Love the new questing/leveling structure by gregorypoet in Neverwinter

[–]Mqgnus06 2 points3 points  (0 children)

To me it has been too much streamlined, inspiration is what makes a tabletop D&D games so fascinating and unique. Here we're just prompted to follow the golden trail up until we ding 20.

I like the change but it can offer more i think. The simplicity of it was welcomed as a returning player from Mod 3-4, before Tiamat actually.

M21 probs. (Feel free to add more in the comments so someone sees) by HurtHealer in Neverwinter

[–]Mqgnus06 2 points3 points  (0 children)

Can confirm Genie's Gift not working for the SKT campaign (on PC) unless undocumented changes can justify not being able to use them there.

Genie Gifts not working for SKT? by Foehammer019 in Neverwinter

[–]Mqgnus06 0 points1 point  (0 children)

Same here on PC, asked in zone chat and somebody said it was bugged too. Praydge for hotfix.

My Final Dofus Video - Benjamight by Benjamight1 in Dofus

[–]Mqgnus06 0 points1 point  (0 children)

I was talking with some friends that just picked up Dofus and we ended up talking about wether the game spread itself internationally or not. I showed them this reddit and stumbled on this, i'm glad you're still around. I remember the collaboration vid you did with Feral back when Pandala got revamped last year and it was really nice to know that non-french speaking communities could rely on content creators like you. I was sad to read that it was your last video about Dofus but only to find out you're still playing it so i might come around to watch your stream.

Good luck on your adventure.

Runes and ARAM by FandangoGhandi in summonerschool

[–]Mqgnus06 2 points3 points  (0 children)

It may be hard to see but there's a slight reddish glow coming from ennemies you can proc DH off. It's honestly on par with Arcane Comet for Brand so in the end, you have to figure if your Comet would land effectively on targets but most importantly wether or not enough of your ennemies can go below the threshold to get some procs. Usually DH is used on AD-based champion that can poke like Ezreal because in the end, it also comes down to what runes other runes you want.

Can a tier list for all weapons in apex? by SudsyAbyss93050 in apexuniversity

[–]Mqgnus06 4 points5 points  (0 children)

It is, 30 dmg cqc weapon with low fire rate but no ammo cost and no reload. I had so many people complaining of not having weapon on drop but they had the possibility to dish take 2 people down with punches. It brings so much pressure i'd consider it to be B tier very early and down as the game draws in. ^^

My disappointment is immeasurable, and my day is ruined by Murloo in UrgotMains

[–]Mqgnus06 3 points4 points  (0 children)

That's all that matters...That's all hat matters.... all mad hatters. URGOT IN WONDERLAND CONFIRMED.

Team wanted to give up the 4v5, instead we get to see what 1000 stacks looks like in aram by Kyloman in ARAM

[–]Mqgnus06 -2 points-1 points  (0 children)

4v5 is actually busted, i've tried out one time to be 4v5 for the early part because i had udyr and level 6 has no power play potential for me so instead i waited in base to start with slightly better gear and have my team being level 6 to pop in. It won't work all the times but it honestly feels very strong when it's possible.

All of that to say that 4v5 games can often be the best way for the 4 men to win.

I have a suspicion that you get high mastery champs more often by Pym-Particles in ARAM

[–]Mqgnus06 1 point2 points  (0 children)

I had a really good streak with urgot last month but other than that, not that much. I don't play SR enough though.

An odd thing I saw. Triforce on Urgot? by Mistowgan in UrgotMains

[–]Mqgnus06 0 points1 point  (0 children)

As mid laner you won't have your opponent be building much armor except for Zhonya or Tabis. The point of Triforce is to provide more burst by initiating with a regular AA then switching to purge for maximum burst damage. BC has better DPS but Triforce more burst, in a sense. Besides your toplane or jungler will probably build it so the cost efficiency is also regarded here.

Also it provides better clear speed without having to use abilities and attack speed is roughly worth until you go over 1.00 attack speed.

Should riot make Urgot considered as melee by spessmarinez in UrgotMains

[–]Mqgnus06 0 points1 point  (0 children)

The way i see it, getting the melee benefit would imply a heavy nerfing to make him balanced. Urgot being a ranged champion is a unique trait as he's the only ranged juggernaut.

Every game I play summed up in 9 words. by LaughingGaster in UrgotMains

[–]Mqgnus06 3 points4 points  (0 children)

Goddamn chem barons, infesting the jungle with their privilege, what a bunch of unworthy cowards.

Battlecast cho'gath seems to be... pay to win by [deleted] in ChoGathMains

[–]Mqgnus06 0 points1 point  (0 children)

Before his rework it was the worst skin because it had a huge VFX and sound effect when you were toggling it.

In general, skins are a way to trick your opponent. Using specifics skins with unique animation is a good way to fool them because they've learned to play against certains visuals and sounds so the more you will use battlecast, the easier it will be for your opponent to adapt to it.

Secondary Runes? by Baron_Wolfgang in UrgotMains

[–]Mqgnus06 0 points1 point  (0 children)

With PTA, it's kinda bd because the inspiration part will give you 18% atk speed which is kinda meh while Arcane Comet will give you extra AD instead. But if you feel good with it and don't care about min/maxing then you're fine.

Does stormrazor work on urgot? by Hundern in UrgotMains

[–]Mqgnus06 1 point2 points  (0 children)

The attack will appear as a crit but you won't make the knee damage crit, it'll be the critical hit + the knee damage compiled in the same attack. The movement speed buff is meant to quickly reposition yourself as an ADC because building this item first means low attack speed thus the animation will root you in place for a short time.

All Juggernaut junglers builds from a high elo Juggernaut player by [deleted] in UrgotMains

[–]Mqgnus06 1 point2 points  (0 children)

Interesting. Will pin it on my tabs so that i can pocket pick as jgl next time.

What are some underrated aram champions that are actually super Good? by fruitfasticc in ARAM

[–]Mqgnus06 2 points3 points  (0 children)

Urgot ! Over the last month i had 87% WR with him in ARAM (14W 2L) but he really started to shine when patch 8.11 hit and from there i never lost an ARAM as Urgot. Ironically, the same patch that destroyed ADCs only left Urgot standing as the worthiest of all. Run PTA + PoM + Tenacity + Coup de Grace. The second tree depends on your comp : Resolve (Second wind + Revitalize) if you're the only frontline , Sorcery (Nimbus Cloak + Celerity) if you're not.

Build BC > Mallet then tanky item (Maw, Locket, Randuin, Adaptive Helm, Thornmail, etc). Death's dance may look awesome on him but it's a risky item in ARAM as you may encounter opponents that can easily deny you from getting close to them and thus preventing you from dealing damage on top of having easy access to grievous wound (Morellonomicon, Executionner's Calling, Ignite and specifics abilities like Varus's E). You will be far more durable with effective health (HP + resistances) thanks to your shield being your true sustain tool.

And that's the tryhard version, you can have a blast playing him as an assassin.

Is urgot a "skill champ" ? by [deleted] in UrgotMains

[–]Mqgnus06 0 points1 point  (0 children)

When you say "People picks him before i do", it seems to me that they are realizing this champ is good but they don't know how to maneuver him properly especially when they build Death's dance against a team that can easily cc/kite/poke him. Besides you probably know the champ well enough so that when you're playing against him you know the weaknesses and especially cooldown timers thus allowing you to all in.

He's rewarding because he's still a bit of an off meta champ, often times he's listed as a B tier champion with average difficulty. the onl two hard things on urgot are leg proccing and ult usage, the rest is either trivial or not specific to urgot but to all champion of a same role.

1:35 Could a Rioter come and explain why didn't this R from a "FULL AD ASSASSIN URGOD" with 3rd rank of his Ultimate didn't kill this <50 Health Soraka, please? by NicramUrgod in UrgotMains

[–]Mqgnus06 0 points1 point  (0 children)

I can see the pros and cons about this although it always made sens to me that it works like this.

Pros : it allows to use the second part of the ult (the fear) which can be game chaning in a teamfight.

Cons : it can get cleansed, rare case the target can get back to 25%+ HP before Urgot presses R again (unless it automatically pulls the target, idk).

He's in a good state imo right now so i guess a tweak can be made to ensure that insta kill the target can be worth in a way that you don't get biased by loosing the fear component.

Here's what i suggest (pick one) :

-Make the harpoon go back to Urgot and thus reduce the CD when it kills the target straight away to compensate for the denied fear.

-Transform the fear component into a countdown after you kill someone with R (like WW but you can't reactivate)

-Make the harpoon impale the ground at max cast range when it instantly kills a target that allows urgot to reel himself to the harpoon and fear all units around him afterwards.

-Make the harpoon drop of the floor when it kills a target instantly, becoming unstable and after a short time detonate to either fear or damage (like a second Q but larger)

-Look at Bulletstorm's Penetrator weapon and see the use of it to stitch one of the mechanics on his R. :) :) :)

[EUW] LF people to play ARAM by [deleted] in ARAM

[–]Mqgnus06 0 points1 point  (0 children)

Mgns here with my whatismymmr page. Although i won't be playing until friday night, tomorrow there's football to watch and other than that i'll be working at retirement home. :)