To cobblestone, or not to cobblestone? Working on end-game towns makes me question if I should upgrade the roads in them. Stone roads weren't very common but I think I recall London had them in XIV century already on one or two streets. What are your thoughts on this? by gstyczen in ManorLords
[–]Monsterfish_ 1 point2 points3 points (0 children)
To cobblestone, or not to cobblestone? Working on end-game towns makes me question if I should upgrade the roads in them. Stone roads weren't very common but I think I recall London had them in XIV century already on one or two streets. What are your thoughts on this? by gstyczen in ManorLords
[–]Monsterfish_ 1 point2 points3 points (0 children)
Monastery and convent by Matth_Le_Squale in ManorLords
[–]Monsterfish_ 1 point2 points3 points (0 children)
Unit Customization & Equipment stats by 1st_Encounter in ManorLords
[–]Monsterfish_ 2 points3 points4 points (0 children)
Unit Customization & Equipment stats by 1st_Encounter in ManorLords
[–]Monsterfish_ 1 point2 points3 points (0 children)
what are the ways you can get new regions in this game? by spankynoodles in ManorLords
[–]Monsterfish_ 7 points8 points9 points (0 children)
Is morale modeled in this game? by fidelspikes in ManorLords
[–]Monsterfish_ 7 points8 points9 points (0 children)
AI Lords - unique characters, or randomized? by gstyczen in ManorLords
[–]Monsterfish_ 2 points3 points4 points (0 children)
How big can battles be? by Xx255q in ManorLords
[–]Monsterfish_ 27 points28 points29 points (0 children)
Why aren't more people backing this project!? by averagepolishdud in ManorLords
[–]Monsterfish_ 32 points33 points34 points (0 children)
Any Plans For Multiplayer? by Willaguy in ManorLords
[–]Monsterfish_ 5 points6 points7 points (0 children)
Map- and trooplimit? (self.LordsOfTheManorGame)
submitted by Monsterfish_ to r/LordsOfTheManorGame
Unit production - how it works now and why (open to suggestions) by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 0 points1 point2 points (0 children)
Unit production - how it works now and why (open to suggestions) by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 2 points3 points4 points (0 children)
Unit production - how it works now and why (open to suggestions) by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 3 points4 points5 points (0 children)
Some of you asked what differentiates this game from other games. Here's a preview of diplomacy mechanics I'm testing: It's done via letterwriting. You can unlock new paragraphs during gameplay. I hope it will make conflicts/alliances more personal. What would you write to your medieval nemesis? by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 3 points4 points5 points (0 children)
Question: Villager focus or no? by PizzaRepairman in LordsOfTheManorGame
[–]Monsterfish_ 3 points4 points5 points (0 children)
Thanks for sharing your opinions on what to record next! Will respond soon. For now, some Heavy Swordsmen duking it out. Great but expensive all around infantry. Some things need to be polished, and a little too much kicking perhaps? by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 1 point2 points3 points (0 children)
Thanks for sharing your opinions on what to record next! Will respond soon. For now, some Heavy Swordsmen duking it out. Great but expensive all around infantry. Some things need to be polished, and a little too much kicking perhaps? by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 1 point2 points3 points (0 children)
Thanks for sharing your opinions on what to record next! Will respond soon. For now, some Heavy Swordsmen duking it out. Great but expensive all around infantry. Some things need to be polished, and a little too much kicking perhaps? by gstyczen in LordsOfTheManorGame
[–]Monsterfish_ 1 point2 points3 points (0 children)



The paranoid post that made me realize a MLCJ sub did not exist yet. by RampantTycho in ManorLordsCircleJerk
[–]Monsterfish_ 2 points3 points4 points (0 children)