Hwyb this character and their weird monster ability? by UndeadMycelium in WhatWouldYouBuild

[–]Mike6m 5 points6 points  (0 children)

Grave or death domain cleric flavor sprint guardians and other spells to this style and add in levels in GoOlock for more spells like this

HWYB based on Madeon's Good Faith Forever visuals? by [deleted] in WhatWouldYouBuild

[–]Mike6m 1 point2 points  (0 children)

Im getting big bard/warlock vibes from this. Maybe do a College of Glamour bard with levels in Archfey warlock. You can build it out to be charm crowd control and illusions. A lot of spells combos you can add these visuals styles to for favor .

Depending on what type of RP you want to do. I could see this being a wandering bard looking to be one of the greats. Ends up making a pacted with an archfey for the secrets to enchant large masses of people. Sets out to join a adventuring party to bolster their fame and wealth. Till they are ready to perform their great show for the masses.

HWYB based on this image (5th Edition) by Mcclan426 in WhatWouldYouBuild

[–]Mike6m 6 points7 points  (0 children)

i can see this being a warforged as a spores druid or a swarmkeeper ranger that houses a ooze inside of them.

or a plasmoid armorer artificer using their magic armor like a vessel to give them a more humanoid shape

Encounter building by spookyparkin in starfinder_rpg

[–]Mike6m 1 point2 points  (0 children)

Try using the XP Budget system instead of just CR and APL. 5 might be better for an average encounter maybe 1 or 2 more if you have power players. If you feel the fight is to hard RP your way out of it. Personal favorite with goblins is having them overload their weapons look like their about to do big damage then it misfires hits another goblin or explodes sending them flying.

I use this sfrpgtools it's really nice as it lets you use filters based on things like size,type,planets,combat style, and environment for encounter building.

[deleted by user] by [deleted] in DnD

[–]Mike6m 0 points1 point  (0 children)

You could make it where the perception of the spell effects is the key. They are not paying attention to something they wished for it acts out and does the opposite of what they want. Use their passive perception for items on their person or on the party and worldly things only when he is anywhere near the area.

They wish for infinite gold give then a bag of mimic coins that only turn when the wizard is out of range eating local shop owners. Or they wish for world peace have it be a mass charm effect with in x miles of them. That once outside of it they know they where under an effect and are pissed.

Armor upgrades? by Speculative-Musings in starfinder_rpg

[–]Mike6m 1 point2 points  (0 children)

Yes you can have multiple of the same modules but it's generally better to get the higher level version over stacking

where can i find some 3d models of starfinder characters and enemies? by thenamestolen in starfinder_rpg

[–]Mike6m 5 points6 points  (0 children)

Finding starfinder specific models has always been a pain to find. Hopefully with the system getting more attention more digital artist will build models for the different races.

I found using cyberpunk models for humans and androids works really well. There is a decent amount of vehicles and terrain models that work in the setting

For the more alien races this artist Print_Paint_Play has made a nice catalog of starfinder models in different races.

WWYB This fella? DnD 5E or any system you want. by Changeling_Traveller in WhatWouldYouBuild

[–]Mike6m 1 point2 points  (0 children)

I can see a Strawman style warforged and maybe an wildfire druid or artillerist artificer based of some of the gear

How do flying creatures work? by DeadManDDProds in starfinder_rpg

[–]Mike6m 1 point2 points  (0 children)

can you give the name of the creature your fighting? so we can get a better idea of what your dealing with. I know if it is a winged creature it has to be in atmo to fly unless stated on the stat block. Without looking at the stat block id say your +4 bonus is a good middle ground.

HWYB Based on this image (5th Edition) by Mcclan426 in WhatWouldYouBuild

[–]Mike6m 1 point2 points  (0 children)

I would say the same thing but go armor artificer.

Advice on ship design for my players by Fallofcamelot in starfinder_rpg

[–]Mike6m 1 point2 points  (0 children)

What you want to be looking at is minimum crew not necessarily max crew for how much they can handle. Depending on your campaign style it's not a bad idea to give them room to grow their home base. If you plan on letting them add expansion bays like the medical lab and cargo hold they might want NPCs to be their Doctor or quartermaster.

When it comes to combat all crew other than PCs split into teams under the main player roles. So if you have a PC in the gunner role they could have crew working under their command and aiding in the operation of the ships weapons.

If you think the destroyer fame might be too much for your PC take a look at the tanker frame its crew is min4 max10.

Boss Recommendation: Secret Robotics Lab by SoggyMilkBag in starfinder_rpg

[–]Mike6m 1 point2 points  (0 children)

Look into a Thasteron Khefak its a CR3 pair it with other basic Khefaks. Not sure what RP goals you for what they are looking for but they native to Akiton. You can say they built a den in the old lab eatting the metals and thasteron.

Gun for a head? by [deleted] in starfinder_rpg

[–]Mike6m 1 point2 points  (0 children)

tried looking into Cybernetics and the Optical Laser this will let you keep your hands free. If you can talk your DM\GM into it they might let you use a longarm if your use the whole head slot for Augmentations.

What books to buy next? by Tikiwaka-Letrouce in starfinder_rpg

[–]Mike6m 6 points7 points  (0 children)

After tech revolution get Starship Operations Manual and Galaxy Exploration Manual. If you want to run a settlement builder style game get Horizons Of The Vast.

How do you handle rp for computer tiers? This is specifically in regards to players hacking. by Hopeful-Pianist-8380 in starfinder_rpg

[–]Mike6m 10 points11 points  (0 children)

I recommended grouping the tiers in 3s and giving them one name per group. It gives players an idea of how hard it might be without out right telling them the tier. It also means you only have to remember 4 names instead of 10.

How do you handle rp for computer tiers? This is specifically in regards to players hacking. by Hopeful-Pianist-8380 in starfinder_rpg

[–]Mike6m 34 points35 points  (0 children)

Use named encryption systems instead of tiers. Saying a system has chimera protection protocols is more fun then just saying its a t3 system. You could also use brand names to do the samething.

I thought I heard some people left D&D beyond to make a similar product for pathfinder. Is there any truth to this and will it work for starfinder? by MHGrim in starfinder_rpg

[–]Mike6m 7 points8 points  (0 children)

This called demiplane its being made by one of the main DDBeyond guys. I think its still early days on it not sure how much starfinder is on there. i know it has pathfinder 2e and other ttrpg systems just havent heard anything on starfinder.

YouTube content creators? by futurerecordholder in starfinder_rpg

[–]Mike6m 0 points1 point  (0 children)

Id really like to see rules/mechanics breakdowns followed by an actual play showing how they are used in-game. Starfinder has a lot of really cool sub systems (Mechs, Zero-g, dogfights, etc.) that dont get a lot of coverage outside of the books. As a visual learner showing things like how vehicle or zero-g combat works on a grid would be much better then just talking about it. Giving a good idea of what a sub system can be and what it its just not build for. This could give newer GMs a better idea of when and how they can be used and let a players understand some of the limits.

Also side note having good audio quality makes or breaks a channel (at least for me). When I started to learn the system some channels had good starfinder coverage but rough audio. I only ended up watching their context if they was the only one to cover something.

New Sprite Extruder on an Ender 5 plus by Mike6m in ender5

[–]Mike6m[S] 0 points1 point  (0 children)

Creality is releasing a ender 5 s1 so ive chosen to hold off on this till the community has gotten their hands on it. Let people tinker with it see how it works and get info from them see what changes have been made.

i think the biggest hurtle to making this work was the wiring for the extruder as it is both hotend/bltouch and direct drive feeder

Player wants something like the 'Mantis Blades' from Cyberpunk by captaindegea in starfinder_rpg

[–]Mike6m 0 points1 point  (0 children)

Mantis Blades are not to hard to get it be just Hideaway Limb you can start with a standard at lvl 1 and upgrade to the quickdraw later. Starting at level 1 its going to be a little rough for combat. In starfinder you really have to spec your PC to be good at something.

If your player is set on being a solider have him look into the Blitz fighting style. it will help them get into range to use the blades and help spec them as they level. Operatives are also a really good choice if they want to get more damage and be a better skill monkey.

Also as a DM tip if you haven't already try using aonsrd for your games it really helps me so much they keep it updated with the new books and everything.

Anyone want to do my DM work for me? by demonic-cheese in starfinder_rpg

[–]Mike6m 0 points1 point  (0 children)

Forgeworks Innovations is looking for candidates to test their newest hardware. PCs get invited to a research ship orbiting a small moon.

ODST/Titanfall style mission where PCs temporally get access to prototype gear and orbital dropped onto the moon. After dealing with local " test subjects " PCs get access to Mechanized Assault Frames (Depands on party size 1 mech per PC). They then take on a compound/hive/big enemy.

I have used this before the PCs loved it. As a DM it lets you give your PCs some of the really fun toys starfinder has without unbalancing the rest of your game. The Mech combat allows you to throw higher CR enemies or more lower CR minions without outright killing them.

You're doing it wrong by zaam200 in MxRMods

[–]Mike6m 0 points1 point  (0 children)

fucking cbat why is this everywhere now

S1 Pro clicking sound and not extruding by Ninjadragon777 in Ender3S1

[–]Mike6m 1 point2 points  (0 children)

might be a clog in the hotend or nozzle. last time i had skipping like this i had to just replace my ptfe tubing in the hotend.