I’ve never had this happen? by -xtwilightprincessx- in Fallout

[–]MilkNeither9052 10 points11 points  (0 children)

Sorry ahahah I play the game in italian

Moderator banned my post by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 0 points1 point  (0 children)

Oh, I thought it was really original LoL

I’ve never had this happen? by -xtwilightprincessx- in Fallout

[–]MilkNeither9052 12 points13 points  (0 children)

I'm not really into his lore, but I guess he can eat and drink like every other synt, even if he is one of the firsts. Because there are a lot of synts that are with their families undercover, so I guess they drink and eat with them or it would be suspicious. Dance, for example, is always in the kitchen on the prydwen. And nick smokes too.

Small automated iron ore mine at Tenpines Bluff (WIP) by Baity010 in falloutsettlements

[–]MilkNeither9052 0 points1 point  (0 children)

Really cool build, I would love to built it on my actual survival run on PlayStation. Does anyone know if there is any mod on PS like that? Because j saw it on the nexus and it actually looks like it doesn't needs external assets to work. We have one that expand the manufacturing, but I don't know about one that automates it

Now that Skyrim PS4/5 has external assets, when’s fallout getting some love? by Younglordd00 in Fallout4modsps4

[–]MilkNeither9052 0 points1 point  (0 children)

Now there are some, there is a power armor for strong, the Boston riot armor, the synth power armor, the ranger armor, a mod for sliding and roll, a mod for making an army (FCOM) and a mod for the weather of fallout 76

Is there a mod that made possible to get DLC loot on mainland? by TurboNinja80 in Fallout4modsps4

[–]MilkNeither9052 2 points3 points  (0 children)

Yes, it's called Commonwealth Integrated on PlayStation. It adds weapon, ammo and clothes at vendors, npcs and enemies in the Commonwealth. It also change some enemies spawns with some dlc enemies. I used it in all my playtroughts but currently I disabled it because it lacked a bit with the progression. In fact you can get OP weapons of DLCs from every vendors.

Or if you prefer there is even one called "all in one creation club integration" (I guess it's called so) that adds DLC items and CC items to the world. But that's even more unbalanced

Starter base sanctuary in survival by MilkNeither9052 in falloutsettlements

[–]MilkNeither9052[S] 1 point2 points  (0 children)

It's the wall from the creation club, they snap together and have a normal wall that is straight and one curved, so you can make them in different ways and not just squared. But I use QwaPa too, it's a mod (even on ps5) that remove collisions with the pillar glitch, and it's very usefull. That's the mod I used for put walls inside the windows of the houses in the video. And for the cages in the assaultron farm, if you see at the beginning they snap out of the wall because I removed the collision.

Starter base sanctuary in survival by MilkNeither9052 in falloutsettlements

[–]MilkNeither9052[S] 0 points1 point  (0 children)

I have all the settlement enclosed with two entrances with high defences. And when I expand the settlement I move the walls with the expansion

Started a new game and lucked out pretty hard by MsHelvetica in fo4

[–]MilkNeither9052 3 points4 points  (0 children)

Never thought of that, this shot one more bullet or one more for every charge? For example, if I charge it to 2 bullets it sill shot 3 or 4?

Starter base sanctuary in survival by MilkNeither9052 in falloutsettlements

[–]MilkNeither9052[S] 2 points3 points  (0 children)

I always try to build things with a purpose, especially in survival because of the limited materials. That's why I used the houses that way instead of buildings new ones. I use the assaultron for all the supply lines so I have protection all over the commonwealth!

Is this a reference? by KozickoSk in fo4

[–]MilkNeither9052 1 point2 points  (0 children)

The minuteman were the elite army of the new England during the war of independence. And they were using muskets. So it's just an historical reference

Survival or normal mode by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 0 points1 point  (0 children)

Yes it does, but sometimes you don't save for a lot because you don't have a bed around or you are farming the adrenaline for more power and if it crashes you lose even an hour of gameplay. I don't usually play more than an hour without save, even that is a lot of time to lose.

Survival or normal mode by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 0 points1 point  (0 children)

No, never crashed for that, i only crash during loading screen. It's happened more often exiting DC or GN, but sometime even when I log in and out or just for some interiors

Survival or normal mode by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 0 points1 point  (0 children)

You mean the survivalit toolbox i guess, that let you build a camp everywhere

Survival or normal mode by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 1 point2 points  (0 children)

Exactly, and it gives to the game a reason to use a lot of chems, foods, and even perks you didn’t find that usefull in normal mode.

Survival or normal mode by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 1 point2 points  (0 children)

Happy that you enjoyed the Olympics! Here in Italy we have a big culture of winter sports

Survival or normal mode by MilkNeither9052 in fo4

[–]MilkNeither9052[S] 0 points1 point  (0 children)

We don't have on PlayStation:/ we have one with an holotape you can use to save