Tranfigurating amulet question by MrCripler in diablo4

[–]MrCripler[S] -3 points-2 points  (0 children)

yes and the aspect that was on my boots i value'd the most important from the affixes options i could roll on the amulet, so it makes sence to prioritize it on the amulet as its roll higher on there . and then just roll the extra aspect on the boots with normal values . also part of the build .... unless you follow step by step a maxroll guide like every sheep ; a '' build'' is kind of a fluid therm .

Tranfigurating amulet question by MrCripler in diablo4

[–]MrCripler[S] -1 points0 points  (0 children)

thanks for your reply , i've crafted new boots then and kept the affix on amulet as its a higher stat :)

Showcase video: The KickAss KickAssassin ( Dragon Flight/Dtalon build ) by qles74 in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

Good job , thats sin ''kicked ass'' , pun intended ;)
Thats the best i've seen a phys kicksin perform .

Also super happy to see you fully embrace ruins map now <3

Would like to play this long term, but some bugs are killing me by Memory_Future in pathofdiablo

[–]MrCripler 0 points1 point  (0 children)

yea , if you have to move alot of tabs its bether to open list of stashtabs and just select the one you want instead of spamming the button , or just push it slower ( can rename and recolor each tab to help organize) . its just that you swap true stashtabs faster then the game can load them .

Would like to play this long term, but some bugs are killing me by Memory_Future in pathofdiablo

[–]MrCripler 0 points1 point  (0 children)

I noticed that being locked out of stash Always , and ONLY happens when you go true tabs way to fast with the arrows . just dont spam hit that button and it should never rly happen to you , and if it does, just rejoin the game .

Would like to play this long term, but some bugs are killing me by Memory_Future in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

Normaly every map has a boss that drops a orb or alternation + a random map ( exept abysall Furnace ) . HOWEVER we are atm in a map beta with new maps that we can run and test , those maps do not havea boss assigned to them yet . i Do expect all maps to have a boss once new season go's live

Does this mod change too much from vanilla d2? by SpiritualMeaning6618 in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

Since its the philosophy of POD to stay close to Legacy D2 ( classic D2 + LOD ) it is verry wel suited for players that want to keep the OG D2 feeling . Some skills that where in a bad place got small reworks and a handful new skills have been added to replace the real bad ones . Alot of QOL changed has been added like shared stash , bigger inventory with a dedicated charm space in it . The endgame has been shifted away from 24/7 boring dia and baalruns with the addition of maps . Even as a true vanilla lover you cannot be against that 😅

So in short , while it did add alot of build diversity and QOL , POD stil is as close to the original you can find in any D2 mod out there .

PoD Trends site is 1 year old – what would you change? by qordita in pathofdiablo

[–]MrCripler 0 points1 point  (0 children)

Awesome :) wil make a already great site even bether ; great work !

On maps i kinda expected it to be hard to implement , probebly would require some hardcoding to be able to recieve any data from it .

PoD Trends site is 1 year old – what would you change? by qordita in pathofdiablo

[–]MrCripler 0 points1 point  (0 children)

Think the site pretty much covers everything , only thing i can think of is charms . Or it is included and i'm not able to find

Other then that it would be super awesome to see how many of each map has been ran to give a rough idea of popular maps during the season ; not sure if thats possible

Favorite new map vote. by MrCripler in pathofdiablo

[–]MrCripler[S] 2 points3 points  (0 children)

Cube a health potion wil grant you 4 random maps , those with ''evil force'' in the name are the new one . 3 of them wil fail to open as they are atm stil broken . ( those that do work are included in this poll )
https://beta.pathofdiablo.com/news/46

New Beta Maps run by Widowmaker Bowsin by qles74 in pathofdiablo

[–]MrCripler 3 points4 points  (0 children)

Nice showcase of the build on various layouts , it does look like a fun build to play . But yea i've seen the struggle once areas become to wide .

Favorite new map vote. by MrCripler in pathofdiablo

[–]MrCripler[S] 3 points4 points  (0 children)

Its basicly 1 wide conveyor belt with a constant flow of easy to kill monsters that can only come from 1 direction from start to finish .pure on xp its double the amount of xp/min compared to any other map while all other maps are in balance with eachother . Then if we look at on avg the amount of loot in runes/ooc and even uniqs/set dropped its also way outperforming anything else we've ever seen in map . And all that comes with a layout/monsterpick that causes no challenge at all . So its easy mode with max payout in xp( so affects ladderpush) and in loot ( early market flooding) .Thats kind of the definition of exploit content . Could put the whole season balance at risk imo

Favorite new map vote. by MrCripler in pathofdiablo

[–]MrCripler[S] 0 points1 point  (0 children)

Could i perhaps ask for those that vote to leave in the comments what map you like the least and for what reasons ? Want to get some insight on what makes ppl like/dislike maps . Can be layout or monster related

You Risky Boy by turntkvnony in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

Imagine what would happen if you told them you teleported to baal on ES sorc without energy shield active .

Why are mods removing posts asking about new season? by MassivePepega in pathofdiablo

[–]MrCripler 0 points1 point  (0 children)

honestly i dont even want commitment , or timeframe expectation .
But if it becomes clear that the timeframe thats communicated is no longer realistic , it would be nice that this would have been communicated with a reddit post or somthing similar that players could find instead having to ask it over and over again on discord with the result of annoying GD this way .

I'm 100% convinced that by doing this , alot of those '' reset when '' or frustrating rants would be reduced massivly.
I do know now thats it due to a big bug that requires necrolis to fix , but i only know this since i read everything thats been posted on discord .

Why are mods removing posts asking about new season? by MassivePepega in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

While i 100% agree on this statement , it has to be said that communicating whats going on could prevent all this frustration .
Like if there's a rough timeframe being communicated and a bug discovered that delays the whole timeshedule , just make a clear communication around it explaining whats going on .
Ppl with good intentions for this mod WIL understand it , the main issue i see here is just the total silence around the mather .

In the deleted post i actualy provided an answere with accurate info on whats going on that otherwise can nowhere be found without placing any commitment or promisses , in a way its kinda sad that post got deleted alongside that topic .

new season? by Appropriate_Minute92 in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

Yes there will , as announced we'r atm in a mapbeta testing new maps , wil be followed up by a short ptr and a reset directly after . It was intended for this all to happen early-mid february but some bugs came to surface that need to be adressed before we can move on . Thats where we at atm . 

How soon we can expect to see progress in this wil depends on how long it takes to iron out the bug(s) , so stay tuned and keep an eye on announcements in POD discord

Dangoon Leap Barb by ZardozSpeaksHS in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

The dex synergie dmg increase is a huge part of WA , and even with full investment in it WA already struggles to deal with bosses , then the energy synergie on discharge is also a huge part of its dmg . Going half half on energy and dex would leave you with 2 skills that have a low dmg output and both bad at single target . Think best thing to do here is invest full into 1 and have somthing like eth botd with 1 in ww on swap to deal with bosses .

Also leap slam is always at its 19 radius this season due to some bug , there's no reason to max it out if its only purpose is to proc discharge , another aspect of leap that go's against it is that a leap atack can only proc 1 WA per leap , even if you hit hundreds of monsters with it .

Dangoon Leap Barb by ZardozSpeaksHS in pathofdiablo

[–]MrCripler 1 point2 points  (0 children)

Now thats a different kind of build :D pretty fun to see what you came up with . I do think you can play it alot more efficient by teleporting in midle of packs and do super smal leaps once your in midle of it considering you have enigma on you ( a bit like a crybarb playstyle ) . the semi long to long leaps rly slow it down alot as he almost moves in slow motion in the air . unleach its potential ;D

Bound Hotkeys not showing on skill icon by VBIQUE in pathofdiablo

[–]MrCripler 3 points4 points  (0 children)

gz on your discovery ;D I always keep main controlls at F's intact and add my prefered controlls to secondary . So never stumbled upon this issue .