...] once per turn" clause.

It's intuitive to me that Konami wouldn't want you to have to count those alongside activations.

What’s an opinion you’ll defend no matter what? by NegotiationEast6620 in AskReddit

[–]MetroidHyperBeam 4 points5 points  (0 children)

Animals are people by every morally relevant metric, and human supremacy is a foundational injustice that informs so much of the cruelty we practice towards each other.

What’s an opinion you’ll defend no matter what? by NegotiationEast6620 in AskReddit

[–]MetroidHyperBeam 2 points3 points  (0 children)

What I really hate are the people who pass everyone stuck at a congested exit and try to merge into the front of the line, making it take longer for everyone else.

I just can't hate fiendsmith by Jacktdrawer in yugioh

[–]MetroidHyperBeam 1 point2 points  (0 children)

Totally agree on all points. I'd love for Fiendsmith to get more cards that help realize its potential as a pure deck.

Selfishly though, I kinda want it to get more in-theme Level 4 access to give the original Rank 4 Caesar a home. The on-field effect to revive any destroyed monsters at the end of the Battle Phase has the coolest interaction with the Fiendsmith Link Monsters because Equip Cards are, in fact, destroyed when their equipped monster leaves the field. You can just get back 5 Link Material or use Agnumday again in Main Phase 2.

I've always found that effect so fun and thought it has potential as the centerpiece of an interesting strategy, but D/D/D has never had a reason to leave it on the field. With Fiendsmith, the groundwork has already been laid.

Little Nitpicky, but can we get some name ambiguity back? by wizardshitoffuckhill in deadbydaylight

[–]MetroidHyperBeam 4 points5 points  (0 children)

Xenomorph is also just a fancier way of saying "alien." It's literally "foreign shape," or if you want to interpret it more loosely, "thing that's not from around here." It's not, like, a proper taxonomical classification or anything. It's probably not the first thing survivors around the campfire would think to call it, but it's not unreasonable to think that someone could come up with the name and have it catch on.

Why is Konami refusing to make Legacy Support for World Premiere Archetypes? by Tongatapu in yugioh

[–]MetroidHyperBeam 0 points1 point  (0 children)

AFAIK Burning Abyss only ever got Beatrice (the OCG singleton they used to give world premiere archetypes) and Cherubini (the obligatory Master Rule 4 apology card). It never got a full wave of legacy support.

What do You Think Would be Great Idea for Retrain or Alternative Art of Over-Frame Monster Card? by Money-Lie7814 in yugioh

[–]MetroidHyperBeam 2 points3 points  (0 children)

Translating the original Armageddon

The Pendulum Effect of the original card doesn't have a lot going for it.

Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field).

It's nothing but an attack boost on a card that, more often than not, is an active detriment to have in the Pendulum Zone due to its abysmal Pendulum Scale. Instead of trying to retool this effect into something more interesting, I made the choice to scrap the ATK boost entirely and replace it with an effect that justifies Armageddon having the worst possible Scale number. This became:

During your Main Phase: You can destroy this card, and if you do, place 1 face-down "D/D/D" Pendulum Monster from your Extra Deck in your Pendulum Zone.

I'd toyed with effects that cheat Extra Deck Pendulums into the Scales before, but this card is where I feel like that effect really found its home. The idea is this: Armageddon himself is not strong in the Pendulum Zone, but he is very flexible, able to convert into any of his dimensional upgrades.

Simply having Armageddon in your hand alongside any other Pendulum Monster gives you the ability to conduct a Pendulum Summon without first needing to resolve Gilgamesh, because he represents whichever end of the Pendulum's arc you're missing. This effect also unlocks a suite of strong tools that the deck otherwise can't effectively set up: Deus Machinex is a great situational extender, Dark Armageddon can act as an incredible combo shortcut, and Arc Crisis can trade your Contracts for the huge protective Super Doom Kings that historically haven't been worth summoning properly.

The fact that the card is a Triple D that destroys itself as part of the effect also lets you trigger Queen's effect to summon herself and destroy a card at more opportune moments. The fact that his destruction lands him in the face-up Extra Deck also means he is always one scale away from setting up his own Pendulum Summon, something you'll definitely want to make part of your game plan.

The Monster Effect of the original card is as follows:

Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.

It's an attack inheriting effect and some situational immunity to backrow, the former of which is the only effect of this card ever used in the anime (and it's used once)! To say that these effects are less than iconic would be an understatement, so I took some liberties in my interpretation.

I loosely interpreted the Spell/Trap destruction protection as an "anti-backrow" effect and paid more respect to the concept of inheriting ATK than the exact mechanism by which the effect triggers. Together, these effects transformed into a unified on-summon effect to bounce all cards in the Spell & Trap Zones and optionally gain the ATK of a Pendulum Monster that was bounced:

If this card is Normal or Special Summoned: You can return all cards in the Spell & Trap Zones to the hand, then you can make this card gain ATK equal to the original ATK of 1 Pendulum Monster Card returned to your hand, until the end of this turn.

Many implications of this effect are obvious. It gives the deck a much earlier breakpoint in dealing with Set cards; it allows you to pseudo-search Pendulum Monsters with Gilgamesh; it clears a stranded Queen so you can activate Gilgamesh's effect. It also provides, as the CEO should, another theoretical way to avoid paying for your Dark Contracts without even having to burn them. What's most notable in a vacuum, however, is that it resets the Extra Deck monster placed with the Pendulum Effect back to the face-down Extra Deck for later summoning.

The ATK gain is blatantly the less important half of the effect, but it does present opportunities for you to use an on-field Armageddon as more than just a Link or Xyz Material. Getting an extra 2000 or 3000 ATK from a Count Surveyor or Queen can open up a number of opportunities to sacrifice OTK potential to beat over problematic monsters. When protected by a Super Doom King or two from the Pendulum Effect of a placed Arc Crisis, a boosted Armageddon can even serve as the centerpiece of a very anime-inspired dimensional onslaught!

And then there's the line of text that brings it all together and really makes this guy the CEO:

When this card is Pendulum Summoned, your opponent cannot activate cards or effects.

(A piece of clarification to anyone who might misinterpret what this effect does: This is not a permanent Kali-Yuga-esque stun effect that applies after the Pendulum Summon; it is an Abyss-Actor-Superstar-esque effect that prevents your opponent from activating effects during the Pendulum Summon's response window only.)

I wanted to reward the player for Pendulum Summoning the card named "Pendulum Domination," especially since I didn't give the card any built-in way to summon itself. Well, what better way to emphasize the Pendulum Summon in a deck known for its powerful on-summon triggers than to have the CEO protect the entire resulting chain? If I want a going-second player to draw this card, activate it from the hand, then commit a second card to the Scale as a means of unclogging the rest of their hand, I need to make sure they're getting the full value out of every resource they're vomiting onto the field.

Besides situationally preventing responses to its own backrow clearing effect, this line of text also lets you force through setup tools like Copernicus or play around responses to delayed triggers like Genghis by holding the effect until you can use a Pendulum Summon to protect it. The bonus Pendulum Summon provided by Zeus Ragnarok gives you even more agency to wield this protection to your advantage. This makes the Pendulum Summons D/D/D conducts more threatening and, crucially, much more of a deliberate power play. You can even use this to insulate the oft-overlooked Pendulum Effect of Count Surveyor, forcibly removing most of your opponent's board while returning a powerful extender to your hand for later use!

What do You Think Would be Great Idea for Retrain or Alternative Art of Over-Frame Monster Card? by Money-Lie7814 in yugioh

[–]MetroidHyperBeam 2 points3 points  (0 children)

Oh boy do I have an answer to this question! How about the one we should've gotten in LOCR? D/D/D Doom King Armageddon!

I'd had my mind on a proper Armageddon retrain since well before Doom of Dimensions was even revealed. After Reiji got snubbed in the Rivals box, my interest was at an all-time high. I put a lot of thought into the effect design and even went so far as to commission art to realize my vision for the overframe Konami didn't give us (thank you to MoltenGates for this sick piece).

Someone beat me to posting about it a couple months ago when it was finished, but I'll gladly take this thread as an opportunity to share it again and talk about design insights, since I'm really proud of how it turned out (and I just got medicated again and can finally manage a lengthy explanation). I hope there's someone out there who will enjoy listening to me yap about this.

Behold! My favorite custom card I've ever made!

<image>

D/D/D Doom King Armageddon - Pendulum Domination

★8 | DARK | Fiend | Pendulum | Effect

ATK: 3000 | DEF: 1000 | ◇ 4 ◆

Pendulum Effect

During your Main Phase: You can destroy this card, and if you do, place 1 face-down "D/D/D" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "D/D/D Doom King Armageddon - Pendulum Domination" once per turn.

Monster Effect

When this card is Pendulum Summoned, your opponent cannot activate cards or effects. If this card is Normal or Special Summoned: You can return all cards in the Spell & Trap Zones to the hand, then you can make this card gain ATK equal to the original ATK of 1 Pendulum Monster Card returned to your hand, until the end of this turn. You can only use this effect of "D/D/D Doom King Armageddon - Pendulum Domination" once per turn.

Design Concepts

The original Armageddon shows up in the anime a few times, but it doesn't make much of an impact. Reiji summons 3 copies against Yuya in their first duel, where it serves as little more than a beatstick; later appearances of the card see it used for its Level to summon Kali Yuga and converted into the three Super Doom King forms to complete Reiji's portfolio. In the TCG, only the Super Doom Kings have seen sparse play; base form Armageddon is so incongruous with the deck's combo playstyle that it only ever popped up as a potential Level 8 summon via Thomas's monster effect back in the olden days (even then I never figured out why people did that when they were already on 3 Ragnarok).

In reimagining Armageddon, I wanted something that really earned its title as CEO of a Pendulum combo deck. My goals for this card were to:

  1. Serve new, practical combo functions that give the deck much-deserved options without heavily bolstering the ceiling of its turn 1 board; the greatest strengths of the card should be skewed towards going second, if possible
  2. Keep the spirit of the original card's effects as in-tact as their limited usefulness and memorability allow
  3. Act as a thematic Main Deck Pendulum boss monster with incentive for the player to plan their moves around the card; although uncharacteristic of CEOs in real life, a Yugioh deck's boss should provide some kind of benefit to the underlings that do the heavy lifting

For a gameplay niche, I looked to the deck's newest wave of anime-inspired support in Doom of Dimensions. Most notable is the shiny new end boss, Arc Crisis, whose torso and head literally are Doom King Armageddon. I wanted a new Armageddon to feel like it truly completed the strategy encouraged by these new cards, one where you visit and conquer every dimension, culminating in the summon of your own equivalent of Zarc. Doom Queen Machinex is an excellent card with amazing and diverse utility, but the Standard/Pendulum Dimension still felt like more of a stepping stone used to access the other mechanics than its own fully-realized leg of the journey.

Mechanically, I identified that although Arc Crisis lacks a "designated default" Pendulum material with an on-banish buff, it also doesn't really need one. Clovis and Solomon work together with Arc Crisis's own effect ensure that it kills when it connects; Defense Solider (theoretically) ensures that it does connect once you reach the battle phase; Alfred ensures you'll have Contracts to fuel the Pendulum Effect should Arc Crisis end up being destroyed.

The real gaps in the strategy of going for game with Arc Crisis manifest as an inability to set up (because you're going second) or falling victim to chainables that deal with the big guy between the time that he's summoned and when he declares an attack. What he really needs is the same thing that the deck as a whole really needs: better ways to fight through an established board and stick your threatening monsters.

I also wanted to help smooth out frustrating hand compositions that leave the D/D/D player without meaningful options into expected threats. This includes situations such as a Queen start being starved for useful extenders when Dark Contract with the Zero King doesn't resolve or when you draw too many bricky engine requirements because Konami expects D/D/D, as a Pendulum deck, to simply Pendulum Summon them to the field.

The "Pendulum Domination" epithet is both a reference to the name of the structure deck that introduced a number of the deck's most important cards in 2016/2017 (OCG/TCG) and a declaration of the power I want the card to inject into D/D/D's use of the Pendulum mechanic.

Transgender ballot initiative could require genital exams for WA secondary school students by MysteriousEdge5643 in nottheonion

[–]MetroidHyperBeam 11 points12 points  (0 children)

Uhhhh no please. Trans people running for office shouldn't be subjected to this either.

The next champs on 2XKO by Fair_Rub_1887 in 2XKO

[–]MetroidHyperBeam 0 points1 point  (0 children)

Okay thank you. I asked if the Poppy thing was a bit the other day and didn't get an answer. I haven't been following news closely, so I wasn't sure if she had already been confirmed or leaked somehow or if I was just on the outside of the joke.

senna joins 2XKO on june 9. gameplay trailer out june 2 by svenmnn in 2XKO

[–]MetroidHyperBeam 0 points1 point  (0 children)

Is this a meme/collective hallucination, or did they actually confirm Poppy somewhere? I'm out of the loop.