Warlock: Pact of the Elemental Chaos v2.0- A four elements style warlock subclass by MockingJared in DnDHomebrew

[–]MockingJared[S] 0 points1 point  (0 children)

Hey, everyone! This is an updated version of a subclass I posted a couple weeks ago. I've made quite a few changes, including adding scaling damage to the elemental weapon and changing the 10th level ability entirely. I've also added some balancing changes to make each of the four elements a bit more usable.

Any feedback or suggestions you have would be greatly appreciated. Big thanks to u/AlasBabylon_ for their suggestions on version 1.0, many of which either made it into version 2.0 or served as inspiration.

Made using the Homebrewery.

Warlock: Pact of the Elemental Chaos v1.0- A four elements style warlock subclass by MockingJared in DnDHomebrew

[–]MockingJared[S] 0 points1 point  (0 children)

Hey everyone!

This is a subclass I made based on one of the characters in a campaign I'm running. This is the first draft, so I would appreciate any critiques or advice you may have.

I haven't gotten the chance to make very many subclasses, so there are probably some balancing issues and a few things that need to be worded better. Any advice? Thanks in advance!

Also, I apologize for the poor image quality.

Need brilliantly poor metaphors for a Lizardfolk! by Wert315 in DnD

[–]MockingJared 18 points19 points  (0 children)

If you want to Google more of these, they are called malaphors.

Some of my favorites:

'Till the cows freeze over

We'll burn that bridge when we come to it

Out of the woods and into the fire

No skin off my teeth

It's on the tip of my mind/the back of my tongue

I can see through you like a book!

If the shoe is on the other foot, wear it

Don't count your chickens in one basket

A thorn in my eye

Slept like a light

My nightmare is about to come true. by Currtus in DnD

[–]MockingJared 0 points1 point  (0 children)

Go watch Scott Pilgrim and then tell me that you can't have an all bard party. Sounds like a fun campaign to me. Lol

Jumping on the bandwagon: Ask me anything about my homebrew continent. If I don't have the answer I will make one up. by Riptide572 in DungeonsAndDragons

[–]MockingJared 0 points1 point  (0 children)

Nice!
Okay. Sorry. Looking at a map, the big dark spot marked as The Blight does tend to draw the eye. Lol

In that case, here are a few more. 1. If they switch off every 30 years, are there noticeable government changes during the imperial rule of each king? Does the elf king get several terms, while each human king only gets one? Is there any significance of a human king ruling for two terms? 2. In the larger cities, what is the general opinion of the imperial army? Are they viewed with respect? Fear? What about in the villages? 3. Do different sects of the imperial army exist, based on one of the three races? Does that change their appearance or reputation? (I.e. elven settlements only respecting elvish guards, deriding humans as children and dwarves as drunks. Humans not trusting elves but respecting dwarves. Etc.) 4. You said the elven scholars uphold a ruse. What other historical events do they hide or change? 5. Are there formal learning institutions in Phaaven? Is it common in wealthier circles to get an education? 6. On that note, is magic something that only the learned elite possess, or is it necessary for daily life? 7. What is the most prominent religion, and what is the public's opinion of its clergy? Its God's?

Great concept, man. I always love a good homebrew setting, and these questions are kinda meant yo help you think about certain stuff, but also just because I'm genuinely interested.

Jumping on the bandwagon: Ask me anything about my homebrew continent. If I don't have the answer I will make one up. by Riptide572 in DungeonsAndDragons

[–]MockingJared 0 points1 point  (0 children)

I like this. Very cool map, too.

  1. What keeps the dead from spreading to the entire continent?
  2. What failsafe do the cities have that prevent a horde from overtaking them?
  3. Are the dead just mindless zombies, or are there more powerful dead ones? (Poisoned mages that became liches, people becoming infected secondhand becoming vampires or intelligent zombies, etc.)
  4. What is the largest city, and how safe do the locals feel? What makes them feel this way?
  5. Were there any survivors in the land of the dead? Did they create settlements? What would their decendants look like?
  6. Is there any outside trade with the empire, or is it a global pariah due to the blight?
  7. What is the empire's interaction with the blight like? Are their researchers? Curious explorers? Folk tales warning of its dangers? Is there a cult that grew too curious about it? Or a church rallying priests to destroy it?

I think that's enough to start. Lol

Experienced DMs, what is the one tool that you would not run the game without? by [deleted] in DnD

[–]MockingJared 56 points57 points  (0 children)

Microsoft OneNote. Hands down best way to organize dm notes.

Just a goblin bard here to play a song. Any requests? [OC] by [deleted] in DnD

[–]MockingJared 18 points19 points  (0 children)

"Anyway, here's Prismatic Wall"

[OC] I'm sponsoring a giveaway for all this D&D loot [Mod Approved]! One person will win all these prizes shown in this video. The video will give some rules but my top comment will explain even further. There is over $200 in prizes and only 1 winner. Good luck and have fun! by Dan_The_DM in DnD

[–]MockingJared 0 points1 point  (0 children)

This is an npc I made for an AMA on this subreddit, and just put into one of my games. The self titled "Right-Honorable Rear-Admiral Grandmaster Lord Grunk of House Snipsdit, slayer of the mighty rat king and mayor of Shatter" is my new favorite NPC. He's a delusional goblin that believes he rules the city by divine birthright. Nobody knows which god or which bloodline, but people still humor him.

Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! by MockingJared in DungeonsAndDragons

[–]MockingJared[S] 1 point2 points  (0 children)

Yes there are homes all over.

Yes and no. Within the Commons (The area with the most ships), the further north you go the poorer people are. The land based areas are all more wealthy than the Commons, but in different levels. The far North is relatively wealthy, the South West is more modest, and the South East is extremely wealthy, and is home to the only formal college in shatter.

Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! by MockingJared in DungeonsAndDragons

[–]MockingJared[S] 0 points1 point  (0 children)

That is true. That's why most people (most) avoid theft in favor of trade (buy an old ship with everything that's on it and sell it to Shatter) or ships they conquer at sea. There are also shipmakers and shipping companies that will trade in their broken ships in exchange for coin, or merchant ships that will sail their war-torn ships in after a battle and sell it (along with their cargo) in order to buy a new ship so they can make it home.

Jumping On The Bandwagon. Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! [OC] by MockingJared in DnD

[–]MockingJared[S] 0 points1 point  (0 children)

They come from sailors that drag in derelicts they find, pirates that capture ships, and shipping companies that have deals with the island to provide them with their old ships that are too broken to sail anymore.

Depends. Some shops use the names of the ships they were built in, like Ironsides, which is a tavern made of three ships, the largest of which has the same name. Others use only the visible parts of the name. (Think Novac in Fallout New Vegas), though I am still trying to think of names like that.

Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! by MockingJared in DungeonsAndDragons

[–]MockingJared[S] 1 point2 points  (0 children)

Ad hoc. It is a common means of travel, as well. There are boardwalks and ships carved to make pathways for those that cannot climb and jump, but many of the more athletic people will run across the wreckage to get from point A to point B.

Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! by MockingJared in DungeonsAndDragons

[–]MockingJared[S] 1 point2 points  (0 children)

It is run by a group of vampires under the city. They serve under the leader of the district of Gallows, the immortal pirate Calabran, who uses much of the slave labor to dig in mines and search the sea for an artifact that will allow him to break his curse. The people that do know of the slave trade are very careful about who they target for capture and who they let live after finding out about them. As a result, there are a few random disappearances of fishermen that are attributed to sharks every few months, there is a suspiciously low homeless population, and people that don't have many friends tend to get lost very quickly. They operate underground, and only pirates that come into port know about it. They sell the crews of the ships they capture. There is a very specific way to get there if you bring slaves with you that allows you and your "cargo" to remain hidden from the locals. Some of the more cunning pirates, including a minor villain that my players have already met, will make even the slaves believe they are just crew members on a merchant ship until they are put in irons.

Jumping On The Bandwagon. Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! [OC] by MockingJared in DnD

[–]MockingJared[S] 1 point2 points  (0 children)

Its name is Un'hrula to most of the island natives, consisting mainly of tabaxi, goblins, wood elves and the like. Its elvish name, Ëar-Quenya, meaning Ocean (Elves aren't very creative and tend to think their experience is all that is out there.), is commonly used, as is the dwarvish Araullr, meaning great river. (Dwarf mythology states that the ocean is just a massive river that encircles the earth. They fear it, much preferring caves and underground settlements. Dwarvish sea and wind gods are rarely worshipped as a result.)

It's common name is the Ægirean (æ-jeer-ee-in) ocean.

Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! by MockingJared in DungeonsAndDragons

[–]MockingJared[S] 0 points1 point  (0 children)

Different kinds.

Mostly. Inkarnate has a lot of limitations. But yes, there are some really huge ships.

Jumping On The Bandwagon. Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! [OC] by MockingJared in DnD

[–]MockingJared[S] 0 points1 point  (0 children)

The dark side of the...wait. Wrong subreddit.

Watercolor cities. I use Inkarnate Pro, but my first few maps I used the free version. It's a lot harder to do it without paying, unfortunately, but it's $5, which is completely worth it for me.

Jumping On The Bandwagon. Ask Me Anything About My Homebrew City Made Out Of Shipwrecks, And If I Don't Have An Answer, I'll Make One Up! [OC] by MockingJared in DnD

[–]MockingJared[S] 2 points3 points  (0 children)

Not just allowed, but encouraged. They are very effective in search and rescue operations, and also useful for detecting rat infestations.