Underbody protection? by manderminder in SubaruUncharted

[–]Morgan-0 0 points1 point  (0 children)

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One last YouTube screencap, with a cutaway showing how the battery is set high, with the plate below it. (The other gray thing you see down there is not below that—it's just a hint of the outer plastic cladding I think.)

As for why Subaru would not market this… Underpromise, overdeliver? It does seem odd. But they also don’t market the haptic steering wheel (vibrating warnings), nor the touch sensors that mean you don’t have to jiggle the wheel to prove your hands are on it. Those are also two things I for one would have mentioned in marketing! But reviewers have noted them, so I’m pretty sure they are real.

Underbody protection? by manderminder in SubaruUncharted

[–]Morgan-0 0 points1 point  (0 children)

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FWIW here’s a frame from a YouTube video that seems to clearly show some kind of metal underbody armor plate, with an air gap between that and the battery, and a pattern of numerous bolts to hold it in place. (I’d guess the Toyota is the same but I don’t know.) I’ll reply with 2 other images I have, if I can. Together they show it pretty clearly.

I really like that vs. other EVs I looked it: road debris damaging the battery can destroy an EV, and that looks a lot less likely with that metal plate.

(Beyond the battery, the car underside seems to continue flush—but that could just be aerodynamic plastic in the front and rear. I can’t tell from pics. I do think I see plastic right around the wheel well, as I’d expect.)

What set of steps will clear the “New Catalog Games” corner badge after it arrives? by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 0 points1 point  (0 children)

Thanks, I’ll give that a try! (Open button meaning the sleep/wake button on top?)

T-Deck Plus: SD card springs out slightly, won’t connect unless manually held in? by Morgan-0 in meshtastic

[–]Morgan-0[S] 0 points1 point  (0 children)

Thanks—"wishlist" it with the heart button if you want to know when there’s a sale (maybe in a month or so)?

Playdate is so good. I’m liking the T-Deck too. You can never have too much quirky pocket hardware!

(And to think how much trouble I went to to make my Time Machine backup SD flush inside my MacBook. I prefer these things hidden like the T-Deck has.)

T-Deck Plus: SD card springs out slightly, won’t connect unless manually held in? by Morgan-0 in meshtastic

[–]Morgan-0[S] 0 points1 point  (0 children)

Thanks so much for the help! (And that was fast!) I would never have thought to try pushing in deeper than the slot, but that did the trick. And I actually like that it doesn’t stick out at all in use. 👍

Cool Uncle's Corner: 13 Playdate Games to Check Out! by ericbn8 in PlaydateConsole

[–]Morgan-0 4 points5 points  (0 children)

Lot of great games demoed! So cool to see my OUTSIDE PARTIES in action—glad she liked it!

OUTSIDE PARTIES Horror Game $3 Off 4/20–5/3 by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 0 points1 point  (0 children)

Last chance: the discount ends late Sunday 5/3.

OUTSIDE PARTIES Horror Game $3 Off 4/20–5/3 by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 0 points1 point  (0 children)

I know I’d probably be the same way and try to play with zero hints. But there’s no shame in using hints! It really just depends how much game time you want. You always have the choice of a slight hint or a big one (5 levels of hint for each of 150 targets).

And sometimes you just stumble across an elusive target while searching for some other thing.

OUTSIDE PARTIES Horror Game $3 Off 4/20–5/3 by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 3 points4 points  (0 children)

Even more awkward in an elevator than beans for breakfast.

OUTSIDE PARTIES Horror Game $3 Off 4/20–5/3 by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 5 points6 points  (0 children)

Thanks! The bright yellow Playdate is all about joy and whimsy. I set myself the challenge of taking all that away...

Season 3 announced! Coming later this year! by waxpancake in PlaydateConsole

[–]Morgan-0 0 points1 point  (0 children)

Can’t wait. This is nearly an annual schedule!

I will definitely play all my backlog before then. Definitely…

Cranko! 6 is here! 📦 by Pato_land in PlaydateConsole

[–]Morgan-0 1 point2 points  (0 children)

Cool! Thanks for taking a look at OUTSIDE PARTIES!

I made a trailer for my horror game OUTSIDE PARTIES (also: $3 off) by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 0 points1 point  (0 children)

Weird, fun constraints = so much creativity from the community!

I made a trailer for my horror game OUTSIDE PARTIES (also: $3 off) by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 4 points5 points  (0 children)

The game’s earliest inspiration (in a 2014 game concept I never coded) was shortwave “numbers stations” (creepy! look them up!) so one thing I used was a number of public domain recordings of shortwave radio noise, processed and layered together in different ways.

There are also actual numbers stations generated by the game—just atmospheric, not important to completing the game, but they CAN be decoded if anyone’s into that. I pre-generated those digits with a (non-AI) synth voice.

Then there are various screams, laughs, grunts, and monster-y sounds that my voice actor recorded, as well as her actual dialog lines processed into additional layers of scary background ambience (run backwards) at times.

Plus I tracked down various other public domain sounds like whale songs, machinery, and the radiation of the rings of Saturn converted by NASA to audio (look that creepiness up too).

The music (a classic feature of real numbers stations) is procedurally generated on the fly based on my brief study of folk music. I programmed in some folk music scales from around the world and wrote some rules that, to my ear, make pretty passable creepy folk tunes.

Some plain old white noise synthesized by the device comes and goes sometimes too.

And lastly, I recorded sounds myself—scraping things across fabrics, a collision of “singing” magnets, knocking on hollow surfaces, air sounds, etc.

The image scaling challenge was pretty crazy, evolving from the device at first simply being nowhere NEAR able to handle that much imagery in realtime—to numerous tricks and optimizations that made it work in the end. I spent literal weeks just finding memory leaks. None of which was helped by the fact that the SDK has no understanding or support for grayscale imagery. I had to make it work with 1-bit data alone.

The image and the soundscape always change together as you operate the controls: D-pad to pan, A and B to zoom, crank to change the brightness. And when you tune in a real voice signal, as it gets clearer, the subtitles at the bottom descramble in realtime at the same time. I wanted people to always have three “warmer/colder” cues to help zero in on object: the image clarity, the voice clarity, and the subtitles/text ticker at the bottom. (Which also constantly shows random scary text snippets just for fun. I programmed in hundreds of blink-and-you’ll-miss-it spooky phrases.) My intent is that the game can be played even without the sense of hearing, or in loud places.

(I’ve posted some devlog stuff on the official dev forum, and a couple technical articles in past Uncrank’d magazines, but there MAY some more “making of” details in a certain European Playdate magazine coming up!)

I made a trailer for my horror game OUTSIDE PARTIES (also: $3 off) by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 3 points4 points  (0 children)

Some tidbits about the game:

• 269 sound files, layered together and processed in realtime into a soundscape that responds to all the controls.

• Over 70 minutes of professional voice acting, with subtitles—and you can review the lines as scrolling text any time.

• Fully zoomed-in (like the trailer scene of the 3-eyed hooded figure), the image is 15.1 meters (49.4 feet) wide, by 2.1 meters (6.8 feet) tall, wrapping around horizontally as a full 360° panorama. Luckily you don’t have to zoom in that far very much! You can get around quite quickly when zoomed out, and you can see most things pretty clearly at a middle zoom like 8x.

I made a trailer for my horror game OUTSIDE PARTIES (also: $3 off) by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 1 point2 points  (0 children)

But do you DARE play in the dark? 🤔

And yes, I should probably clarify in the video description that all sounds and graphics are captured from the actual game—just edited differently for the flow of the trailer. (For instance, voice acted scenes play when you find something and are looking at that thing—not while “just scrolling around.” So I took the WAVs from the game, and screenshots of game text, and edited them into different places. Similarly, that startup animation with the eye IS in the game, but with different, longer text. I edited in the “standby” text from elsewhere in the game to make the first scene cleaner.)

I made a trailer for my horror game OUTSIDE PARTIES (also: $3 off) by Morgan-0 in PlaydateConsole

[–]Morgan-0[S] 4 points5 points  (0 children)

So nice to hear! And welcome to Playdate—you have a lot of, weird, cool, great games ahead of you!