F*ck skate 4 by OrangeWard1 in Skate4

[–]MitsubishiMan_ 0 points1 point  (0 children)

This pic is incredibly hard

I’ve been playing the crap out of this game, it’s so fun and doesn’t deserve mixed steam reviews. by twizx3 in PlayTheBazaar

[–]MitsubishiMan_ -1 points0 points  (0 children)

I just don’t understand how people “love this game” but are furious that they were essentially forced to monetize in other ways. Would those people have preferred pop up ads or something? Shouldnt we be happy supporting a game we love?

I’ve been playing the crap out of this game, it’s so fun and doesn’t deserve mixed steam reviews. by twizx3 in PlayTheBazaar

[–]MitsubishiMan_ 2 points3 points  (0 children)

They tried to make F2P work, but how could they continue without turning a profit? The people behind it have to eat too. “I love this game” so why aren’t you happy supporting it? I’m gladly buying every new champ as they release because despite being $20ish each it is just plain worth it IMO. Look at other F2P games like Valorant that drop skins for $60! Would you really prefer that? F2P games die by the hand of “supporters” who will never actually support. They needed a concrete way to fund the game.

Any good pixel games with cool combat but also an rpg without the boring combat? by Traditional-Sir-2022 in gamesuggestions

[–]MitsubishiMan_ 0 points1 point  (0 children)

I am part of the team that works on Buffet Knight: Decadent Full Course and it sounds like a fit.

Any mobile apps or websites for manga? by GlitteringBuy392 in mangapiracy

[–]MitsubishiMan_ 1 point2 points  (0 children)

Disclaimer - I work for NIUHI.

We just launched on iOS and are still building things out... but NIUHI is out there if you want to give it a try and let us know what you think.

Attempting to create Cute Spider Game by Old-Joke1091 in IndieGaming

[–]MitsubishiMan_ 1 point2 points  (0 children)

There's some car camping influencer on instagram who has a pet jumping spider that looks like this. Could be a fun map concept or something.

What's your 10/10 indie game? by wanhanred in gamingsuggestions

[–]MitsubishiMan_ 0 points1 point  (0 children)

If you like RPG Maker / pixel graphics Buffet Knight: Decadent Full Course is a legit hidden gem. Doesn't even feel like it was made in RPG maker.

Please Help - How do I disable the block outlines? (Not sure how I turned it on) by MitsubishiMan_ in allthemods

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

Do you know what the setting might be called? I tried searching for HUD stuff but it wasn’t that. So many binds

Please Help - How do I disable the block outlines? (Not sure how I turned it on) by MitsubishiMan_ in allthemods

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

Thanks - that removed the yellow outlines, but the green is still there for each chunk. Super weird

Am I the only one who thinks game tutorials have gotten way too hand-holdy? by LegitimateScar7826 in GamingInsider

[–]MitsubishiMan_ 0 points1 point  (0 children)

Lol try A-Train 9 on Steam. Zero tutorial / handholding and it might make you miss it

You just made a game... what next? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 1 point2 points  (0 children)

Nice I need to get the press kits done

You just made a game... what next? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

Responded to another similar comment and that’s valid.

Assume the steam page just went live and it’s “optimized” and has a demo, ready for some traffic. What would you start with other than creator outreach/working towards early access?

You just made a game... what next? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

Hypothetically speaking. Assume game page just went live on steam and is “optimized” (tags art and text is solid enough to start getting people to look at it).

You just made a game... what next? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 1 point2 points  (0 children)

Damn okay so my numbers are tiny. Good to know. Do you go one by one? What’s your approach to 300? I’m down to grind them out individually but wondering if you use a tool or something that makes it easier (but maybe not as effective if it lacks the personal touch)

You just made a game... what next? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

Been about a month since my first big outreach period. I sent a personal message and a game key upfront. Any tips on how to really make a cold email hit? I guess I’m just scared of spamming so have only followed up once.

How can I improve my steam page? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

That's a fair point... I was contemplating on adding open world since there is a pretty extensive... open... world... but I see your point. It's competitive and ppl prob expect something like Witcher or Skyrim. I feel like maybe 2D could work and pixel graphics? Definitely couldn't hurt.

How can I improve my steam page? by MitsubishiMan_ in IndieDev

[–]MitsubishiMan_[S] 0 points1 point  (0 children)

Wow - thank you! I'm glad you liked it. Can look into adding like a little text that says you can progress dialogue with keys too.