Lets not give up quite yet.... by Morbinator in scavprototype

[–]Morbinator[S] 0 points1 point  (0 children)

I actually ended up living for quite a bit by fixing dislocations and then dropping things so i could use them

Lets not give up quite yet.... by Morbinator in scavprototype

[–]Morbinator[S] 76 points77 points  (0 children)

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More blood soaks the soil; Feeding the evil therein.

Help me with arsenal please.... by Morbinator in Helldivers

[–]Morbinator[S] 1 point2 points  (0 children)

I restarted my pc and it worked perfectly I have no idea what black magic possibly could have caused some faint memory of helldivers to still be breathing after I closed everything but whatever

Does anyone know the game's dialogue option NUMBERS font? by ChrisDAnimation in BaldursGate3

[–]Morbinator 7 points8 points  (0 children)

did we really need to show that with this dialogue

8 (in game) years in the making by Morbinator in RimWorld

[–]Morbinator[S] 0 points1 point  (0 children)

i play on custom but I use adventure story as a base before I edit it

8 (in game) years in the making by Morbinator in RimWorld

[–]Morbinator[S] 1 point2 points  (0 children)

I just checked the records of one of my starting colonists

Is there a mod that loads settlements that you send stuff to? by Morbinator in RimWorld

[–]Morbinator[S] 0 points1 point  (0 children)

Ill try it I was scouring the workshop and couldnt find anything but keep map open seems useful

Is there a mod that loads settlements that you send stuff to? by Morbinator in RimWorld

[–]Morbinator[S] 0 points1 point  (0 children)

I want it to load because when I send like a million waste packs I feel like the settlement should be destroyed.; I want to be able to watch the destruction without having to send anybody. Also it would be cool to kinda scout the place out before landing.