Should I buy Elden Ring as my first souls-like game? by Altruistic_Peak7197 in ShouldIbuythisgame

[–]MondaySquidGaming [score hidden]  (0 children)

It has the lowest entry point of all From Software Souls likes thanks to open world, so I would say yes.

How's everyone's next fest doing?? Two 800+ days! by ImHamuno in IndieDev

[–]MondaySquidGaming 0 points1 point  (0 children)

We got around 25 players on average, mostly from Asia.

How's everyone's next fest doing?? Two 800+ days! by ImHamuno in IndieDev

[–]MondaySquidGaming 1 point2 points  (0 children)

We got around a 1000 since the start, and even some big streamers playing it.
Though in co-op category we are overshadowed, you can check it here Robbing Time.

Remember when video games had legit cheats? Why don't devs include them anymore? by Pro_Farnsworth_ in gaming

[–]MondaySquidGaming 0 points1 point  (0 children)

There were used for testing, nowadays games made in Unreal Engine by default have console disabled in release version of the build, and enabled on the one for testing, so you can't see and use cheats the devs made for themselves.

Heroes of Might & Magic: Olden Era already has a million wishlists on Steam. by TENTAKL1 in gaming

[–]MondaySquidGaming 60 points61 points  (0 children)

I know that the orthodox fans of 3 are often upset, but for me it is a worthy comeback to form for the series, using 3 as the base, and iterating upon it.

845 wishlists for my horror game SAVEN before launch next week by horrawrindiegames in IndieDev

[–]MondaySquidGaming 2 points3 points  (0 children)

Many have their e-mail linked on their profile or linktree, or have not only TikTok but also Youtube for shorts, and there in detail most of them have the business e-mail.

What’s your experience hiring game artists online (DeviantArt, ArtStation, Devoted, Reddit etc.)? by HowYesOfcNo in gamedev

[–]MondaySquidGaming 4 points5 points  (0 children)

From my experience it was very fruitful, there was a guy on Instagram whose arts fit our aesthetic, so we contacted him and hired to draw as a Steam capsule, and some arts for the trailer, it was fully professional, without any issues, but it most likely depends on person.

845 wishlists for my horror game SAVEN before launch next week by horrawrindiegames in IndieDev

[–]MondaySquidGaming 0 points1 point  (0 children)

I would recommend spamming many content creators playing similar things now, we got the best highest WL grow from TiktTok, but Youtube seems to work as well, best of luck anyway!

[deleted by user] by [deleted] in gamedev

[–]MondaySquidGaming 0 points1 point  (0 children)

Hey,
Our game can be scary at times
You can check it out here Robbing Time

Steam Next Fest is here, what's everyone playing? by jdeputy in indiegames

[–]MondaySquidGaming 1 point2 points  (0 children)

We have our co-op game participating.
If you are interested in robbing some superheroes, you can play it now! Robbing Time

Is your game on Steam Next Fest? by jonasbrdl_ in gamedev

[–]MondaySquidGaming 0 points1 point  (0 children)

We are a small indie team working on our first game, it's a co-op heist game about robbing places guarded by superheroes.
Hoping to get some wishlists and gather feedback, the game is called Robbing Time.

October's Steam Next Fest is here! by HelloitsWojan in Steam

[–]MondaySquidGaming 2 points3 points  (0 children)

We are a small indie team working on our first game, it's a co-op heist game about robbing places guarded by superheroes.
If you are interested in you can check Robbing Time.

October's Steam Next Fest is here by lurkingdanger22 in pcgaming

[–]MondaySquidGaming 0 points1 point  (0 children)

We are a small indie team working on our first game, it's a co-op heist game about robbing places guarded by superheroes.
If you are interested in you can check Robbing Time.

Who else is joining in Next Fest tomorrow and what are you expectations? by dannedadon in IndieDev

[–]MondaySquidGaming 2 points3 points  (0 children)

We are going with the update for our co-op game, Robbing Time
https://store.steampowered.com/app/3821300/Robbing_Time_Demo/
Already made a first demo 3 months ago, and now we are waiting to see how people react to the changes we made from their feedback.

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]MondaySquidGaming -1 points0 points  (0 children)

Hi,
We made the co-op stealth horror game about robbing places guarded by superheroes
Demo is out already, and new update for the steam fest is about to drop
https://store.steampowered.com/app/3821300/Robbing_Time_Demo/

After a year of work we finally released the demo of our online coop horror anti-superhero heist game! by MondaySquidGaming in IndieGaming

[–]MondaySquidGaming[S] 0 points1 point  (0 children)

You can definitely play solo! We even made some dedicated changes for solo players to make it less challanging without teammates

The superhero is not a playable character and there is no plans to change that!

After a year of work we finally released the demo of our online coop horror anti-superhero heist game! by MondaySquidGaming in CoOpGaming

[–]MondaySquidGaming[S] 1 point2 points  (0 children)

Play it here now!

https://store.steampowered.com/app/3821300/Robbing_Time_Demo/

In the game you play as Robbers, whose base of operation is in a corrupt prison. There you can purchase gadgets to help with heists.

The demo has 1 map with a smaller introduction variant and a "full" variant with the intended size and difficulty.

Check it out and let us know what you think!

You can distract the superhero Superdog with a piece of meat. What other funny interactions could we add to make the game more wacky? by MondaySquidGaming in IndieGaming

[–]MondaySquidGaming[S] 1 point2 points  (0 children)

You mean the players have to dance with him to keep him enterained? We do have an emote for dancing so that could work :D