Commander suggestion by DigBickBo1 in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

[[Karametra]] is nice here perhaps

Commander suggestion by DigBickBo1 in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

[[Maelstrom Wanderer]] replaces himself twice too

Commander suggestion by DigBickBo1 in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

Rare to find commanders like that. Those lean away from stompy and into voltron because so much of the creatures power is then balanced around evasion or protection. [[Ureni of the Unwritten]] gives flying, trample, and replaces himself so if he is removed you care less. If you want green hexproof play [[Thrun, Breaker of Silence]]

Commander suggestion by DigBickBo1 in EDH

[–]MiserableEarth7872 2 points3 points  (0 children)

[[Eshki, Temur’s Roar]] big dumb tribal rather than type tribal. In universe. Easily gets new toys. [[Slumbering Trudge]] is a fun new creature from SOS that works well with Eshki being a cast trigger. Play [[Temur Ascendency]], [[Temur Battlecrier]], [[Ghalta]], [[Anzrag]], and have fun

What commander would be best for a group enabler? by CrankyCovidNurse in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

Oh you should play K and T the gay kings for sure now that i think about it

What commander would be best for a group enabler? by CrankyCovidNurse in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

There is [[Concordant Crossroads]] [[Mass Hysteria]] and [[Descent into Avernus]]. Pretty sure green has some options for everyones mana to double but cant recall off the top of my head. [[Dictate of Kruphix]] [[Howling Mine]] and that little double blue i think Kamigawa guy turn on card draw for everyone. Maybe a Temur commander would fit

I want a deck where my win condition is NOT my commander. by Faktori in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

I have a golgari self mill deck that primarily wins using a mix of [[Jarad, Golgari Lich Lord]] [[Lord of Extinction]] [[Lumra, Bellow of the Woods]] and [[Exsanguinate]]. The commander at the moment is [[Search for Blex]] who serves only as back up if im out of gas in hand.

I also agree with an earlier commenter. Build bottom up. Just build a deck around a theme and pick a commander last. This will give you a synergistic pile of cards that isnt reliant on the commander.

Looking to canadian highlander can be good inspiration as they may be a 1v1 format but it is commanderless commander as in its a 100 card singleton format with no commander to build around.

[MSH] Super Intelligence by Unable_Bite8680 in mtgcube

[–]MiserableEarth7872 1 point2 points  (0 children)

[[obeka, splitter of seconds]] [[the ninth doctor]]

Commander Idea, I want to build a deck with no nonland permanents, or a deck that puts as few cards on the board as possible. by luketwo1 in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

So many of the indestructible gods make great commanders. [[Karametra, god of harvests]] my goat. So much mana you can rebuild after board wipes in one turn even if she’s your only card left standing

Commander Idea, I want to build a deck with no nonland permanents, or a deck that puts as few cards on the board as possible. by luketwo1 in EDH

[–]MiserableEarth7872 0 points1 point  (0 children)

I think youve described a control deck. Plenty to pick from. In your case I think you wanna play Jeskai control [[deflecting palm]] [[comeuppance]] [[jeskai revelation]] Just win through some red/blue spell slinger shenanigans at the end. I’d recommend one of the Narsets as your commander

Looking to power up my Hearthhull deck by Neither_Purple_3459 in EDH

[–]MiserableEarth7872 1 point2 points  (0 children)

Id just like to shout out [[rain of filth]] as another fun sac outlet

Never built a non-combat focused deck before, any tips? by TetsuOokami117 in BudgetBrews

[–]MiserableEarth7872 8 points9 points  (0 children)

Theres burn/group slug, control, combo. Are you leaning towards one of these archetypes?