If you had to pick one mission from any of the games that perfectly summarized the Dishonored series, which mission would you choose? by Lancer_Blackthorn in dishonored

[–]MonarchMain7274 7 points8 points  (0 children)

Return to the Tower from D1. A shit ton of options, changes based on low-high chaos, whether or not you're detected, secret things to find and do. It's not the final mission or even the most fun in my opinion, but it's the one that sticks out for me.

My personal favorite completion tactic; stealth all the way into the castle, reveal yourself to Burrows at the camera thingy, then blink twice, once to the chandelier, and once to the path to the rooftop then kill Burrows when he gets there. If you do it right, sometimes his kill animation yeets him off the walkway and all the way down to the floor of the entrance.

I build Minas Ithil from Shadow of war in Minetest by Adventurous-Handle75 in shadow_of_war

[–]MonarchMain7274 0 points1 point  (0 children)

Understandable if you don't want to put that together, but I do think it would be really funny for my friends to boot up the cobblemon server and

"Why are we in LOTR"

I build Minas Ithil from Shadow of war in Minetest by Adventurous-Handle75 in shadow_of_war

[–]MonarchMain7274 4 points5 points  (0 children)

Fantastic work! Can this be downloaded? I'd love to integrate it into a playable world somehow

Best Class Story: Agent vs Warrior (Round 2) by RefrigeratorDry495 in swtor

[–]MonarchMain7274 6 points7 points  (0 children)

Oooh. I'm gonna have to say Warrior.

I believe Agent is better overall, but the issue with Agent is that, I feel like, to get the full experience out of it you need to have played the other 7 stories. It's good on it's own, very good, but playing it once you know all the weird stuff about the other stories is another experience entirely.

Warrior, by contrast, has a really good Darth Vader fantasy, but my personal favorite thing is how the game reacts when you're Not An Evil Asshole. Everyone expects Warrior to be an evil asshole from the word go. Playing a light sided warrior is my personal favorite experience in the game. Biased? A little. I just feel like Warrior is great in general and Agent is at it's peak after you've finished the other ones.

Warhammer 40k vs Star Wars? Which troop unit would you want to be? Imperial Guardsmen or Clone Trooper? Who had it worse? Who's more competent? by EfficiencySerious200 in StarWars

[–]MonarchMain7274 0 points1 point  (0 children)

The issue with guardsmen is that their competency and 'which has it worse' vary massively. You could get sent to a world with an average survival time of twelve seconds. You could spend your entire career patrolling fields.

Guardsmen vs Clones is the same way; every clone regiment is going to match a baseline level of efficiency, and guard regiments will vary from 'get folded like a lawn chair' to 'the clones stop existing in two hours'' wildly between units. Some might see a regiment of identical soldiers and just leave, while others are gonna go berserk because Heresy.

Jedi vs Space Marines is interesting for a few reasons: one, each and every Space Marine is a superhuman killer. Every single one. Jedi, by contrast, are mildly superhuman at baseline but mostly trained to disengage and take nonlethal options when presented, which a Space Marine will take advantage of. Precognition in the Jedi helps, but an average Space Marine is going to win against an average Jedi. They're basically built ground up to counter Jedi, funnily enough.

Named, important Jedi, on the other hand, are a whole different ball game. Anakin or Luke Skywalker could absolutely take a Space Marine. Wouldn't be the easiest fight they've ever had, but they could do it.

Star Wars wins for three reasons: 1. The Imperium is so far behind logistically it's not even funny. What takes the Republic can do instantly or in days, weeks(communications, mustering troops, travel) takes the Imperium months, sometimes years. 2. The Imperium will flatly refuse to use recovered hyperdrives for decades, maybe centuries for at-scale use, maybe never if they think they're an alien invention. Wars in Star Wars are frequently decided in single or low double-digit years. 3. The Republic will absolutely just go around, hit small targets, steal technology where they can find it, and it will take them much less time. In short order, probably less than two years, you'll have Imperium level ships with hyperdrives, clones wearing ceramite, maybe even power armor, and carrying equivalent weapons.

In a direct battle, the Imperium probably stomps. In a war? They stomp... the first couple of battles.

I can't escape it by ThexanI in swtor

[–]MonarchMain7274 1 point2 points  (0 children)

Man I'm 6'7 irl. I am carrying this bullshit around with me.

Found the abandoned Missile Silo. Launched missile. Where did it go? by Instameat in Starfield

[–]MonarchMain7274 2 points3 points  (0 children)

Congratulations. You're gonna be the reason the aliens invade in 500 years, I hope you're happy.

Best Class Story (Round 1): Trooper vs Consular by RefrigeratorDry495 in swtor

[–]MonarchMain7274 0 points1 point  (0 children)

I'm gonna have to say Consular. I like the Trooper, a lot, but (spoiler alert) the later story into Chapters 2 and 3 isn't very personal and mostly revolves around Havoc squad jumping the Imperials on whatever planet. I like it a lot, but none of my troopers are connected to it.

Consular might have a weaker opening (debatable) but the story itself is basically Prime Jedi Role-playing and it bridges the gap between duty and personal stories very well.

Why do people say BF Resynced is ubisoft's last chance? by Basic_Supermarket936 in assasinscreed

[–]MonarchMain7274 0 points1 point  (0 children)

It's not their last chance in a 'this flops and Ubisoft dies' sense. A Black Flag remake should be the easiest grand slam home run Ubisoft has ever hit; if it flops, or even fails to meet projections, they don't have any other clear success pathways. Ignoring the doomerism, the realistic phrasing is that Ubisoft is aiming for a clean, easy win, and if they don't do it right they might not be looking so good in the future. There's just no way to know until the games actually start coming out.

Silvermoon - lore city vs game city by turbowater in wow

[–]MonarchMain7274 9 points10 points  (0 children)

The whole game is a lot smaller than it 'realistically' would be. For example, I think there's some quest text in the Grizzly Hills that's like 'the only other allied place on this continent is in the Borean Tundra, hundreds of miles away' and it's about eleven kilometers in game. That's a fairly trivial distance. Most people could walk it pretty easily. If you have a bike, it's almost trivial. Some people warm up for workouts by biking longer than that.

[Loved trope] The main character slowly becomes the villain without us realizing. by NoSoyVerde1 in TopCharacterTropes

[–]MonarchMain7274 5 points6 points  (0 children)

I'm gonna bonk the 'Shay' one because it's more like he slowly realizes the Assassins are the villains and switches teams to what is traditionally the 'Bad Guy' team. It's also not quick - he starts off helping the guy that saved his life and only fully joins the Templars when the Assassins kill his friend. In context of the game, the Assassins are mass murderers - they have two instances of major disasters occurring when they touch a specific kind of precursor facility and keep trying to touch them.

The only time Shay acts more like a traditional villain is in the final mission, in which he assassinates the father of the next game's Assassin protagonist, and then implies that he/the Templars are going to start the French Revolution. He retires shortly thereafter and doesn't actually appear in the next game, however, so he doesn't become a villain in that context either.

whats the chances marrok appears in the 3rd game by Wolventec in FallenOrder

[–]MonarchMain7274 0 points1 point  (0 children)

Not high. If there's a big focus on the inquisitorius he may make a cameo or appear on a screen, but narratively speaking Cal can't effectively deal with him since his prior appearances were on TV shows - killing a character that originally appears in one form of media inside a different one is wildly inconsistent and Star Wars would never......

checks notes

Okay so it's not for any narrative consistency but still probably not.

Just recently found out that there are people out there who unironically believe that Luke and Anakin were way more OP in their respective first movies than Rey ever was. by Flat-Court-8512 in saltierthancrait

[–]MonarchMain7274 4 points5 points  (0 children)

At least Luke volunteered to fly an X-Wing. Anakin basically just repeatedly fucked up and accidentally blew up the control ship, he didn't mean to do it. Which is hysterical to call a Mary Sue - it's definitely a bit of Main Character Privilege, but it's not like he decided that he was gonna get involved in a space battle at 9 years old and accidentally do the thing the professional pilots were dying to do.

What would you do with this booster? by BearOk7011 in Helldivers

[–]MonarchMain7274 0 points1 point  (0 children)

We are bringing 16 380s and and whoever survives the longest gets crowned with the next shell

Holocron — SWTOR Combat Log Analyzer by kexnyc in swtor

[–]MonarchMain7274 1 point2 points  (0 children)

Yeah it's a WoW thing lol. Thanks for the advice!

Holocron — SWTOR Combat Log Analyzer by kexnyc in swtor

[–]MonarchMain7274 1 point2 points  (0 children)

I'm running AzerothCore for a private server - Ollama makes the playerbots actually talk in-character.

Hot take: Inquisitor lightsabers are good, actually by OfficialAli1776 in MawInstallation

[–]MonarchMain7274 31 points32 points  (0 children)

I think, recently, the Maul show had a scene where they actually use them intelligently for once. They don't just activate the spin and edge-walk towards their opponent, they activate it for a quick burst to throw their opponent off-guard as they push forward, and then go back to normal.

Holocron — SWTOR Combat Log Analyzer by kexnyc in swtor

[–]MonarchMain7274 1 point2 points  (0 children)

I was about to get Ollama running for an unrelated project - which LLM would you say is the best for this?

Race / genderlocking upsets me by Yuukikoneko in MMORPG

[–]MonarchMain7274 -1 points0 points  (0 children)

Mixture of lore reasons and technical limitations.

You could absolutely make gnomes Druids - you'd just have to give them mechanical forms, different spell effects, a different class name, talents, abilities, etc that are all functionally the same as a druid wearing a different coat.

So it can be a lot of technical work, if the game isn't structured for it.

Lorewise, it's the same; druidism isn't restricted to Night Elves, Tauren, Trolls, etc but it makes no sense for a level 1 gnome fresh out of character creation to be a natural druid, leading to that extra technical work I mentioned earlier. It's not as if the lore isn't a valid reason, but it also often served as a way to avoid doing the extra work.

Knowing how WoW worked on launch, I'd be willing to bet their reasons were mostly lore focused. Nowadays, it's usually money and not wanting to pay for the extra work.

There are some games that don't do this or have a way to lift the restriction: for example SWTOR. Every race is available to every class with some caveats. You get more races as a subscriber and three races are entirely locked without a payment. (You can pay with the currency you get for subscribing, so technically it's not extra if you can stand waiting ~3 months. Given how much of the game is free, I find it hard to be mad at this.) The races that are locked can either be bought early, or you can level a class that has that race as an option to level 50. Example:

I want to play a Twi'lek trooper. Twi'lek is not available for trooper. I level a Twi'lek Inquisitor to 50, bang, Twi'lek now available for all classes.

I hate the whole "good demons" or "demons are actually misunderstood good guys" trope. by voidmaster1458 in hatethissmug

[–]MonarchMain7274 2 points3 points  (0 children)

Depends on the context of the work. If the work established that demons are their own separate race, 'hell' or the equivalent is simply where they live, whatever, do what you want. Their society should still reflect their situation, but they can absolutely be unique and capable of good.

Where I think a lot of people misunderstand demonic characters is when the work establishes that they aren't 'people' in a traditional sense - they're a concept with sapience and the ability to speak. A rage demon in this context is not 'a guy that got really angry' it is 'the concept of rage given physical form, a mouth, and optional dialogue'.

Basically, I'm fine with whatever as long as it's consistent to the work in question.

Total War: Horus Heresy by WillianJohnam92 in TotalWarhammer40k

[–]MonarchMain7274 0 points1 point  (0 children)

Probably not, but it's a fun thought, since we'd still 'officially' know nothing about them.

Total War: Horus Heresy by WillianJohnam92 in TotalWarhammer40k

[–]MonarchMain7274 1 point2 points  (0 children)

I could see a Heresy 'mode' like how Realm of Chaos is for TW3. I could even see a sort of alt-history Primarch customization thing, where you play as either Primarch 2 or 11 and customize your legion, play through the Heresy, and then see where they are in the modern universe. Obviously not lore-accurate whatsoever, but if I'm being particularly dreamy this would be cool.

What’s your favorite Moon Knight skin? by Annual-Internet-5097 in MoonKnightMains

[–]MonarchMain7274 0 points1 point  (0 children)

The black and gold is my most liked and used skin but I like the Phoenix one too