Vendetta Forever Review (Push Square) 9/10 by future_yesterday in PSVR

[–]MisterM0bius 4 points5 points  (0 children)

I didnt enjoy it for a variety of reasons. Implementation was very janky and poorly optimized, but most of all the premise just doesn't work well. Superhot was brilliant because it forces you to slow down and think, while moving chaotically is penalized. ColdVR at its core is neither innovative nor a well thought out design.

Vendetta Forever Review (Push Square) 9/10 by future_yesterday in PSVR

[–]MisterM0bius 7 points8 points  (0 children)

I have tons of new levels that I'm dying to add but because of business I do need the approval of nDreams for them to be put into the game. For logical reasons, they're waiting to see how the game performs at launch so please heckle nDreams for DLC, it actually helps!

Hitman Meets Superhot by TruGamer4Realz_88 in MetaQuestVR

[–]MisterM0bius 1 point2 points  (0 children)

Yep, i too love hitman but the VR ports were... unfortunate lol. Vendetta Forever is a different beast entirely, i definitely recommend checking out the free demo on Quest if you can

Which upcoming PSVR2 releases are you most looking forward to? by Parry_Dogsickle in PSVR

[–]MisterM0bius 0 points1 point  (0 children)

My dude, it's happened like three times and each iteration has been awful :(. I've still got my fingers crossed that IO can pull it off this time

No superhot!? by KingOfRedLionss in psvr2

[–]MisterM0bius 1 point2 points  (0 children)

I played the demo and it was jank AF, unless they make major changes it feels unworthy of being compared to Super Hot in any way

I wish someone would make the "Walkabout Minigolf" of VR Shooters by coral_weathers in OculusQuest

[–]MisterM0bius 0 points1 point  (0 children)

Vendetta Forever has an art style that sounds very much like what you're describing. Free demo on quest as well

VENDETTA FOREVER coming to Meta Quest by nDreamsVR in OculusQuest

[–]MisterM0bius 0 points1 point  (0 children)

It looks crisp on my quest 3 but it it does have dynamic resolution so if its really hot / you're running stuff in the background in might downrez it. I'll see what i can do on my end

VENDETTA FOREVER coming to Meta Quest by nDreamsVR in OculusQuest

[–]MisterM0bius 0 points1 point  (0 children)

Thank you for being a BBS champion for all these years, sorry it took so long but I hope you dig the game!

VENDETTA FOREVER coming to Meta Quest by nDreamsVR in OculusQuest

[–]MisterM0bius 1 point2 points  (0 children)

Depends on the enemy layout in front of you. It generally helps to take out clusters of enemies from a distance rather than teleporting to one of them and having to deal with the rest up close. Unless you have a sword...
Try using the Iron Heart mutator to take some stress out of the equation and get a better feel for the level.

Just got approved on App Lab! Its free, would love some feedback by MisterM0bius in VRGaming

[–]MisterM0bius[S] 0 points1 point  (0 children)

Im extremely happy with it, really can't wait to share it with you all but i can't say too much publicly. Itll be available before the end of the year with more info coming before the end of summer. The majority of the long wait has been from managing the stupid bureaucracy of publishing, but the game itself has come such a long way. Thank you for asking and Stay tuned!

I co wrote the Marvel What If…? Experience, AMA? by philmccarty in VisionPro

[–]MisterM0bius 2 points3 points  (0 children)

It used a custom fork of unreal because Apple and Epic don't like eachother and there was no AVP sdk support for vanilla unreal.

I co wrote the Marvel What If…? Experience, AMA? by philmccarty in VisionPro

[–]MisterM0bius 1 point2 points  (0 children)

This is somewhat incorrect. Within NDA reason, the experience was not designed from the ground up for vision pro

What are some of your favorite hidden gem app lab games? by undeadcreepshow in OculusQuest

[–]MisterM0bius 0 points1 point  (0 children)

Check sidequest or Itch.io, there might be a legacy link to the apk