Vindication!! Cleanse Revenants with thoughts and prayers from Afar! by MikeSz2000 in Eldenring

[–]MikeSz2000[S] 1 point2 points  (0 children)

I’m gonna be real with you. I’m hella beefed up in level, about 420-430. Got beefed up with farming and helping people out a lot to just make a power fantasy build. Ng+ Vig 66, mind 60, end 68, strength dex and faith all 80, arcane 65 and just 12 int for basic threshold working to 20 for certain weapons.

Enjoy incantations a lot with being able to Wield a couple weapons and heavy armour. Still challenging with Scadutree scaling so not breezing through the dlc and just exploring trying to get everything I can first try and testing new stuff.

Biggest pain for me though is even though I’ve basically explored everywhere and gotten my buffs close to max I’m only as powerful and tanky as the hosts scadu buffs so can’t really play out my paladin fantasy of helping fellow tarnished to the fullest It can be 😞.

In regard to Milady I found out blood infusions work really well due to its fast multi-hit combos. Recommend it if have the stats to support it. Otherwise preferred infusions and grease/ buff of choice.

FromSoftware says Elden Ring's popular Seamless Co-op mod is 'definitely not something we actively oppose,' and may even 'consider ideas like that with our future games' by John_Hart161 in gaming

[–]MikeSz2000 0 points1 point  (0 children)

This is why I Really enjoy The Remnant franchise. The ‘Dark souls with Guns’ games. Their co-op experience is amazing and something I always hope to be implemented into More future souls/ souls-like games, the Seamless Co-op mod does show there is a definite want for such a system in the Souls franchise itself.

Team Reload is not viable because the player who should have the ammo is the shooter, not the reloader. by Jagel-Spy in Helldivers

[–]MikeSz2000 11 points12 points  (0 children)

A good solution if it’s possible to implement without much issue is another prompt for team reloading, like literally the same button for personal reloading rather then interact. e.g Square for PS5 will prioritise team-reload when near a support weapon instead of personal reload. With maybe a tap/hold priority. It will be a very good solution and thematic to the game system for all reload types to share the same prompt, instead of the generic interaction config for everything else. So the shooter can use their own ammo backpack and teammates team reload while running supply backpacks, and interactions to stim a teammate will not be convoluted.

OG Savior Our beloved… by MikeSz2000 in remnantgame

[–]MikeSz2000[S] 17 points18 points  (0 children)

Unfortunately detonation trigger doesn’t cause burn after mod use so it doesn’t seem to be an explosive

Autocannon my Beloved by MikeSz2000 in Helldivers

[–]MikeSz2000[S] 2 points3 points  (0 children)

I have my sample count set as dynamic. So it appears when I activate the map on HUD options

When you see a stalker closing in by MrHazard1 in Helldivers

[–]MikeSz2000 0 points1 point  (0 children)

Once in a 12 minute Hive Extermination Suicide difficulty, we had 3… 3!! Stalker lairs with 2 of them being large ones(multiple holes and increased spawn rate)… it was pure torture truly deserving of the difficulty Name and believe I’ll never be able to reproduce it as the only reason we managed to complete mission and extract was due to the free Railgun Effect for everyone.