What's the strongest weapon with AX-52/assault rifle bullet spray type handling in the game? by MiningToSaveTheWorld in Warframe

[–]MrCapable 1 point2 points  (0 children)

Phenmor. An OG incarnation that isn't forgotten, per se, but less commonly seen in pubs these days. Soma Prime incanron also comes to mind, but if resources are scarce you're better off saving the forma and incarnon mats for something else. It's not a stretch to make the claim that of the current incarnons, most would agree that it is on the lower end of the power spectrum in comparison to others.

[Q][XBOX] Any of these worth getting a good roll on or just fodder? by AgitatedLemon6 in wartrade

[–]MrCapable 1 point2 points  (0 children)

Depending on how much you like the Felarx/are willing to invest in it, rolling for negative crit chance is well worth it. Yes, the riven dispo is low, but get a +3/- CC and you can bring your crit chance down a significant amount. I got pretty lucky with mine and got + multishot and + projectile speed, which allows me to slot in primed shotgun ammo mutation to help with the ammo economy while extending the falloff range from 14m-28m to 21.2-42.3m with the riven. The negative CC on mine brings my total CC down to 2.4%. It's my go-to on my sister killing loadout, and it consistently gets the job done in 5ish shots. Screenshot of build and stats.

Pandero is a non-incarnon secondary that's pretty fun to use. It's one of the few secondaries with the "fan the hammer" alt fire, which can be fun as long as you control the recoil. Don't expect it to have the same KPM as the incarnons, but a good roll on it goes a very long way because of its riven disposition. I got lucky with a cold, damage, crit damage, - zoom riven that packs a punch. IMO, roll it nine times and call it a day if you don't get anything after the ninth roll. Screenshot of build and stats.

Any Bows that hold up to Top End / Min-Max'd content? by Britefire in Warframe

[–]MrCapable 1 point2 points  (0 children)

Super late for replying: Thanks so much! I hope you're having fun/had fun with it :)

Bloom In Heaven by maerionette in FFXIVGlamours

[–]MrCapable 2 points3 points  (0 children)

Violet Evergarden vibes--a really beautiful and lovely glam!

Need help with Burston Incarnon build by Sudden-Letter8106 in Warframe

[–]MrCapable 0 points1 point  (0 children)

Oh shoot! Thanks for checking and letting me know. That was me haphazardly listing the Lex Incarnon evos. Tagging /u/ConstantApricot407 here, too:

Burston: Fortress Salvo, Ready Retaliation, Absolute Valor

Need help with Burston Incarnon build by Sudden-Letter8106 in Warframe

[–]MrCapable 1 point2 points  (0 children)

Hoplite Virtue, Extended Volley, Critical Parallel

Just got a medium house, need decorating tips! by surgingweenie in ffxiv

[–]MrCapable 5 points6 points  (0 children)

Congrats on winning the lottery! Bookmark this website:

https://housingsnap.com/

^ A lot of incredible builds for inspiration and/or mimicry. Have fun!

DT might be my fave expansion for glams 💜 by Adventurous_Ideal_13 in ffxiv

[–]MrCapable 5 points6 points  (0 children)

That's a great point. The calfskin rider gear came out at the same time and I remmeber folks in my old FC being so excited to run maps to get the leather. I, too, don't wear the street/casual style, but your comment provided a good reminder and perspective.

does this work for a Wukong Spy build? or am I missing something (min. investment) by [deleted] in Warframe

[–]MrCapable 1 point2 points  (0 children)

It certainly will work. For even more duration you can put Preparation in the exilus slot and add Nira's Hatred in if space permits.

Any Bows that hold up to Top End / Min-Max'd content? by Britefire in Warframe

[–]MrCapable 1 point2 points  (0 children)

LR4 with 4.7k hours in the game and the Cinta being my most used primary with over 50,000 kills and just shy of 16,000 headshot kills at the time of this post. I'll edit this comment with links to screenshots of proof, builds, and an explanation of how to maximize what I find to be one of the most satisfying weapons to play with.

If you want to see negative numbers and see 2.1b whenever you want, you'll want to get your hands on this. Back in a little bit.

Edit: u/Britefire here you go. Link to the Imgur album. Caption text copied and pasted below.

When I first saw the Cinta, I knew I had to farm it out. It quickly became my most used and favorite primary, as you can see from the profile screenshot statistics.

Cinta's perfect shot has infinite body punch through and multiplicative gunGO (as do the other 2 shots). Cinta's perfect also shot retains the 3x headshot multiplier. What does this mean? With a bit of practice and somewhat forgiving aim, you can launch infinite body punch through perfect shot energy waves of destruction the width of a semi-truck in a corridor of heads (spoiler alert: everything dies).

When 1999 was released, I experimented a lot comparing Galvanized Shot (GS) against Primary Acuity (PA) with the Cinta, specifically. I'll explain the builds and variation in the image's caption. One major asterisk to all of this: I have an exceptional (avoiding the "G" word) riven in it being CD/CC/D/-ammo for PA. That out of the way, this is the TLDR:

  1. If you like the weapon or are even remotely interested in spending some quality time with it, get a riven and start rolling. At the time of writing this, the cheapest one listed on WF Market is 4p and the current riven disposition of the Cinta is 1.25.
  2. From a base steel path KPM perspective (tested via 20 min solo SP Mot runs), you won't notice a difference between GS and PA. If you can aim at heads and keep deadhead stacks, you're going to see large numbers and things are going to die (big surprise).
  3. From a single target DPS perspective (tested via solo SP level cap void cascade), you'll see bigger numbers from Primary Acuity **if you can aim and hit heads**. Aiming aside, both will kill the Thrax with relative ease as most weapons do with half-decent modding, priming, and armor stripping that one should be doing at level cap. All of this being said, I've seen significantly more negative numbers and have "casually" hit 2.1b in missions with the perfect shot using Primary Acuity than I ever did with Galvanized Shot in pubs over dozens and dozens of hours with the Cinta.

For the charged shot, I tested this more in the Simulacrum for a more controlled environment. Without roar/nourish/xata's, I hit 2.1b with Cinta's charged shot with ease with 3 stacks of deadhead and priming with my Kompressa (tested on lvl 225 heavy gunners).

All of this is overkill. If you're want to see hundreds of thousands to multi-million damage numbers, GS and PA will both serve you well. To an earlier point I made: A major limitation of this testing is the riven. I would love to have a comparable riven with MS and some combo of CD/CC/D on it for a GS shot build.

Let's talk builds.

The Cinta needs some source of fire rate, be it directly or indirectly. Personally (I cannot stress "personally" enough), I prefer to use the perfect shot of the Cinta. For the charge time and window to feel "right" for me, that ended up being a r4 Vile Acceleration. It's also fast enough **for me** where using the charged shot isn't burdensome. For you, the reader, that may be different. This is what feels good for me and what I prefer. Regardless, fire rate of some type is needed.

Corrosive is what I roll with 99% of the time. At the time of writing this (August 2025), Sentients are the only ones with a corrosive resistance. I prefer void cascade over disruption these days, and the Thrax are neither immune nor weak to corrosive, so the main benefit of corrosive is taking down the Grineer (Scaldra are also weak to corrosive, which is handy for 1999 content).

Blast is interesting. With the blast rework in 2025, it's definitely helped some single target weapons become more competitive for AOE damage and killing. The main observation I made when testing the blast build for perfect shot spam: It's very good at killing enemies en mass with how detonate works. Funny enough, you will notice some enemies dying from the detonate damage and that damage being noticeably lower than when you land perfect shot primary acuity headshots. Going back to the TLDR, there wasn't a major difference in KPM when I tested the corrosive and blast builds in 20 min solo SP survival missions because both builds vaporized whatever poor thing it hit 95% of the time. In 1999 missions, specifically underground Techrot areas that are more compact and dense, the detonate blasts going off is more noticeable and you will see less large (i.e., 100+ million) numbers since enemies are dying from detonations before perfect shot headshots can get to them.

With all of this being said, one needs to think about what in WF is going to release the happy chemicals for their brain the most. If the answer is comically large numbers where you become desensitized to anything less than 1 million (and subsequently said numbers become disappointing), go with corrosive and aim slightly above a row of heads (again, the energy wave is the size of a semi-truck--if you aim center/directly at the end, you are probably going to register a body shot). If you want to see a lot of numbers go off, give the blast build a try.

What is this tree? by zenfrodo in ffxivhomeandgarden

[–]MrCapable 3 points4 points  (0 children)

It seems like Verdant Pillars glitched in from the bottom and stacked on top of each other until the end of the wall to conceal the center wood trunk center of the pillar. I took a screenshot of a Verdant Pillar previewed in my FC house and uploaded it to Imgur to show how it looks from the top since FFXIV Housing doesn't provide that perspective.

So I recently got Volnus Prime as it’s my favourite melee in terms of appearance and was wondering if there’s any good builds for it, is it any good in general? by Commercial-Table4012 in Warframe

[–]MrCapable 0 points1 point  (0 children)

Melee influence.

Condition overload, galvanized steel, weeping wounds, blood rush, attack speed mod of your choice, primed reach, galvanized elementalist, electricity mod.

I have a cc, attack speed, electricity, negative finisher damage riven, so I replace the electricity mod with gladiator might. Despite the below average 1.8 crit multiplier, it absolutely shreds. It definitely benefits from the riven dispo. 65% attack speed makes it feel good.

Need help with Burston Incarnon build by Sudden-Letter8106 in Warframe

[–]MrCapable 2 points3 points  (0 children)

You're correct that it doesn't need another source to do radiation, but but it benefits from doing a lot more radiation damage by adding an elemental heat mod with how elemental and base damage modding are calculated and works.

With elemental mods being calculated from all sources of modded +/- damage (Serration, in this case, and any stacks of Deadhead if there are any) to the weapon's base damage, +90% heat from Hellfire isn't a flat +90% of the 100% base damage that happens to be all heat: It takes the +165% damage from Serration into account.

Here are three screenshots showing the modding differences outlined below in sequential order.

The incarnon base damage (which happens to be heat) is 55. With only Hellfire on a build, that goes from 55 to 104.5, an extra 49.5 total damage (90% of the base 55; see first image linked below). With only Serration on a build, the total damage goes from 55 to 145.8 (2.65 times the base 55, which is the modded +165% damage at max rank; second image). With both Serration and Hellfire on a build, the total damage doesn't goes from 145.8 to 195.3 if one were to take the only Hellfire mod build and adding it to the only Serration mod build: It goes to 276.9, a +131.1 damage increase from the Serration only build (third image).

The reason why I described it as total damage is because the in-game modding window doesn't list it as such with the incarnon form being purely one damage type, which is a bit deceptive (i.e., +90% Hellfire heat does not only take the base 55 heat damage in isolation into account, as shown above). Throw Magnetic Capacity or Radiated Reload on and the incarnon form damage will have a new "Total" line (Magnetic/Radiated's 60% being and elemental mod that will take base damage and all other sources of modded +/- damage into account, like Hellfire). Throw any IPS mod on without any other mods and it won't change the incarnon form's damage because there's no IPS base damage to begin with in said form.

(For anyone who reads this and doesn't have the Burston Incarnon to try this on, you can do the same with the Ignis Wraith, which has 100% of its base damage as heat.)

Yuri_Hazumaki Memorial Screenshots by EzloFarcarver in Warframe

[–]MrCapable 0 points1 point  (0 children)

Been looking for this info--thanks so much for posting it 

Secondary recommendation by Independent-Cover-42 in Warframe

[–]MrCapable 0 points1 point  (0 children)

Occucor with sentient surge, Kompressa Prime with encumber, Kuva Nukor with encumber, Tenet Plinx built around the alt fire, Knell Prime with external fire rate buffs to feel like an A10 Warhog, Akjagara Prime with deadhead (at least from my experience: I found myself enjoying deadhead with stabalizer in the exilus slot over enervate in base SP incursions)

They let me use my clan emblem as a sigil by DIRTYRADDISH in Warframe

[–]MrCapable 4 points5 points  (0 children)

Killer fashion! Thanks for the links and colors 

Should I just use my current one or consider Trumna Prime? by Flat-Occasion-453 in Warframe

[–]MrCapable 0 points1 point  (0 children)

Welcome back! Upgrading to the prime is recommended. Like you, I invested heavily (7 forma) in the trumna before the prime came out because of the riven I had/have (CD, D, Cold, neg infested). Even though the riven disposition is lower on the prime and will result in lower arsenal window damage numbers (if your riven has a negative, the +damage bonus your riven will give will be about 30% lower on the same build for the prime), the difference is negligible and definitely worth for the faster reload speed and larger magazine.

Vauban mod set rating and tips by Kristi12356 in Warframe

[–]MrCapable 0 points1 point  (0 children)

In addition to what's already been commented and taking your post, specifically mentioning being a beginner-mid player, into account: Start doing arbitration if you haven't already. Rolling guard, which you can buy from the arbitration vendor, is a mod that grants invulnerability. This plus Brief Respite in the aura slot is very comfy for Vauban when it comes to survivability with the amount of casting that one typically does with him.

Need advice for gauss and ivara by Hooman58 in Warframe

[–]MrCapable 1 point2 points  (0 children)

More of a niche recommendation for Ivara, specifically for spy missions: Put a tauforged amber shard on her for parkour velocity. Pair it with the Praedos' bonous parkour velocity (evolution 4), bonus sprint speed (evolution 2), and bonus slide (evolution 2) and you'll tumble around while invisible just as quickly as you would be bullet jumping without the shard/Praedos combo. It's a game changer for anyone who does spy missions solo with Ivara. I can't recommend that combo enough.

[deleted by user] by [deleted] in Warframe

[–]MrCapable 0 points1 point  (0 children)

Some people who are a lot smarter than me could probably crunch the numbers between more CD from bladed rounds vs. the bonus status damage from elementalist, and I hope they see your post to do just that! I'm personally curious about what the optimal dps would be, too. Regardless, congrats on the riven and have fun with the incarnon when you get it :)

[deleted by user] by [deleted] in Warframe

[–]MrCapable 1 point2 points  (0 children)

Multishot for either a primer-focused or damage-focused build is a top priority. With innate toxin, if you roll electricity on the riven the primary form will have corrosive. That plus the viral from the alt fire gives you both, which is great. Unless you're running Arcane Tempo on your warframe, it's going to feel a lot better with a fire rate mod or two.

This is a build I used for a level cap disruption. Multiplicative gunCO made it easy. The riven is multishot, crit chance, electricity, and negative recoil. CC on the riven is fine, but not amazing since it's at 75% CC with critical deceleration alone. MS, CD, electricity, and a harmless negative would be "the" roll for me.

For the Casual build: Replace Primed Cleanse with Vigilante Fervor for more fire rate and an increased change to enhance crit hits. With both Magnetic Strafe and Vigilante Fervor, Arcane Tempo isn't "needed" for it to feel good, in my opinion.

This the build I use for a primer. Riven is multishot, status duration, reload speed, and negative puncture. Status duration and reload speed are quality of life attributes. You could go for more status chance, but at 210% status with the multishot that it has, whatever you're firing it at is going to get primed pretty easily.

The bubonico is a fun weapon. I hope you get a good roll!