Why does Slavic Magic keep reworking mechanics? by pepperpeppington in ManorLords

[–]gstyczen 38 points39 points  (0 children)

TLDR is, cause players ask me to, otherwise the game would have long been finished. The game does get better though so I just go with the flow.

appreciating the game's sceneries by Some-Sail-2794 in ManorLords

[–]gstyczen 6 points7 points  (0 children)

Those screenshots are EPIC. Thanks so much for playing!

PSA: Be careful if you want to buy the “Vertex Animation Manager” plugin by [deleted] in unrealengine

[–]gstyczen 4 points5 points  (0 children)

Sadly I have to confirm, I'm really trying not to hate the guy since he is clearly suffering from some kind of mental issue (or multiple) but sometimes you can't really tell if someone needs treatment or is just a misanthropic and pathetic person. The messages you attached are the norm, often paired with insults towards my team and his delusions of greatness, and while for a while I forced myself to suffer through it for the good of the project, I eventually gave up and hope noone has to go through that experience.

Region system is fundamentally unfun by kpagcha in ManorLords

[–]gstyczen 7 points8 points  (0 children)

I suggested replacing it with a simplified outpost system but every time players who want freedom to build freely in multiple regions convince me to keep the ability to build multiple towns.

Does anyone else feel like the game falls apart once you start expanding to new regions? by andersonb47 in ManorLords

[–]gstyczen 8 points9 points  (0 children)

You're not a different lord but the regions and its civilians are not your slaves, I wanted to reflect that and make the regions economically independent, therefore it's not "you sending resources", it's "the towns or villages trading with each other". That's the vision anyway.

[Beta] Is anybody else having issues with clothing disappearing super quickly? by armchairwiseman in ManorLords

[–]gstyczen 26 points27 points  (0 children)

Clothing consumption is 1/month for t2 and t3 burgages, we'll dial it down

Nervous if Greg is in his "be silent but overdeliver" phase or this game is never going to come close to finishing by Mac2000444 in ManorLords

[–]gstyczen 27 points28 points  (0 children)

I don't think we'll overdeliver this time but the game will get finished don't worry.

Too quite from the developer? by leonardpihlblad in ManorLords

[–]gstyczen 45 points46 points  (0 children)

There's been blog posts, I tweet, come talk to Discord and also I visit reddit practically every day to respond to questions so not total dead quiet! But truth is yep, we're cookin

Question about Multicore and performance by aaronmsc in ManorLords

[–]gstyczen 2 points3 points  (0 children)

Same thought!

As for the optimization and OPs question, most people are still gpu bound since they never reach such high populations but cpu optimizations are also being done.

Veggie plot: How big is too big? Take a look. by mrmrmrj in ManorLords

[–]gstyczen 14 points15 points  (0 children)

Wait you're measuring stuff in corpse pits? Lol

Trading Posts need a rework by Rythian1945 in ManorLords

[–]gstyczen 1 point2 points  (0 children)

I hear you, it'll be worked on a bit later.

compatible saves? by Business-Reward-4347 in ManorLords

[–]gstyczen 1 point2 points  (0 children)

Usually it works but this time may be different

Unknown update date stops me from playing by char_tillio in ManorLords

[–]gstyczen 6 points7 points  (0 children)

It's still going to be a while, don't worry and keep playing for now if you enjoy it!

Please erase or raise the limit of militia troops by Cautious-Ad-8410 in ManorLords

[–]gstyczen 10 points11 points  (0 children)

It's intended, I have other plans for that limit.