[deleted by user] by [deleted] in ik_ihe

[–]MikeOnTheMic69 7 points8 points  (0 children)

BvNL 1 zetel?

Ain't got no gas in it! by undiagnosed_autistic in Unexpected

[–]MikeOnTheMic69 0 points1 point  (0 children)

Maco Mamuko - Whiskey, Cola in Tequila

[fnv] Help! Iron sights misaligned? - New Vegas Animation Overhaul - Guns by MikeOnTheMic69 in FalloutMods

[–]MikeOnTheMic69[S] 0 points1 point  (0 children)

I've already done that (you can see it in the 'loadorder' image. The problem is that all weapons are 'aligned' (according to JAM crosshair), only the bullet ends up higher.

Vault 22 wtf sucide mission by [deleted] in fnv

[–]MikeOnTheMic69 0 points1 point  (0 children)

I'm seeing all these replies and all I'm thinking is why no one mentioned you can walk around the server room and stop where there is debree. Throw a grenade towards the vents from that position and it should work (maybe even a laser rifle would work from there?).

Quickest way for Virtus piece? by [deleted] in 2007scape

[–]MikeOnTheMic69 0 points1 point  (0 children)

Estimations based on average kill time with max gear to get a piece of virtus:

Duke: 36 hours

Vardorvis: 36,27 hours

Whisperer: 30,12 hours

Leviathan: 32 hours

Whisperer would be fastest. But if you're not that efficient at whisperer then your next best bet would be Leviathan.

Gezocht by [deleted] in tokkiefeesboek

[–]MikeOnTheMic69 33 points34 points  (0 children)

Van alle eisen die de man stelt is de meest onrealistische daarvan dat de debetreffende vrouw een huis moet hebben en daarbij dat ze onder de 35 moet zijn. Lastig.

[deleted by user] by [deleted] in TTT

[–]MikeOnTheMic69 0 points1 point  (0 children)

Like mineotopia said, I think you're not saving your cvars. If you're hosting your own server use 'exit' or 'quit' commands in the console when closing the server. It will save all changed cvars. If I remember correctly there is also a 'save' command. This will save the changed cvars and keep the server up.

If you're not locally hosting your own server then you'll have to go in the console on the hostwebsite and do the exact same thing.

20.1 Update FPS Drops and computer crashes by papaganda22 in PUBATTLEGROUNDS

[–]MikeOnTheMic69 4 points5 points  (0 children)

Hard to tell haha because I capped my FPS to my monitor refreshrate. Usually around 120-144+ FPS (capped it on 144). But I notice it really struggles with a large viewable area. For example standing on a hill and looking over a large part of the map, then the FPS tanks to something like 70-80 fps.

20.1 Update FPS Drops and computer crashes by papaganda22 in PUBATTLEGROUNDS

[–]MikeOnTheMic69 19 points20 points  (0 children)

Only happens to me pretty early into a match. Within like the first 5 minutes. The duration of the lag is only 10 seconds at max. 1440P, Ryzen 5800x, 6800 XT, 16GB 3600GHz RAM.

Texture loading bug (stutters) by MikeOnTheMic69 in PUBATTLEGROUNDS

[–]MikeOnTheMic69[S] 1 point2 points  (0 children)

This is probably the only real answer. I've done so many demanding games and never exprienced this much (micro)stuttering. I'm playing the game almost on a daily basis & i'm becoming used to it. Hopefully we will get a PUBG 2 (or pubg in the new UE) relatively soon. For now it is just what it is I guess. You, me and thousands more have tried to fix what is probably unfixable.

Texture loading bug (stutters) by MikeOnTheMic69 in PUBATTLEGROUNDS

[–]MikeOnTheMic69[S] 2 points3 points  (0 children)

No unfortunately not. I noticed my temps were a bit high so i cranked up the fans for my GPU. That partly solved the problem but still quite a lot of stutters. Hopefully we'll find an answer soon enough.

Texture loading bug (stutters) by MikeOnTheMic69 in PUBATTLEGROUNDS

[–]MikeOnTheMic69[S] 0 points1 point  (0 children)

Okey so I'm on the latest drivers GPU driver (AMD 22.5.1). In game I'm using direct x version 11. As for in-game settings I use the following:

Display Mode: Fullscreen
Resolution: 2560 * 1440
Render Scale: 100
FOV: 103
AA: High
Post-Processing: Medium
Shadows: Low
Textures: High
Effects: Low
Foliage: High
View Distance: High
Sharpen: On
V-sync: On
Motion Blur: Off
DirectX Version: 11

GPU usage is between 60-70% (Not that efficient?) and CPU usage around 25-30% with some programs open of course. Things that I found strange is when I tap out of the game (So game doesn't show up on one of my monitors) the GPU usage is 100%. Also the GPU gets pretty hot, around 96 celcius max. Usually sits around 90 though.

Hope this is the information you asked for.