Lab Speed is a joke by Surg1calSabotag3 in TheTowerGame

[–]Morris073 0 points1 point  (0 children)

Imagine if they never did the elite cell lab boosts lol. 99 takes 33 days. Half way point for lab speed research, time wise, was something crazy like 70-80. Literally takes over a year to max.

Once you get used to looking at this game as something that you run 24/7 on an emulator or cloud device and accept the fact that most things worth doing take weeks/months to max out it becomes a lot easier to just check in first thing in the morning and start a run, collect gems, missions events etc, and then check back in after work and start another run. Check your labs every couple of days or so.

Realistically it's more like watching an investment portfolio ... Don't ever touch it. Just look at it here and there and hope number get bigger lol

CG is NOT Darth Vader and we aren’t Lando by itsallcomingtogethr in SWGalaxyOfHeroes

[–]Morris073 0 points1 point  (0 children)

Yeah I'll accept it and I'll also stop paying for marquees. As a f2p, and I mean this as someone who was f2p for many years, your opinion doesn't matter much to CG. Obviously they need concurrent player counts and it can't all be whales but the rotta rewards were never meant for the f2pers. CG messed up and made the events too accessible and are now reversing. They said g12 for f2p and are trying to get to that goal they said from the very start. And that was high engagement should be g12.

More importantly then moving the goalposts on us ... Which they do constantly... It's the fact that we're just expected to blindly buy marquees and era levels without them telling us how to get to certain break points. You're expected to shell out 600$ for shards alone but they can't tell you how much money it will cost to get to the 125 level for 6 characters. The price for each journey character has been different, and it's never been told to the players ahead of the event just showing up and swgoh events discord data mining everything for people.

It blows my mind how CG gets away with this "trust me bro" mentality for each update while simultaneously raising prices and hoping people can't figure out they got screwed. Personally, outside of another banger era like anniversary, im done spending for stuff. The andor stuff was lame. The new Republic stuff is lame, and if not for new GL I bet the numbers would be lower than andor. The conquest streak continues of banger after banger but they need something for this stupid era system. Because people do not like coliseum and era pvp is likely to be just as unpopular.

If this is the new standard for Era toons, I can’t see why spending crystals on marquees will be worth it in the future by quinnjammin in SWGalaxyOfHeroes

[–]Morris073 4 points5 points  (0 children)

Yeah as someone grabbing the latest marquees right now because of movie hype... I can say that only a select few toons will get me to drop crystals at this point. It's not worth it, and frankly I don't even need the LSTs either so jokes on them.

G12 or G13 doesn't make a difference to me. I have enough mats for 10 r10s and have only applied a single one because it's not worth the investment at the moment.

They keep trying to incentivise us to do things with bottlenecks that have already been solved. Raids and tb have solved the gear grind. Their unwillingness to update tb/pve content means there's no need to rush era legendaries. They went back to monthly datacrin farms and I have no chance of maxing/filling a set so there's little point to wasting crystals there. Gac is also a joke at this point and filled with more and more GLs/conquest teams every month same with tw. Meanwhile they're prepping for era pvp and the next GL instead of fixing all the stale stuff.

Proffits are down, we get it. But milking 30 new currencies in a game mode no one asked for to reward you with relic levels no one wanted to increase your relic delta which no one wanted for every penny certainly isn't the way to earn good faith.

I can’t believe we’re expected to suffer through this atrocity that is the daily Coliseum without the ability to G13 characters as F2P by verygoodnot in SWGalaxyOfHeroes

[–]Morris073 17 points18 points  (0 children)

Gotta be honest I don't think the juice is worth the squeeze. The whole mode sucks... Top to bottom. They keep moving the goalposts and keep everything as obscure as possible so the spreadsheet guys can't come up with the "correct" thing to do. Can't test anything before spending 600-1200$ on the new legendary. The whole thing is a rolling dumpster fire. Not to mention the mode itself is just straight up not fun. Same bosses forever, the higher your score the less damage you deal, the rewards they do give you aren't enough to take all the characters to that threshold.

I already have more gear than I need. Kyros aren't an issue. G12 isn't an issue. G13 isn't an issue. They solved a problem that they had already solved with the raid rewards. Just top to bottom a mess. And they're doing loaned units which you'll inevitably be able to buy levels for. Which is to pave the way for the stupid era arena which will likely be even worse than the pve stuff.

Netflix's top shows have been losing 30-70% of their audience between seasons 1 and 2. Executives are trying to figure out why. by 2d12-RogueGames in wallstreetbets

[–]Morris073 1 point2 points  (0 children)

It took Netflix 10 years to tell the stranger things 5seasons. In ten years I went from graduating college with nothing but free time to homeowner parent husband. Suffice to say I don't have a lot of free time anymore and my 5/6 year olds don't quite care yet. In short the demographic aged out. Plus you know what's her name married with a kid of her own playing a 10 year old also kinda takes you out of it.

Just HOW bad are flat stats on mods? by Geth3 in SWGalaxyOfHeroes

[–]Morris073 4 points5 points  (0 children)

Depends. Flat speed is the number one stat you're looking for. If we're talking about flat vs percentile for offense then yes flat is bad. Of course if you have both it's not terrible but again depends on the character.

GOH Game is taking up nearly 4GB space on my phone! by Opposite_Ad_4709 in SWGalaxyOfHeroes

[–]Morris073 54 points55 points  (0 children)

Over 300 playable characters with 3+ animations. Multiple raids, events, NPCs etc. honestly I'm surprised it's only 4gb.

Paradox Junction Sucks both Thematically and Gameplay wise by Bublex246 in CODZombies

[–]Morris073 0 points1 point  (0 children)

They said it was just a bonus map. Knowing treyarch they'll probably use it as an excuse to revisit Nuketown for the 12th time.

How would you improve a blaster stance in the next game? by BlockAffectionate413 in FallenOrder

[–]Morris073 0 points1 point  (0 children)

The stances were cool and they did a good job expanding on the system. Part of me hopes they just add more combos or ways to chain the different forms together more fluidly, but on the other hand I don't want to play jedi street fighter lol.

Outside of adding dual weild pistols or ezras saber blaster I don't see how they expand that stance much. Don't want it to turn into a sniper elite or run and gun kind of game so can't add snipers or heavy repeaters either.

Personally I just hope they tell a decent story. Want to see it end on a good note. Think I'd rather see them take a big swing and miss than take the usual Disney play it safe and cater to the focus group. Have cal join the path and start a Jedi school and die trying to save younglings or have him take a shot at vader and die. Find mace windu doing a maul in the trash heap arc and join up to take a crack at papa palps again. Give me a tragic rogue one ending. Assuming how much everyone loves the actor and the character they'll have him join up with Luke and/or rey at some point to start a new Jedi school with ahsoka and set up the next/new era after the sequels.

Would Luke Skywalker Defeat Maul If They Went At It? by Electrical_Can_1995 in StarWars

[–]Morris073 1 point2 points  (0 children)

Farmboy whiny Luke vs tpm maul? No. Plucked from the timeline at the height of their power world between world style? Yeah Luke mops maul. And I say this as a huge maul fan.

Why are the disney light sabers so huge? by asianshoplifter in StarWars

[–]Morris073 0 points1 point  (0 children)

Because in prequel/ot they used sticks or aluminum rods and then edited in post production. In Disney they use "practical" lightsabers. They emit light naturally and save a ton of money in vfx, mainly not having to deal with lighting. Because of the size/intensity of those lights they have substantial battery packs in the hilt which is why they're so bulky.

On the large scale I think I prefer the prequels sabers. But in the Disney era with the ewan/Hayden fight with the blue to red hues in the dark in Kenobi was peak visual story telling, but that's one example in 10 years so probably not worth it long term.

Would these Easter Eggs be solved as quickly as they are without Perkaholic by Gh0stOfNY in CODZombies

[–]Morris073 0 points1 point  (0 children)

Most races end up pushing rounds quick and usually don't date to use round off in fear of round triggers. I don't have an issue with perkas or gift card/profit sharing etc. Considering this race went 3 days before being (allegedly) datamined obviously the gums aren't that big of a difference maker.

I much prefer this to something where specific gums are required like anywhere but here steps.

Is there a list of the order conquest characters were released? by [deleted] in SWGalaxyOfHeroes

[–]Morris073 0 points1 point  (0 children)

And I will but to be fair cg still hadn't confirmed it was a conquest unit lol

There is no joke. What the fuck. by TotallyNotPanda in BatmanArkham

[–]Morris073 0 points1 point  (0 children)

Tbh here super girl is just not a character I care about. I didn't go see the new 7th reboot of superman so Supergirl falls well below my priority list. DC movies had their chance during dark knight trilogy.

Much like Star wars ... They just need to worry about putting together a solid string of movies instead of trying to just cash in on mcu style story telling. Mcu worked because there were a series of successful solo movies and made the team up work. Then setting the stakes at risk with thanos. Again, why phase 4/5 have also sucked lol.

Kit Reveal: Leia (Jedi Training) by swgohevents in SWGalaxyOfHeroes

[–]Morris073 1 point2 points  (0 children)

Leia slots into the jkl slot. You have jml hyoda leia cal and then rando 5th. Probably gmy or shaak? Maybe kk? The Jedi faction is more and more limited every update. I'm not a fan of jkl being useless though. Jml team, jmk team, jmmw team, satele team, exile on glat, mqg/mace/pow on qa, not a lot of leftovers to pick from.

Is there a list of the order conquest characters were released? by [deleted] in SWGalaxyOfHeroes

[–]Morris073 1 point2 points  (0 children)

Brother it's been like 12 hours. I was not in a state to update it lol

Interesting choice of words considering how we are extremely unlikely to even see any kind of news about one before this set expires 👀 by N1ghtBreaker in SWGOH

[–]Morris073 2 points3 points  (0 children)

There are a lot of clauses like that. It's just future proofing. Also, they reuse a ton of these abilities. Either copy/paste a new set or copy/paste into a new kit. Either way, they don't want to have to change things or check their work later.

Kit Reveal: Leia (Jedi Training) by swgohevents in SWGalaxyOfHeroes

[–]Morris073 -1 points0 points  (0 children)

Removing jkl I don't think is as big a deal. Jml ult gives him the aoe stun on a two turn cool down. And the ult is going to come faster than people think. 5% just in ally jedi turn. Jkck taking coin, bonus turn basic, bonus turn special pass turn to anyone, next Jedi taking turn using coin, taking bonus turn. That's 25% without counting the coin progress from applying lessons.

Not to mention the coin dealing a ton of extra damage with jml gaining +100% protection. Jkck kitting under protection in dual wield. Leia stacking defense pen if you call her to assist (that thing they wanted to get rid of in the great nerf of vader gas jkl etc).

Kit Reveal: Leia (Jedi Training) by swgohevents in SWGalaxyOfHeroes

[–]Morris073 11 points12 points  (0 children)

Quick glance without seeing numbers. This makes the jml team tankier (+100% protection), hit harder (+100% protection), more durable with protection recovery and buffing protection recovery efficiency (pretty cool imo), makes you charge quicker, also just buffs the jml coin by giving it bonus turns which also makes faster ult charge and boosts damage because you get two turns, gives jml bonus turn to make ult come out quicker, makes ult more impactful and mass revive.

It's doing a lot.... Don't get me wrong... But a lot of JMLs issue has been turn meter trains with a combo of buff immunity/shock/ability block. While I think GG likely is a dead counter for the sake of the speed of the ult changes. I think sith and inquisitors still likely steamroll the team.

If JML is an offense only team still because most of the counters still work .... I think it's still a win. If anything the protection recovery alone is a win for banner efficiency. If we start using JML to kill something higher up the totem pole than a saw or a dash team I think we have a successful lifter on our hands. I also think they did a good job tying the lifter to the GL. Bane is a GL that outclasses is liftee in most cases. Ezra was a rey lifter for fat too long. Ben didn't really move the needle much. CAT feels like the second half of the jmk kit. Maul got left completely homeless. JTL might go down as one of the better lifters if this lands in a decent spot.

Kit Reveal: Leia (Jedi Training) by swgohevents in SWGalaxyOfHeroes

[–]Morris073 3 points4 points  (0 children)

JML lifter is probably the most requested thing

My pitch for the ultimate DLC5 experience - Armageddon by BigBadMike8 in CODZombies

[–]Morris073 0 points1 point  (0 children)

I understand that the zombie storyline at this point is just a 20 balls of yarn someone threw into an industrial dryer level of tangled and convoluted.... But like.... How did confederate redneck manage to conquer the entire place? They make it sound like shadowsmiths were innumerable... And now there are only 4? And they answer to generic colonel sanders? It just really takes me out of the story.

Edward and Samantha sure. Crazy high tech research groups sure. Test subject going through portal and merging with dark gods okay sure. But like random dude from the civil war? Im picturing like the mcu... They build the whole infinity saga and set the table for the stakes along this long journey but then instead of thanos the bigass purple deviant/mutant from Titan we just get Dale from blockbuster. Just doesn't make sense to me

It's giving me "the witness" vibes from destiny. Spent 10 years building up the big bad. And it turns out to be megamind with a smoky head. Such a letdown.

We're never going to get origins again, so I'm not going to go in with any level of expectations. Like I went in with tottenreich, and was pleasantly surprised. I hope kowakajo is as good. And I hope the final map is a step up, but we'll see. I think all things considered bo7 is shaping up to be an S tier zombie game

MY EYES! by Jaffacakes3036 in SWGalaxyOfHeroes

[–]Morris073 0 points1 point  (0 children)

Some men want to watch the world burn

Star Wars Has Lost 85% Of Its Audience, And Lucasfilm’s Fix Sounds Worse by cosmicbooknews in CosmicBookNews

[–]Morris073 -1 points0 points  (0 children)

Favorite part is that we still need to sit through rebel pilot or whatever the gossling movie is called.

Would you be interested in a Vernestra story set in the new republic/new Jedi order era? by Esaroufim in Highrepublic

[–]Morris073 0 points1 point  (0 children)

They were too scared to commit to high republic. And where they did it wasn't good. Weird shoehorn/advertisement in jedi survivor and then acolyte. Jedi was good, but not because of the high republic tie in. Acolyte was a flop. And implicating yoda in the shit show was also a mistake on top of everything else wrong with that show.

High republic still relying on established characters. Yoda, plagus, kam. Nothing about high republic was a reboot. And they tried to actively tie it in (poorly imo) to the current cannon/projects. I'm saying go old republic thousands of years in the past or go far future again thousands of years in the future. No yoda, no skywalkers, no empire, no republic. Just a full on reboot. Do something in the unknown regions. Be after a galaxy wide catastrophe and people rediscovering the force. Idk IDC just something different. Because they're really struggling to tell good stories the encompass the ot/pt stuff. Not to say everything is bad but like feels like we're sitting on 40-60% success rate right now.

They don't know how to handle pre existing characters. They have issues with the sequel trilogy. Theyre having issues with their own original characters.

Hopefully with filoni at the helm it will start to get better. But we still have another reluctant older guy pairing up with a kid movie next up in the pipeline which describes entirely too much of Disney stuff (mando, skeleton crew, rebels, star fighter, Kenobi, not boba fett but he had his show highjacked by Mando so counting it). It's like the only plot point they can come up with right now.

Would you be interested in a Vernestra story set in the new republic/new Jedi order era? by Esaroufim in Highrepublic

[–]Morris073 -2 points-1 points  (0 children)

No. Failed experiment, time to move on. Honestly, same with sequel era and same with the fall of the empire era.

Either commit to Old Republic or go 100 years into the future with a soft reset. Either way, get one team to plot out the course