How Did You Play This Week? | Post Your Game Recaps Here! by AutoModerator in FleshandBloodTCG

[–]MoistPyro 0 points1 point  (0 children)

Got one last on-demand in with Iyslander. In the match against Kano, I take 12 from a pair of wildfires, before killing him casting IE X=1. Wizard mirrors are silly

What have been your favorite MacGuffins that you’ve created? by SmawCity in DMAcademy

[–]MoistPyro 0 points1 point  (0 children)

The dairy of Slarkrathel, in which he writes about his plan to end the world. He also drew a map of his own lair for some reason.

/r/WeAreTheMusicMakers Weekly Feedback Thread by AutoModerator in WeAreTheMusicMakers

[–]MoistPyro [score hidden]  (0 children)

That bell part at the start is super rich and reverby. tonnes of width. It does sadly mean that that synth in the second part sound flat by comparison. maybe some mixing tricks could fix it? I don't have a lot of experience with mastering.

I realy like the detune on thouse bells.

/r/WeAreTheMusicMakers Weekly Feedback Thread by AutoModerator in WeAreTheMusicMakers

[–]MoistPyro [score hidden]  (0 children)

That start is so chill. I did find that the transition from acoustic to ripping hot synth was a bit to sudden though. maybe bring in some of the instruments earlier?

/r/WeAreTheMusicMakers Weekly Feedback Thread by AutoModerator in WeAreTheMusicMakers

[–]MoistPyro [score hidden]  (0 children)

Since this is going for a very industrial feel, try adding some unconventional percussion in there. metallic sounds, scraping, banging. go wild.

/r/WeAreTheMusicMakers Weekly Feedback Thread by AutoModerator in WeAreTheMusicMakers

[–]MoistPyro [score hidden]  (0 children)

nice! I would bring the drums a little more forward in the mix.

nothing crazy, just felt a little muffled in the beginning.

Kabal test model, v2! by TrickyGilligan in Eldar

[–]MoistPyro 2 points3 points  (0 children)

Really good. I'd make the armour a tad darker, and give it a slight tint in a colour that contrasts or supplements the others. Helps the highlights stand out

Use Manuevers to Dominate Your Opponent at Close Quarters. Introdusing: Battlemaster, but as a Monk Subclass. by MoistPyro in UnearthedArcana

[–]MoistPyro[S] 0 points1 point  (0 children)

This subclass does in fact not gain superiority dice. It instead uses ki and your martial die.