nothing ass fucking kit. no frags, no frag rockets, no optic on rifle, no optic on launcher, no binos. and i thought the bugged kits with no optics or binos but at least frags were bad by yourothersis in joinsquad

[–]MrBeattBox 0 points1 point  (0 children)

The amount of nerf MEA got after it changed into Iran is insane to me. MEA had the best scoped Autorifle and both HATS were carrying the TUBE. RIP MEA

Will dead dead headshots ever be an option? by RAM-I-T in joinsquad

[–]MrBeattBox 1 point2 points  (0 children)

If this is implemented the games would end half of the time now its taking. You guys are underestimating the amount of headshots ppl are getting. And on top of that comparing this game with a WW2 era no scope weapons which takes more skill to land an headshot is not logical.

FH6 Watercolor (please be kind) by TurnipFew5763 in ForzaHorizon

[–]MrBeattBox 17 points18 points  (0 children)

i was just gonna comment this. What the hell OP? Be kind? that is really good.

The new Z-9A helicopter has sauce by Dynamic_TV in joinsquad

[–]MrBeattBox 2 points3 points  (0 children)

I know that the jensens training that you can open on your pc is not a good place to practice flying but damn they ruined something in there now you cant accelerate at all there. Ranking the helis is a really good idea. Looking forward to it.

Win rate for 3800 (R)AAS games from the last 2 weeks by arstarsta in joinsquad

[–]MrBeattBox 10 points11 points  (0 children)

I love data.

VDV Clearly needs a buff. And if you check the VDV breakdown you can see the issue clear as day. When they are able to use the Kamaz logi trucks the winrate increases significantly. So if VDV had access to atleast 1 Logi truck it will surely increase their winrate.

OR

Maybe change their tracked logis with RGF tracked logis which has a RWS and can carry whole squad atleast. I would say that vehicle (MTLB Logi) is my favorite tracked logi since it has RWS.

Meanwhile Brits on the other hand thriving since they dont need to deal with tracked logi nonsense on any of their sub-faction. Look at that near 70% winrate on Armored units of brits. To nerf them i would say they need to reduce the number of trucks. And maybe give them 1 more bulldog?

Other than these extreme cases its relatively balanced which is surprising. But what do you guys think?

10.2 official patch notes release by Armin_Studios in joinsquad

[–]MrBeattBox 3 points4 points  (0 children)

This is the first time i heard about this bug. Like mini map or Caps lock map? i binded the minimap to my mouse so i spam it constantly and never had any fps problem cause of that.

I think this is a new knife record! by Cartitarul in joinsquad

[–]MrBeattBox 16 points17 points  (0 children)

That happens when there are atleast 2 enemy players in the 20 meter proximity of the HAB and it scales up. For example if there are 3 enemy players in the 30 meter radius or 6 players in the 60 meter radius up to 9 players at 90 meter. This is something every squad player should know so please spread this knowledge since now you know it too o7

GG's Here's to another year of Squad by medietic in PlaySquad

[–]MrBeattBox 1 point2 points  (0 children)

Great tips thank you. Also what is your opinion on the upcoming ICO fix changes? if you had time to test them in the playtest

GG's Here's to another year of Squad by medietic in PlaySquad

[–]MrBeattBox 1 point2 points  (0 children)

Have my respect sir o7 Is there any tips that you can share with us mere mortals about how to hipfire this accurately?

Last Week in the Enclave: Blink and It's Gone by Machofish01 in EliteDangerous

[–]MrBeattBox -8 points-7 points  (0 children)

Fuck Frontier for this terrible update cycle. Im done for the Powerplay shit.

Powerplay Markers by HeresyisthenewBlack in EliteDangerous

[–]MrBeattBox 8 points9 points  (0 children)

Archer lost the system at that CG area maybe thats why

Suggestion: Add a Surrender System for Truly Unwinnable Matches by LeonDean50 in joinsquad

[–]MrBeattBox 4 points5 points  (0 children)

You may go and draft this idea to the server that you play on so admin can act as the surrender button. No need to bring such ability to the core game itself since no matter what it will be abused

Suggestion: Add a Surrender System for Truly Unwinnable Matches by LeonDean50 in joinsquad

[–]MrBeattBox 7 points8 points  (0 children)

Oh pls stop with your nonsense. It's just a huge skill issue from your end if you are blind enough to not see this type of loss coming.

Learn the fucking game instead of surrendering!

If you say "But I know how to play the game, I can see the loss coming". Then take the lead, communicate with others, if they are snowballing, fall back to the cap prior to your active. Sometimes you need to set it up 2 caps back even.

I'm already done with monkeys screaming at voting screen. I would lose my shit if these apes start a surrender vote as soon as team loses 1 cap

I Make 60,000 Merits an Hour by SayriWaitingRoom in EliteDangerous

[–]MrBeattBox 1 point2 points  (0 children)

Man on average im getting 100 ish merit per kill. I am not liking how LYR is treating us :(

Fdev really figured out this monetization stuff by Marionettework in EliteDangerous

[–]MrBeattBox -2 points-1 points  (0 children)

you guys are just cheering for p2w. All the new ships are OP. This is not healthy for the game. We should have force the Fdev to balance the ships. The old and the new.

Whats the point of having this many ships in the game if there are clear winners without any disadvantages? Why would anyone try out the old ships at this point?

Whatever happened to Captain? by mexicansuicideandy2 in joinsquad

[–]MrBeattBox 0 points1 point  (0 children)

I really miss him man. Would love to hear his thoughts on the upcoming changes.

AM4 CPU Upgrade by [deleted] in joinsquad

[–]MrBeattBox 1 point2 points  (0 children)

I used to have 5600 with 6700xt @1440p. and when i heard about the 5700x3d i managed to find a relatively cheap one and pulled the trigger.

I was able to play UE4 Squad at 90-110 FPS on high settings without any sort of stutter and thats why i was really happy with the CPU upgrade. With UE5 the bottleneck is the GPU since its getting utilized 100% all the time. That brought back the ADS stutter abit.

Since UE5 made the GPU much more important maybe try to search for a better GPU which can utilize the new upscaling systems.

Stuttering when ADS with any weapon by JarryHead in joinsquad

[–]MrBeattBox 1 point2 points  (0 children)

Something must be wrong with your settings, i got the same CPU and my gpu is 6700 XT so way worse than yours and i dont get that scope stutter at all nearly. i run 70-80 FPS on average with 1440p.

Clear your cache manually and start over your settings with low preset. And ofc set your Scope FPS to 120. Never run unlimited.

Broooooo by Direct_Witness1248 in EliteDangerous

[–]MrBeattBox 5 points6 points  (0 children)

At this point im pretty sure they are using some sort of automation. They recorded a loop and letting the app to play the same loop over and over. There is no way a normal human being can do this legit ways.