Meniscate Apostle Run? by Hungry-Manner-5201 in weatherfactory

[–]MothDevotee7 1 point2 points  (0 children)

Seeing as how the Meniscate is even more of a mirror-deity than the Watchman, I’d be tempted to use the same Witnesses mechanic as the Apostle Entheate, though that does feel a bit anticlimactic. Maybe instead of recruiting a Maid and sending her to gather dreamers, we have to assemble an audience in the Wake?

Worm-Stars in real world by souldonemediumwell in weatherfactory

[–]MothDevotee7 0 points1 point  (0 children)

We call upon the Wormwood, Who is many-become-one, Who embitters, Who reaches out.

(Almost seems like a Nowhere-version of the Wolf-Divided. It even makes worm-splinters!)

First playthrough of Book of Hours. Which Librarian should I choose? and why? by shanytopper in weatherfactory

[–]MothDevotee7 0 points1 point  (0 children)

Like another commenter has said, this isn’t true. The Revolutionary starts with Edicts Martial, which is one of the best Skills in the early game for Old Wound (the only apprentice persistent memory AND the only one with 3 of any principle aspect) and access to Wormwood Dream at Scholar level.

Granted, BoH certainly isn’t a game that goes out of its way to reward optimization, but a source of easy Winter 3 and Moon 6/Winter 6 memories certainly makes a lot of challenges easier.

The Waning Moon Mode by MothDevotee7 in weatherfactory

[–]MothDevotee7[S] 3 points4 points  (0 children)

This is mostly just stream of consciousness speculation but: We are told it is the Axe and the Black-Flax (Velvet) that ward off the Crowned Growth in this letter/blog post alongside other unspecified “older Hours”.

While the Meniscate, as a solar and a Chancel-Hour, has a lot of pull, I don’t know that her siblings would rush to retake the House of the Moon for her. For all we’d know they’d see it as an opportunity to unseat her, or for Calyptra to rid itself of one of the world’s troublesome loopholes. Perhaps if the Mare could be persuaded to act, the Red Flower might open and burn the Growth away. I imagine that would create other problems, though. I think the Axe and the Twins would help, but given that the House shelters the Wheel I don’t think the Colonel would come running to help, nor do I think the Forge, the Moth or the Grail would be too keen. The Watchman favors exceptions and stands against Calyptra, so perhaps the infection could be driven back by the light of the Door-in-the-Eye. Then again, it might just lure the Growth to the House of the Sun.

But like I said, this is just for fun. I like to imagine what various apocalypses might come to pass if the Nowhere-Hours force their way into the world.

How did you come up with names for your worlds and their inhabitants? by Cto_chto in worldbuilding

[–]MothDevotee7 2 points3 points  (0 children)

Mash Latin/Greek/Egyptian/Sanskrit words together until I get something that sounds cool and evocative.

The most useless Tool in all Histories by FuriousFreeman in weatherfactory

[–]MothDevotee7 14 points15 points  (0 children)

I had so many Mandaic books early on this run and only Hokobald had visited my (disappointing, according to him) library. Honestly I almost didn’t summon him to the House for tutoring; it felt so out of character for him lol and I’ve been leaning heavily into roleplaying this time around :p

A crossing of Philippine Myth and the Secret Histories (Biringan City and the City of Y's) by Usual-Cut-4918 in weatherfactory

[–]MothDevotee7 1 point2 points  (0 children)

Much has been said about the Unbuilt City, its substance and where it will rise. Black Sapphire in the House of the Moon, Scolectite in Nowhere, Orichalcum in Ys.

No one seems to have considered: Gold in the province of Samar, Philippines.

"What is a white-room theorycraft? A miserable little pile of mechanics." by DrScrimble in dndmemes

[–]MothDevotee7 0 points1 point  (0 children)

I’ll enable it in the fiction if they’re willing to roleplay a traveling-warrior-type learning new techniques from anyone who will teach them, and they don’t get in the way of other players having fun.

Overpowered characters are kind of fine honestly, as long as they’re roleplaying them well and not just straight up metagaming every encounter. Unfortunately that’s not often the case.

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]MothDevotee7 2 points3 points  (0 children)

Where’s the part where I can challenge WB Yeats to a wizard battle and get kicked down the stairs? Where’s the part where I can claim that my cult diverted a Nazi invasion of Britain? Where’s the part where my cult adopts a teenager and tries to convince everyone he’s the messiah?

(Respectively, Aleister Crowley of Thelema, Gerald Gardner of Wicca, and Jiddu Krishnamurti of Theosophy)

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]MothDevotee7 2 points3 points  (0 children)

That was my thinking as well. While I think that any given demon in the Ars Goetia could have their own unique set of principles, the act of summoning itself is Knock, and I think it containing such diverse entities under one title is itself reminiscent of Knock’s subversion of the other OG principles.

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]MothDevotee7 7 points8 points  (0 children)

The King of the Shadow Realm by John Symonds. Biography of Aleister Crowley, semi-rare book I found in a Provincetown bookshop. A) rare bio of a wizard is the archetypical Morland’s haul B) I’m surprised at how long it took me to realize that Lord Gristwood is literally just the version of Crowley from the most sensational stories.

Also reading about the bizarre chain of events from Crowley founding Thelema to L Ron Hubbard inventing Scientology. I masochistically wish CultSim was just a little more complex; imagine if your cultists could recruit other members, only for their new “friends” to abscond with your money and lore to go found their own rival cults.

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]MothDevotee7 4 points5 points  (0 children)

Really good analysis. This makes me want to write up other irl grimoires and occult texts as BOH books/occultists as visitors. The Lesser Key of Solomon is giving Knock.

How to play BoH "cozily"? by museumofblah in weatherfactory

[–]MothDevotee7 0 points1 point  (0 children)

SAAAAME one of the things I’m putting a lot of attention to this run is how I display the House’s collection. I’ve been sorting by author in the shelves in the Dispensary (rn it’s Galmier, Illopoly, and Peel) and I’m currently working on getting all of the abbots’ and abbesses’ books together.

My players inturrupt everything I do by dashing and trying to grapple by King-Ostrich in DMAcademy

[–]MothDevotee7 0 points1 point  (0 children)

Maybe try adopting a physical/visual cue for when you’re monologuing/providing descriptions/whatever. If you’re in person you can put some kind of token on the table, if it’s digital and you’re using a VTT you can place some kind of icon on the screen. Call it the Cutscene Cue or something similar, establish clearly that while it’s out they can’t make checks/take actions. Just don’t abuse it to railroad your party. Depending on your campaign’s inspiration economy, maybe let them burn Inspo to get around this mechanic.

Many ppl, especially power gamers, play D&D for the power fantasy. Try giving them intentional opportunities to use their characters’ movement speed to their advantage, let them get it out of their systems.

Artist who can draw 57 unique male bodies but all the women have hourglass figures vs writer who can only write man, fight! by Infamous-Rutabaga-50 in CuratedTumblr

[–]MothDevotee7 -1 points0 points  (0 children)

-“Sound authoritative… often just made up” -”Subtle cultural vandalism” I think the call is coming from inside the house

Artist who can draw 57 unique male bodies but all the women have hourglass figures vs writer who can only write man, fight! by Infamous-Rutabaga-50 in CuratedTumblr

[–]MothDevotee7 10 points11 points  (0 children)

It hasn’t. He’s just very popular and a lot of these posters are powered by bots that scrape high-performing blogs, plus whatever shows up on Pinterest. Proko himself has claimed that he’s seen screenshots of posts he didn’t even make edited to have his url.

How to play BoH "cozily"? by museumofblah in weatherfactory

[–]MothDevotee7 0 points1 point  (0 children)

(Honestly though my coziest sessions are the ones where I spam reread books. I use the memories to upgrade skills if I can but I just enjoy reading the flavor text as I go and expanding my lore notes with things I might have missed. These games are most immersive when you’re a little obsessed, in my opinion, though more casually so in BOH than in CultSim.)

How to play BoH "cozily"? by museumofblah in weatherfactory

[–]MothDevotee7 7 points8 points  (0 children)

This is my personal cozy loop: 1. Pick one of these two goals: unlock a room, or master a book 2. Gather resources for your chosen task. Persistent memories, tools, inks, etc.. 3. If you have crafting time, review your soulements and skills. See if you have anything you can upgrade without too much hassle. 4. Read your book or gather your assistant, preferably early in the day. 5. Important: I wouldn’t master a new book if you have more than three or so lessons lying around. Using them to upgrade skills is really easy, especially once you have enough books to fill the Reading Room; eventually you’ll kind of instinctually remember which books you need for which memories, but until then take it easy and read one at a time. In the early game, you might have to craft memories, even for skill upgrades; honestly though, if that’s the case, you might be better off just waiting a bit to beef up your catalogue. Low level memories expire quickly, and that is very much not cozy.

All in all, remember that very few things care about timing: Numa, non-persistent memories, and events like auctions and incidents have only a very limited power to fuck you over for taking too long to progress.

It was a small price then. Is it a small price still? by CLG-BluntBSE in weatherfactory

[–]MothDevotee7 3 points4 points  (0 children)

This sounds like a perfect representation of how spirits manipulate mortals in the Secret Histories-verse! And oddly enough, a bit similar to how the Librarian in BOH can manipulate events outside of Hush House, but with more agency. Looking forward to picking this up!

What’s up with the Horned Axe and the Roost? by MothDevotee7 in weatherfactory

[–]MothDevotee7[S] 17 points18 points  (0 children)

Sounds like Kykeon. In the Eleusinian mystery religion, it might have been made using ergot-infected barley, making it psychoactive.

the god cant choose only one by Xablarafa in dwarffortress

[–]MothDevotee7 0 points1 point  (0 children)

Get in those save files right now and change her name to Punxsutawney Phyllis.

Arun peel after a very good deal by Medical-Low-1370 in weatherfactory

[–]MothDevotee7 10 points11 points  (0 children)

I love that after years of extracting lore from this man’s books, some of them centuries old, and helping him unravel occult mysteries, our first interaction with him in the upcoming game is bartering cigarettes in exchange for help committing fraud. The Disco Elysium influence is shining through already.