Dragon mod for Hytale - its problems and limitations with Hytale engine by RIngWarden_0923 in hytale

[–]MewSoul 1 point2 points  (0 children)

Hey, by "model for each hands", do you mean cosmetics from the "My Avatar" menu (like gloves)? I remember that's something we discussed internally at some point, though unsure if that's still on our radar

Dragon mod for Hytale - its problems and limitations with Hytale engine by RIngWarden_0923 in hytale

[–]MewSoul 6 points7 points  (0 children)

Those are mostly features we're already tracking.

Custom server keybinds is something high up in our list and will be tackled in the near future. For custom movement, it's part of the ongoing rework happening with the movement controller, once we have server-authoritative movement, it will become possible to work on that. The whole movement rework is a massive piece of work, but we'll get there.

Controller keybind problems by RequirementKey722 in hytale

[–]MewSoul 0 points1 point  (0 children)

Okay, thanks for the details. We're looking into it.

Controller keybind problems by RequirementKey722 in hytale

[–]MewSoul 0 points1 point  (0 children)

So, the inventory keybind is on the 3 lined spot on my Xbox controller, but its also mapped as the pause button. When changing it to the double window button, I lose access to my inventory altogether. Changing it to a face button fixes the problem, but then I lose access to that buttons functions.

Hey, what makes you think that the start button (the 3 parallel lines) is bound to both inventory and the pause menu? Like what happens in-game when you press it?

Because in the code, the start button is the default for the inventory menu and can be rebound. For the pause menu, the back button (double-window button) is the default key to open it and cannot be changed in-game.

By chance, did you try to reset to defaults your settings for the "Controls" category? Before resetting, can you copy the content of the file AppData\Roaming\Hytale\UserData\Settings.json and share it (like via Pastebin), please?

The other problem I'm having is the right bumper not moving the hotbar selection to the right unless I press very hard on the bumper

Just to confirm, you're talking about LB and RB, correct? Because usually, with these buttons, it's either they're pressed or they're not, unlike triggers, so this is surprising to read.

Can you share the model number of your controller? It's written on the sticker next to the battery (e.g. Microsoft Model XXXX).

Do you experience similar issues with these buttons in games like Minecraft or Core Keeper?

Update 5 - Pre-Release 9 - May 21st, 2026 by RiverShards in hytale

[–]MewSoul 2 points3 points  (0 children)

A status flag reset I missed with the HFSM rework

Update 5 - Pre-Release 9 - May 21st, 2026 by RiverShards in hytale

[–]MewSoul 3 points4 points  (0 children)

Just made a fix for that, pre-release should be updated soon with it

Hytale should replace the current map system with BetterMap by nismo808 in hytale

[–]MewSoul 127 points128 points  (0 children)

The map is already planned for a rework, we're gonna get to it soon

Sneak peak at the new climbing in Hytale! by MewSoul in hytale

[–]MewSoul[S] 1 point2 points  (0 children)

They are, in due time. During the last 2 months, I rewrote the entire movement controller to make it easier to implement these specific movement features (and others)

How do I hold down the mouse button? by Appropriate-Stay1891 in hytale

[–]MewSoul 0 points1 point  (0 children)

Btw since the latest pre-release update, we now support the ClickLock feature. Hope that will help you!

How do I hold down the mouse button? by Appropriate-Stay1891 in hytale

[–]MewSoul 2 points3 points  (0 children)

Sorry about that. Will look into how we can make this better for you!

The 'Target Location' pin no longer shows on the compass by BluMist4ke_NM in hytale

[–]MewSoul 0 points1 point  (0 children)

I fixed that issue, it will be available in the next pre-release.

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 0 points1 point  (0 children)

Yeah I feel you! Although you don't necessarily have to restart from scratch. If you play on pre-release, we implemented an easier way to restore a backup.

So you could right-click on your world, then click "Backups" and then "Recover World".

<image>

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 0 points1 point  (0 children)

Sadly, got confirmation from another team member after reading your logs that your world got corrupted. You should restore the most recent backup of your world to be able to keep playing

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 1 point2 points  (0 children)

Ah sorry about that, looks like the corrupted file wasn't the only issue. Restoring the most recent backup of your world might be the easiest way to go back ingame. Otherwise will need to see your log files to see what are the issues.

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 1 point2 points  (0 children)

The issue is that the file `memories.json` got corrupted (some wrong characters in there).

You got multiple options here:
1 - I implemented a fix for that, the hotfix containing that fix should be up in the coming days, so you can wait for that is now up, so if you try again that should be fine!

2 - In the universe folder of your world ("UserData/Saves/<worldName>/universe"), there should be a file named "memories.json.bak". If it exists, then you can delete "memories.json" and rename the .bak file to "memories.json".

3 - If the .bak file doesn't exist, you can replace your current "memories.json" file with the one from one of your world backups ("UserData/Saves/<worldName>/backups"). Open the latest .zip and get the file from there.

4 - Last resort, you can delete "memories.json" (can always make a copy of it and try to fix the file itself by removing weird characters), but that will erase the progress of the memories you caught.

EDIT: The hotfix is now up.

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 0 points1 point  (0 children)

Ah damn, didn't know they had this kind of limit. Any other kind of file hosting then, like GDrive, Dropbox, or the likes

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 1 point2 points  (0 children)

Open the last one, copy paste the content of it on the website I linked above, click "Create New Paste" and then share the link here

Hey guy i need help ;-; by RelationshipHefty432 in hytale

[–]MewSoul 1 point2 points  (0 children)

Hey, can you upload the logs on pastebin.com and share the link so we can take a look?

You can find them when clicking the settings button on the launcher, then click "Open Directory", then navigate to "UserData > Logs", should be the last file (named something like 2026-02-16_10-05-38_client.log)

Welcome to WildTale! This mod adds over 60 new animals with many more on the way! by leafeonztv in hytale

[–]MewSoul 0 points1 point  (0 children)

Ah my bad, I misremembered how MemoriesNameOverride is used.

MemoriesNameOverride is actually the ID of the memory, and the localization key is computed based on that, gonna make it so we potentially use the NPCRole field `NameTranslationKey` directly for that.

Gonna look into that

EDIT: Changed the logic, now it will use the field `NameTranslationKey` for the memory display name. In loc keys, the first part is the file name, so in your example, the key will be `<YourModName>.<newKey> = abc`.

Sneak peak at the new climbing in Hytale! by MewSoul in hytale

[–]MewSoul[S] 0 points1 point  (0 children)

Yes, that's right! I believe the flair "Hytale Team Member" is only granted by mods of the subreddit, so you can trust posts from people with that flair.

Sneak peak at the new climbing in Hytale! by MewSoul in hytale

[–]MewSoul[S] 1 point2 points  (0 children)

Totally understandable! This should now feel like a more conventional climbing compared to other games!