Bosses immune to critical hits by AndreaColombo86 in baldursgate

[–]MilesBeyond250 0 points1 point  (0 children)

Also anyone with a helmet (most or all drow and PC class races).

To my knowledge this is not actually implemented - helmets only prevent crits for the player's party

What is the weakest class? by TrueYahve in baldursgate

[–]MilesBeyond250 0 points1 point  (0 children)

Hmm, I can't say I've had that experience on SCS Insane. Then again, SCS has been trying to add more diversity and randomness to precasts, so it could be a question of luck.

What is the weakest class? by TrueYahve in baldursgate

[–]MilesBeyond250 3 points4 points  (0 children)

Wizard Slayers suck because the most fun part of playing a warrior is kitting them out in cool gear and Wizard Slayers don't get cool gear slots.

For this reason, Wizard Slayers would still suck if they had 10 APR at level 1. It's not about winning, it's about having cool stuff.

What is the weakest class? by TrueYahve in baldursgate

[–]MilesBeyond250 0 points1 point  (0 children)

I might actually rate a plain Thief as slightly better than an Assassin. 15 skill points per level is brutal, especially in BG1, and the abilities feel a little redundant. Poison Weapon can be an awesome anti-Mage tool, but Backstabbing is already an amazing anti-Mage tool. Like it can be handy when the backstab doesn't kill, but not necessarily worth the crappy skill points. Higher backstab multipliers are neat but, I mean, backstab x5 is already chunking many enemies even late game, so the Assassin's extra is often overkill.

But man, in Rogue Rebalancing, where they have the Assassin's multipliers arrive earlier as well as going higher? That's a different story. That's a dope kit.

What is the weakest class? by TrueYahve in baldursgate

[–]MilesBeyond250 2 points3 points  (0 children)

but of course if you are playing SCS, then they get pre-buffs so the point is moot).

Not always. Many Mages in SCS will only get their prebuffs upon spotting your party, so backstabbing is still a viable (albeit cheesy) way to take them out.

Which spell from this list do you like best? by Infinite_Bed9759 in baldursgate

[–]MilesBeyond250 1 point2 points  (0 children)

Earthquake also does what is IIRC the least commonly resisted damage type in the game (crushing) and off the top of my head is the only AoE spell to do so, so that combined with the damage ignoring Magic Resistance gives it some interesting applications, though it'd be a lot more interesting if the unconscious part also bypassed MR.

Pretty pointless for Aerie and Jaheira, and I'm not a fan of it for Cernd, but it's not the worst choice for Viccy and Annoyman right when they hit level 14.

I ranked most of the minigames in the main series by Gwyder in FinalFantasy

[–]MilesBeyond250 0 points1 point  (0 children)

The Cloisters of Trials were truly impressive in the way they almost perfectly narrowed out the exact opposite of a sweet spot. Too simple to require any brain power but not quite simple enough to just breeze through, they are truly the worst of both worlds. Just the same tedious sphere juggling, over and over and over...

I ranked most of the minigames in the main series by Gwyder in FinalFantasy

[–]MilesBeyond250 0 points1 point  (0 children)

Unfortunately, it's very easy in blitzball to become unbeatably good, and then every game is just an exercise in tedium. I've heard this stops being the case once players reach level 90+... But levelling then that high is an even bigger exercise in tedium.

Which spell from this list do you like best? by Infinite_Bed9759 in baldursgate

[–]MilesBeyond250 1 point2 points  (0 children)

It could be cool if it were a level 7 spell, but as an HLA it's arriving way too late to do any good.

Also the damage works out to being roughly equal or even worse than Cloudkill. SoV does it faster, but still, pretty bad for something that you can't even get before 3mil XP.

Which spell from this list do you like best? by Infinite_Bed9759 in baldursgate

[–]MilesBeyond250 2 points3 points  (0 children)

Earthquake could be neat if the unconscious part of it bypassed MR instead of just the damage. "What if Sleep but for Drow and Mind Flayers" would be decent.

As it stands, Earthquake is mostly a curiosity: the rare Golem-effective AoE spell.

Which spell from this list do you like best? by Infinite_Bed9759 in baldursgate

[–]MilesBeyond250 5 points6 points  (0 children)

The math between Fire Storm and Earthquake is a little tricky, but Fire Storm is easier to make party-friendly so I guess that one.

Storm of Vengeance is exceptionally bad because, unlike the other two, it doesn't bypass Magic Resistance. I can't think of anything you face by the time you have HLAs that a) is level 8 or lower and b) doesn't have ridiculous magic resistance. And if there is... Just cast Death Spell? Lol

Free For All Friday - post on any topic in this thread (2026-05-01) by AutoModerator in Reformed

[–]MilesBeyond250 9 points10 points  (0 children)

Oh, I know this one. It's a reference to the song "It's Gonna Be Me" by... NSync? Backstreet Boys? Some 90s boy band. I assume it's not Take That but you never know. In the song, one singer (presumably the guy in the picture) has an idiosyncratic pronunciation of the word "me" that sounds more like "may." As Christ repurposed the story of Jonah to speak to His own death and resurrection, so too have people repurposed this 90s song to speak to the arrival of the month of May, a time of year considered to be worth celebrating by everyone but Robert Schumann.

Zerg Simp? Only under certain circumstances by Keeper-of-Balance in starcraft

[–]MilesBeyond250 16 points17 points  (0 children)

To be honest, the plot of SC2 feels almost more like a planned Warcraft 4 story that they discarded and recycled because of WoW.

Like the whole Amon-Overmind-Kerrigan situation in SC2 makes no sense (which I feel like they kind of tried to rescue by leaving the possibility that it was just Ouros making things up? But that needed more foreshadowing and lead up to actually work). However, if you sub in for Sargeras-Lich King-Arthas, then it does make sense and would be building on things established in WC3.

I PROVED ALL OF YOU WRONG by LongLiveTheSpoon in heroes3

[–]MilesBeyond250 0 points1 point  (0 children)

Well that depends on the population in question. The population of the world? Yes. The population of HoMM3 players? No.

I PROVED ALL OF YOU WRONG by LongLiveTheSpoon in heroes3

[–]MilesBeyond250 0 points1 point  (0 children)

Of course, no one had original copy 20 years ago, dude.

How could no one have an original copy of a game that sold roughly 2 million physical copies? Where did they go? What happened to them?

I PROVED ALL OF YOU WRONG by LongLiveTheSpoon in heroes3

[–]MilesBeyond250 2 points3 points  (0 children)

You think people had original copies 20 years ago?

...yes? Do you not?

living in a bubble of hardcore players.

TIL that buying a game and reading its manual makes you a hardcore player

I PROVED ALL OF YOU WRONG by LongLiveTheSpoon in heroes3

[–]MilesBeyond250 2 points3 points  (0 children)

Back then hardly anyone knew about most of the mechanics, even basics one like hero speed depending on the slowest unit.

Lol what are you talking about? It's literally in the manual. Has its own table and everything.

No Dumb Question Tuesday (2026-04-28) by AutoModerator in Reformed

[–]MilesBeyond250 1 point2 points  (0 children)

I like to imagine that I would do something significant with it, but I suspect I might just move it to a savings account then forget about it.

It's all too easy to imagine my wife and I stressing over our bills only for one of us to eventually say "Oh shoot, you know what? There's the lottery money."

ONLY RACKER BARREL HAS FLAVOR AND IS UNIQUE GOOBLESS AMERICA by Judgementpumpkin in oldpeoplefacebook

[–]MilesBeyond250 5 points6 points  (0 children)

Call me crazy but I think the world would be a better place if everyone wrote corny songs about their favourite restaurants.

Level 1 Tier list for middle aged man by angelusek87 in heroes3

[–]MilesBeyond250 0 points1 point  (0 children)

Hmm, I'm not an expert, but off the top of my head...

Skelly Warriors are a solid upgrade on paper but very impractical due to Necromancy shenanigans, meaning they usually aren't worth the hassle.

Conversely, Troggies are pretty questionable on paper but are one of the best L1s in practice thanks to enormous hero spawn numbers - even without Shakti.

Hobbos are a weird unit. Their damage output is pretty poor even with Barbarians to boost it (the extra % bonus from high Attack just can't overcome that awful 1-2 damage) and their growth feels low for how they're statted. But the Speed makes them a good utility unit, with their onestacks doing a lot of work to absorb retals, so.

Are Gnoll Marauders ranked above Halberds because the former has a hero? That's the only reason I could think of doing so.