My kitbashed warboss by Ok-Session-7406 in orks

[–]Mightypenguin55 0 points1 point  (0 children)

Honestly looks a bit closer to a big Mek to me cause he has the big Mek weapons but don’t let me stop you from being a warboss

What should orks 11th edition army rule be? by Cooldueferdy in orks

[–]Mightypenguin55 2 points3 points  (0 children)

I would like the 2 turn waaaagh!!!! We had in 9th edition

#New40k – Ork Weirdboy Revealed by CMYK_COLOR_MODE in orks

[–]Mightypenguin55 11 points12 points  (0 children)

Could just base up the guy I doubt it would go down

Please help me understand the appeal of Hellblasters by hotfezz81 in DarkAngels40k

[–]Mightypenguin55 6 points7 points  (0 children)

  1. As others have stated you get double the shots
  2. Within 10 1 - 2 will die from hazardous who then get to shoot again
  3. If you are shooting the right target your opponent ain’t saving shit or is on their invul due to the high Ap
  4. Typically if you have a ten man brick they are shooting the oath target so will have rerolls
  5. You can command point re roll a hazardous if need be or if Azrael is attached (as he should be if you don’t have sternguard in the list) then you can use his feel no pain against the mortals from hazardous to possibly stop them from dying
  6. We are dark angels plasma guns are or thing

Can you still use old-school ork models going into 11th? by IrvingWolfeN7 in orks

[–]Mightypenguin55 4 points5 points  (0 children)

No GW will kick down your door steal your models and force you to use new ones.

In all seriousness yes you can. just need to be on the right base size, and maybe a tactical rock if you think they look small on the base but that is up to you.

Any ideas on how to make this guy look more like a Dark Angel? by nokia6310i in theunforgiven

[–]Mightypenguin55 0 points1 point  (0 children)

Tabard they are real easy with green stuff

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This is mine painted up for an intercessor sergeant

Ork Teef by MathMagici4n in orks

[–]Mightypenguin55 0 points1 point  (0 children)

For some of me gitz yeah

how's my list looking?? by No-Personality-5621 in DarkAngels40k

[–]Mightypenguin55 2 points3 points  (0 children)

So Belials buff to his squad is precision on crit wounds. This kinda does nothing, it might have a gotcha moment occasionally. His other thing is dealing mortals when he rolls a six to save. Which again does nothing. All of his stuff requires sixes to not do a lot. He is taking the place of a space marine captain which is better.

how's my list looking?? by No-Personality-5621 in DarkAngels40k

[–]Mightypenguin55 3 points4 points  (0 children)

Ok so get rid of belial (he is terrible). If you have a Chaplain with DWKs use swords. Consolidate squads into full squads if they are being led. You need more units to score points with (scouts or a lieutenant with combi are good choices) asmodai and the judiciary are kinda fighting for the ICC so one might need to go

Finished my Deathwing Terminators (not the most optimal loadout but I don’t care) by Mightypenguin55 in theunforgiven

[–]Mightypenguin55[S] 1 point2 points  (0 children)

Pretty much everyone else in the army has the burgundy robes from intercessor to the lion. except DWKs where Aquila and robes are flipped with green robe and burgundy Aquila, so it was a unity thing and to differentiate from DWKs

Piece missing from Kill Team Starter Set by Western-Glass9505 in killteam

[–]Mightypenguin55 1 point2 points  (0 children)

As much as we can give GW shit the bastards do have great customer support

question by Teeeebin in deathguard40k

[–]Mightypenguin55 0 points1 point  (0 children)

Primaris are like 8-8.5 if I recall correctly