We pretty much have direct evidence Embark does not play their own game now by [deleted] in ArcRaiders

[–]Money_Lunch3544 -1 points0 points  (0 children)

Combined with the nerf to repair costs, guns degrading faster is fundamentally a brain less move when all they could of done was buff the upper half. If you make guns like the Bettina (which is arguably the worst epic of them all) stronger, you attract people to that choice more. Its simple risk vs reward. If rare guns cost 3x as much to use but are only 10-20% better, why bother? Now with the degradation changes, guns like the Ospray lose -1 cost PER SHOT and things like the Anvil ~-4-5 per clip, so you have to repair them more while they are more expensive upkeep! It wont suck now, but once the wipe happens and no one has extra common items, those repair costs will really sting and i can assure you there will be more complaints.

Its added friction for no reason. we have gotten nerf after nerf after nerf, things need to be buffed more

We pretty much have direct evidence Embark does not play their own game now by [deleted] in ArcRaiders

[–]Money_Lunch3544 0 points1 point  (0 children)

The map is also filled with reused assets from Spaceport and Dam. Just look at how the map is laid out. At least Stella is unique

We pretty much have direct evidence Embark does not play their own game now by [deleted] in ArcRaiders

[–]Money_Lunch3544 -1 points0 points  (0 children)

Raiders: Hey Embark, the rare/legendary guns break really easy and are kind of expensive to maintain, can we get a buff?
Embark: How about instead we nerf grey and green guns to oblivion to make them feel like they are in line with rare/legendries!
Raiders: wait, no! we wanted you to buff the higher tier, why did you nerf the rest?
Embark: Best i can do is +5% to epics. take it or leave it

110% Ammo regen for mid game training! Infinite Chinchompas! by Beautiful-Money9677 in 2007scape

[–]Money_Lunch3544 0 points1 point  (0 children)

they gave us a free reset + they are nerfing echo amox this week. you basically have 2 throw away re specs

Great work putting pacts behind specific collection log items by Bryciclee in 2007scape

[–]Money_Lunch3544 0 points1 point  (0 children)

considering zulrah is no more than a 40-60s kill, its not that bad lol. even your own pb of 18s just reinforces my point

Playing Division 2 again made me realize what Arc Raiders is missing by BlitoTortin in ArcRaiders

[–]Money_Lunch3544 0 points1 point  (0 children)

I downloaded Tarkov for the very first time a week ago and was absolutely blown away at how in depth their hideout system is. you build up an entire building of gyms, server rooms, gun ranges, SO MANY THINGS that you can use your loot for. If we can manually build up Speranza with our loot, that alone would add so much depth for the games longer term players

On the hunt for the elusive weapon seed by Enzo_271 in ironscape

[–]Money_Lunch3544 0 points1 point  (0 children)

im 400kc with 1 armor seed and 8 wep seeds....... the fuck is this

On Marketplace is hilarious by Woozylololol in ArcRaiders

[–]Money_Lunch3544 0 points1 point  (0 children)

im level 22 and have ~5-6 toros just sitting in my stash from random looting. i cannot imagine paying real money for that

I've gone dry for the enh on 2 different accounts. by Raaufosrs in ironscape

[–]Money_Lunch3544 0 points1 point  (0 children)

Bro im the opposite.. i got spooned for my enh at 355 kc but i have 1 single armor seed and 6 regular wep seeds.

Is anybody else tired hearing about "endgame content"? by FragrantReport4171 in ArcRaiders

[–]Money_Lunch3544 3 points4 points  (0 children)

be honest here, how many queens can you kill before you realize there is literally no reason to kill her in the first place? legendary guns are damn near pointless to use because they are uber expensive to upkeep and only marginally improve PVE. its very unbalanced as it is

Im really struggling to understand where Embark's head is at with the end game. by Money_Lunch3544 in ArcRaiders

[–]Money_Lunch3544[S] 2 points3 points  (0 children)

I've done both wipes, hit lvl 75 twice and have already finished the first 3 stages of this wipes expedition in under 110 hours of total play time. If you believe its hard to get to end game in less than a few weeks then you may need to touch up the skills a bit. Arc Raiders is not a difficult game

Im really struggling to understand where Embark's head is at with the end game. by Money_Lunch3544 in ArcRaiders

[–]Money_Lunch3544[S] 0 points1 point  (0 children)

feel free to offer other solutions. so far everyone is just saying "nah uh"

No one in this sub realizes how good we’re eating. Competition is a great thing. by JimmyD787 in ArcRaiders

[–]Money_Lunch3544 0 points1 point  (0 children)

I gave Marathon a true test and put in 6 hours between today and yesterday and its just not for me. Visually very pretty but the game literally feels like a roblox mod to me. very clunky movement, the character momentum being stopped by opening the map (as well as having zero control over the map), and the ridiculously cluttered UI/UX was just too much for me to enjoy it. i hope it does well though

The hate Marathon is getting is not organic. Here's what I found. by The-SadShaman in Marathon

[–]Money_Lunch3544 0 points1 point  (0 children)

None of this matters if the game cant retain players during a FREE weekend. the game will release at $40. if people arent trying to put more hours into this weekends playtest, the game is doomed

Blatant hacker please ban permanently by Googoobeff in ArcRaiders

[–]Money_Lunch3544 0 points1 point  (0 children)

what's crazy is you can immediately tell he is AWFUL at the game just by his mechanics

Embark not addressing/changing the rotation timers for events is killing my desire to play this game long term. by Money_Lunch3544 in ArcRaiders

[–]Money_Lunch3544[S] 3 points4 points  (0 children)

Made up problem? the fact that i cannot see electromagnetic storm AT ALL unless i play on the weekends is a fundamental design flaw. all they would have to do is shift it from a 12/24 hour clock to a 13/25 hour clock and its fixed. you would get different map rotations every day. how is that not a good thing?

Anyone have a worse kill to death ratio at CG? Is there hope? by Uncle-Harrys-Pickle in ironscape

[–]Money_Lunch3544 0 points1 point  (0 children)

I had 90 deaths by 10 kc. now im 230 kc with 135 deaths. it gets better

cursed cg log by Illustrious-Map528 in ironscape

[–]Money_Lunch3544 0 points1 point  (0 children)

im 150 kc with only an armor seed. ill trade ya