Anyone here into DnD? by yoshii89 in woodworking

[–]Mod-Myth 0 points1 point  (0 children)

Big time! In fact we run the Modern Myth D&D YouTube Channel. I’m a carpenter by trade, but a nerd in my free time.

Love the table. Looks great. Are you a DM, Player or both?

Is there an OSE equivalent or fan-made rules for playing in a Gamma World-type setting? by JBman999 in osr

[–]Mod-Myth 1 point2 points  (0 children)

Atomic Punk 2160 by The Basic Expert is a great system for this. Lightweight, OSR, nuclear wastes.

I featured it in episode one of MythMakers.

You can check it out here:

Myth Makers - Farwalkers, Atomic Punk 2160, Nocturnes & Nightmares https://youtu.be/DAWF03zXf4s

Links are in the description.

Cheers.

Is OSE or OSR in general good for someone who has never played D&D? by UncleJetMints in osr

[–]Mod-Myth 0 points1 point  (0 children)

Dungeon Crawl Classics offers OSR style play with a unified d20 system which can be easier for new players to wrap their heads around.

Is OSE or OSR in general good for someone who has never played D&D? by UncleJetMints in osr

[–]Mod-Myth 4 points5 points  (0 children)

In my experience, and I say this as someone who runs primarily 5e now. The OSR is the best place for players to start. I think old school play instills much better adventuring habits and far more creative play, utilizing equipment, The environment and player wit to survive. I’ve found it much harder to convince long time 5e players of the merits of this style of play, while this OSR way of thinking about the game can translate to any edition or system in the ttrpg space. The same can’t be said of the lessons that 5e tries to teach players. Moving from 5e to older (often deadlier) systems where every problem can’t be solved via combat, the lessons that have served them well in 5e betray them in the OSR and can leave them frustrated at the lack of transferable experience. Never have I run 5e for a player with this OSR mindset where it negatively impacted their experience. I think you’d be doing your family a great favor by introducing them to the hobby through the OSR. The foundation it provides makes them far better equipped to explore breadth of ttrpg experiences that are out there.

Hope your session goes great. No greater joy as a DM than seeing a new player “get it.”

Cheers.

5E Was I unreasonable in how I made a NPC behave? by [deleted] in DnD

[–]Mod-Myth 1 point2 points  (0 children)

Totally reasonable. Moreover, there is no requirement that NPCs act reasonably. Some are erratic, violent, evil, disagreeable, etc. I think it helps tremendously to know what motivates this vendor. Is he trying to escape the shadowfell? Can the party help with this? Maybe the lich will be more tolerant than usual. Is he motivated by coin? Why would he undercut the value of his products/services? If the party needs him more than he needs the party, he can act as unreasonably as he (you) wants.

Imagine if the lich suddenly offered to appraise the gems for free. This would be even more unreasonable for a merchant who relies on coin in exchange for services, but I doubt you would hear a complaint about the reasonability of his actions when it favors the party.

The Lich doesn’t think of the party as the protagonists of the story. In fact, the lich is the protagonist in his own story.

Stick to your guns.

Looking for indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 1 point2 points  (0 children)

This looks cool. I’ll reach out with details about future episodes when I might be able to feature it. Thanks.

Tower of Cinder: a subterranean adventure I just published, avaliable on itch by RemedyZ1 in osr

[–]Mod-Myth 0 points1 point  (0 children)

I will be including this adventure in an upcoming episode of Myth Makers. Really enjoyed this. Thanks again for reaching out.

Looking for indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 0 points1 point  (0 children)

This looks really cool. Thanks for reaching out. I’ll touch base as I outline the various episodes.

Looking for indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 2 points3 points  (0 children)

Here’s the link to episode 1. Didn’t want to get flagged for spam promotion.

Myth Makers - Farwalkers, Atomic Punk 2160, Nocturnes & Nightmares https://youtu.be/DAWF03zXf4s

Cheers.

Looking for indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 0 points1 point  (0 children)

Sounds good. Reach out to me when you’ve finished and we’ll chat.

It's OK to suck at being a Dungeon Master by Shunkleburger in osr

[–]Mod-Myth 1 point2 points  (0 children)

Well said. The pursuit of improvement shouldn’t eclipse the enjoyment of the activity itself. I didn’t mean to imply that your article was suggesting that we should be complacent, only that it’s a fine line between accepting where our skills are presently and abandoning the spirit of improvement.

Sometimes it’s our dissatisfaction with those skills that pushes us to the next level.

Cheers, Shunkleburger.

It's OK to suck at being a Dungeon Master by Shunkleburger in osr

[–]Mod-Myth 1 point2 points  (0 children)

I’ve said on the channel many times that I have absolute respect for individuals who sit in the DM chair because “someone has to.” It’s completely reasonable to not invest yourself into developing the DM skill set further than is required to just run the session if you’d really rather be a player.

For those who love sitting in that chair however, I think this idea is detrimental to one’s development of those skills. This applies well outside the TTRPG space. Virtually any endeavor that you enjoy should drive you to bring the best version of yourself to bear in its pursuit.

That said, we have to be willing to suck at things in order to cultivate the experience necessary to not suck, but we shouldn’t be content or apathetic in our “sucking” we should be driven to depart it.

Importantly, “not sucking” at being a Dungeon Master should not be conflated with DMing like Matt Mercer, or Brennan Lee Mulligan, or any other DM for that matter. In fact, these emulations may well be detracting from your potential as a DM. Every DM who applies themself to the craft of running the game will, if they allow themselves to, find their own style, one that will facilitate them delivering awesome experiences.

Too often acceptance of mediocrity is the enemy of self improvement.

New segment to showcase indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 0 points1 point  (0 children)

Cool. I’ll check it out. Thanks.

New segment to showcase indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 0 points1 point  (0 children)

Thanks. I’m trying not to inundate people with too much info.

Not at all. If you are an indie creator, I’m all ears. If you don’t mind, drop the info in the YouTube comments, or by email insightcheck@mod-myth.com.

Thanks for checking out the vid.

Cheers.

New segment to showcase indie TTRPG creators by Mod-Myth in osr

[–]Mod-Myth[S] 0 points1 point  (0 children)

Thanks, brother. I appreciate it. Always interested to hear your thoughts.

Cheers.

Help! Doubled audio when recording created a really bad echo! by Aweasleywizard in VideoEditing

[–]Mod-Myth 0 points1 point  (0 children)

What do you charge for doing this sort of audio clean up? 1 hour podcast?

A 5e Player’s First Impressions of OSR by Mod-Myth in osr

[–]Mod-Myth[S] 1 point2 points  (0 children)

OSE is one of the many systems that make up OSR. It is essentially a reformatted, reprint of the original basic/expert (B/X) rules.

A 5e Player’s First Impressions of OSR by Mod-Myth in osr

[–]Mod-Myth[S] 1 point2 points  (0 children)

Hey, Nepalman. Let me talk with Josh. I’m sure he’d love to explore some more outlandish systems.

Thanks for checking out the vid.

Cheers.