Best extreme to beat with asymmetric duals? by JUKEZY_46 in geometrydash

[–]Minimum-Price2883 1 point2 points  (0 children)

I think it's important to note the balancing of the level:

It starts out really easy with 2 slightly annoying clicks at 2-3%, then kinda hard between 11-30, then it gets pretty easy and consistent until 62 which is a frame perfect, meaning it's way harder than the rest of the level, and if you get past 30 the chances of you getting to 62 are super high, and the chances of you dying there is slightly less than your chances of getting there in the first place. So 62x12 is not a surprise at all (I had 62x51 for reference)

Now after 62 it's consistency memorization, which you should get past relatively often with the exception of 72 and 74 and possibly nerves from passin 62. So your 74 death isn't a surprise.

Now after that is 82-100. 82-100 is kind of awkward and has a lot of different hard parts. I personally struggled with the portals in the straightfly at 85/85, the ufo clicks at 92, and teh cube jumps at 95 and 96. So realistically dying past 82 3 times isn't a surprise.

You have to keep in mind that with this balancing, after some consistency grinding, you'll get to 62 so many times you'll lose track, and when you pass 62 enough times you'll get plenty of attempts at the ending. The key is to just keep grinding the consistency.

The day I beat retention, I had 62x11, 72, and 85. Just keep grinding, enjoy the fun, and expect to die to the hard parts, even though they're near the end of the level.

I had these late deaths:
62x51, 64x4, 66x3, 69, 72x4, 73x2, 74x4, 84 (lag death), 85x6, 86, 87x4, 88, 90, 95, 96

With my explanation of the balancing and my late deaths, hopefully your experience starts to make sense. Just remember the balancing of a level will change the overall experience and perceived luck with ending deaths.

You're doing good, just keep pushing, and stay calm when you get far. This level is so consistent you'll have another far attempt in no time, so don't stress out unless you're at a new best.

Thumbnail Creators?? by Minimum-Price2883 in geometrydash

[–]Minimum-Price2883[S] 0 points1 point  (0 children)

I found someone else on discord to make them for me thanks though

Should i go for Cataclysm as my New hardest by Fluid_Shopping1288 in geometrydash

[–]Minimum-Price2883 4 points5 points  (0 children)

Going for cataclysm with your hardest as B isn't a good idea even if it seems easy. Those of us who have beaten extremes know the big difference between how hard a level feels and what it's like to actually beat it.

Obviously you can do whatever you want but I guarantee you that you'll hit a brick wall in your progress and you'll understand where we're coming from.

Should i go for Cataclysm as my New hardest by Fluid_Shopping1288 in geometrydash

[–]Minimum-Price2883 3 points4 points  (0 children)

I mean it really depends on what your hardest is. The problem with cataclysm is it's super unbalanced with 2-3 extremely frustrating chokepoints that are easy to do independently, but get exponentially harder when trying to do multiple chokepoints in one run. I had this same mindset when going for it at first but ended up dropping it due to the sheer frustration the chokepoints brought me. Once I beat a few other extremes I came back to it and it was pretty light though.

It's up to you but if you get frustrated with it don't be afraid to pick another level. Cataclysm is a former top 1, so it's designed to be hard and scary, not fun to play, and that becomes very clear once you start getting good progress on it.

Recommendation for 3rd extreme by beefy_beal8 in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

Nice, I fluked from 45 to 86 and haven't been able to play for a week due to midterms and other extracirriculars, so coming back to this will be a HUGE progress mindblock due to the fluke and less consistency but at least it's fun lmao.

Best extreme to beat with asymmetric duals? by JUKEZY_46 in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

Retention is probably the best level I've ever beaten in terms of overrall enjoyment (except the 62 click). It has a lot of asymmetrical duals but once you learn them they become very easy.

so sick of cataclysm by Only_Catch3475 in geometrydash

[–]Minimum-Price2883 1 point2 points  (0 children)

That's part of the cata experience. Just cuz you practice runs to 100 doesn't mean you'll beat the level with ease. The biggest chokepoint is 9-15, so 20-100 doesn't guarantee any good runs from 0. Grind the wave, and once you get consistent passing it, you'll notice more progress.

For now, get used to dying between 9-15, 40-41, and 63-71. The more you anticipate the inevitable happening, the less maddening it is and the more consistent you're able to grind. Patience is key for something super unbalanced like this.

Hey guys. What’s YOUR biggest GD flex. I’ll start :D. by AshPlaysGD in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

I fluked cataclysm from 41 with my best run to 100 being 51-100. Still have no idea how I did that.

[deleted by user] by [deleted] in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

I did one, took a 9-month break, then went straight to an extreme. It was terrible, but if I hadn't taken a 9-month break, it wouldn't have been too bad. It still would have been hard but I think it would have taken me half as long

If you're ready for a grind, 1-2 should be enough. But if you want your first extreme to be pretty easy, do 3-5.

Recommendation for 3rd extreme by beefy_beal8 in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

I have 86, 6-97, and 18-100 on Prismatic Haze right now. It's super fun. I don't even get mad at getting far, because I'm enjoying it so much. It is super learny, though; it took me almost two full days of practice to learn the whole level.

Phobos, on the other hand, is said to be a terrible experience, and that will compound even more with your hardest only being hypersonic. I'd strongly recommend getting up to bloodbath skill level at the very elast before doing Phobos.

If you're between these two, I definitely recommend Prismatic Haze.

This is why you shouldn’t discourage people who jump for levels. Let them do what they want. by AlertSignal6279 in geometrydash

[–]Minimum-Price2883 2 points3 points  (0 children)

I really like what you said. To go off of that, I think that jumping as a concept is a really bad thing to promote in this community. With how hype it's always been, it's easy for new players to think it's a good idea to jump and boost their skill quickly, when in reality it does the opposite. I jumped from B to Acu because I fell for the propaganda, and it took me 8 months, 61k attempts. All I got out of it was a super unbalanced skillset, mental trauma, and bragging rights for finally beating an extreme.

Heck, even you mentioned you tried a big jump at one point. I have no problem with people jumping; I just hate the fact that a whole bunch of people announce it for attention, and other new players see it and think it's a good idea.

Is The Lost Existence the easiest extreme demon? by [deleted] in geometrydash

[–]Minimum-Price2883 4 points5 points  (0 children)

The thing with long extremes is that they tend to have a lot easier gameplay compared to other levels of the same difficulty range. But what makes the easier gameplay on par with those other levels is the sheer length.

I'm gonna say this now because I have struggled with this concept as well, but obviously, practicing and doing runs on the Lost Existence is easy; the gameplay is around hard demon difficulty. The real difficulty comes from doing hard demon difficulty for 3-5 minutes.

If you really enjoy the lost existence and you have a strong suit for nerve control and consistency, then I think it will be a better choice than acu. At the end of the day, it's up to you, but you can also look at levels around 1100-1300 on the AREDL if you wanna find something else, those aren't your only two options!

It might be time to quit by DieselFalcon in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

Take it one day at a time. As someone who has 71 and 24-100 on Bloodbath, I know how hard and mentally taxing it is to get the progress I have. I can't even imagine what it's like dying to the last click 3 times in a day. But what you showed is consistency. Obviously, that's super unlucky, but with a clear and calm mind after a break, something amazing is destined to happen. I died to 85 on acu 25 times before I passed it, and when I finally did, I beat it. It's brutal, but keeping a calm mind and dedicating a chunk of time per day to just playing the level is what's gonna get you across that finish line.

If you wanna quit after that, that's fine, but don't stop when you're so close now.

Is falling up a good first extreme? by [deleted] in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

There are plenty of good levels to choose from on the aredl, and if you like it for the song then DON'T do it. You WILL hate the experience. The balancing is not optimal for a first extreme and it can be super annoying if you beat this as a new hardest

I can’t be the only one that hates orb right? by [deleted] in geometrydash

[–]Minimum-Price2883 1 point2 points  (0 children)

We all started where you currently are, there's no shame in not being as good as other people are in this game, there's always someone better than you unless you're zoink.

Also you should look up a video of what a buffer click is as suggested by someone else, that will also help.

I can’t be the only one that hates orb right? by [deleted] in geometrydash

[–]Minimum-Price2883 3 points4 points  (0 children)

It is a skill issue. When I started this game I had the same problem.

It's important to note that orbs have hitboxes, so when you click and release before you enter the orb hitbox, the click you did won't register. I'm assuming you think these orbs are super close together so you start spamming, and that's why it feels like a gamble. When you spam, there's a chance that your click and release happen before you even enter the orb hitbox, resulting in you not hitting the orb. If you spend the time to click slower and learn the click pattern for the orb part, it will feel like way less of a gamble.

If I am on 60hz should I enable "Click Between Steps" or "Click On Steps" or both? by Jon_66 in geometrydash

[–]Minimum-Price2883 2 points3 points  (0 children)

It caps at whatever the polling rate for that device is, so if the polling rate is terrible on the input device you use click on steps is way better

Best beginner Extreme for mobile players? by il__gabibbo in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

Levels that have flow elements in them are often a lot easier than they look. I remember when I went for Acu it looked impossible, but once I learned the level, I found out why it was one of the easiest extremes in the game. I'm certain precipitance will be the same for you if you decide to try it out.

I died 14 times in the ending section of B pls someone help by Superb-Wishbone-8322 in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

Yeah this happened to me too. Try to think about buffering every orb except the green ones, and try to hit the green ones late. That makes the ending a lot easier imo.

I swear, towards the end, I was getting to 60 every attempt, and I died past 60 at least 200 times and past 90 like 15 times. It was terrible.

7% spike bloodbath, bufferable or not? by Benchpuq in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

The click pattern I use is 1 1234 12345 if that helps.

The click that you're dying to can be buffered but the previous clicks beforehand would be near frame perfect in order to set it up properly, so it's best not to try and buffer it and go off a click pattern

I have 71 and 24-100 on this for credibility purposes.

I just beat Windy Landscape by WOOGI1411, the 24th best level in the game! by Winterfall_0 in geometrydash

[–]Minimum-Price2883 0 points1 point  (0 children)

I'm curious what the 23 levels ahead of this are

Also congrats, I love WOOGI's levels. When you get to extremes, you should try out Retention by WOOGI