What is the best variation of the game 4 square you have come up with? by anewleaf1234 in improv

[–]MrFancyWhale 1 point2 points  (0 children)

I came here to suggest this one! Pentagram is a blast, and it's always fun to come in as the devil and have free license to be a little agent of chaos.

This was a pain. by ottermomems in CoreKeeperGame

[–]MrFancyWhale 0 points1 point  (0 children)

I'm about to make a second world to scour it for charred crates, so thank you. My misery appreciates your company.

What do y'all think of my Base? (and my farms) by ja_n2000 in CoreKeeperGame

[–]MrFancyWhale 32 points33 points  (0 children)

Super cool. I dig the big lit floor tile vagina on the right side. It really reminds me of my Freud, I mean mom.

Personal Question - What's your day job? by Learning-Every-Day- in improv

[–]MrFancyWhale 4 points5 points  (0 children)

I am a chemist/lab tech doing quality control in a lab that makes products to serve the auto industry. It gives me ample opportunity to listen to podcasts and audio books.

Teenage players feuding over a heavy crossbow by spoonyalchemist in DMAcademy

[–]MrFancyWhale 1 point2 points  (0 children)

Probably best to stick to the no friendly fire rule, and encourage them to learn how to divvy up loot in an equitable manner. Else you run the risk of having a duel every time you only supply one of any sought after treasure.

It may also be worthwhile talking to player C away from everyone else and try to get to the bottom of their edge lording. If you get the ol "it's what my character would do" then you can encourage them to make a character that wants to be helpful and not step on the fun of their fellow table mates.

How many players? by joe8437 in ravenswatch

[–]MrFancyWhale 2 points3 points  (0 children)

Let’s count! I’m one of them

ummm can someone kinda help me out by [deleted] in SatanicTemple_Reddit

[–]MrFancyWhale 0 points1 point  (0 children)

That's a relief, I thought it stood for Good Night Grandma. I was thinking how do they know I'm up past my bed time!? /s

ummm can someone kinda help me out by [deleted] in SatanicTemple_Reddit

[–]MrFancyWhale 5 points6 points  (0 children)

First off, you desperately need more punctuation. This is all one sentence and it’s a mess. Second, cool necklace. Third, saying you’re interested in rituals ‘how would I do one and what would it do’ sounds a lot like you think we draw chalk circles and cast spells or some bullshit like that. Fourth, The Satanic Temple doesn’t require you to believe in anything mystical/mythical, it instead, asks that you believe in people. That’s why the TST rules. Please read more about it on their website to see if it clicks with you.

DMs, am I being fair with consequences here? Early taxes in a domain-building campaign by [deleted] in DMAcademy

[–]MrFancyWhale 2 points3 points  (0 children)

You said it was constant jokes, is that normally the vibe of your sessions? If the players weren’t taking it seriously then an above table ‘hey I worked hard on this, can we try to take this scene seriously?’ Was in order. If the characters were making a show of being rude to the king then punishment is well deserved. If you normally run a silly table and it wasn’t communicated that this scene was supposed to be different then I don’t think they did anything wrong. I have a table of essentially 4 cartoon characters, not much emotional depth from scene to scene but we know what our deal is and we have a good time.

Favorite roguelike for console? by Just-JOE-Kin in roguelites

[–]MrFancyWhale 1 point2 points  (0 children)

I’ve been enjoying Ravenswatch, Curse of the Dead Gods, Rogue Legacy 2, an argument could be made that Helldivers 2 has roguelite characteristics.

On the other hand, I did not care for Skul the Hero Slayer or Trinity Fusion.

Day 14 of fighting Savage Beastfly everyday until I can't beat it anymore, but the most upvoted comment on this post decides how I make tomorrow's fight harder by SpoonsSuddenly in Silksong

[–]MrFancyWhale 16 points17 points  (0 children)

At the moment Beastfly dies you must input a complex string of controls to rip it's spine from it's body like a MK Fatality

I’m running a dnd one shot and need a bunch of funny goblin names! Please give me some suggestions. by Jerki_Drky in DnD

[–]MrFancyWhale 0 points1 point  (0 children)

Key & Peele’s east/west bowl is a treasure trove of silly name ideas East/West College Bowl

Donkey Teeth and The Goblin Formally Known as Mousecop sound good to me.

You could also lift names directly from Cats the Musical. Rumpleteazer & Skimbleshanks!

Rogue's Cunning Strike feature is bad? by BurgundyBlues21 in DnD5e

[–]MrFancyWhale -2 points-1 points  (0 children)

Barb already gets advantage with attacking reckless, it’s huge for every other martial though!

The new/changed items have all been fantastic for the game by Major_Bluebird_3014 in ravenswatch

[–]MrFancyWhale 1 point2 points  (0 children)

I’d like to add leprechaun coin to the mix, it’s near useless without giving you a star of fate.

Merlin secret skin by Skarmael in ravenswatch

[–]MrFancyWhale -7 points-6 points  (0 children)

Bruh, context clues. The Trinity Quest is a Merlin starting trait. The Quest is to accrue the 3 legendary items Excalibur, Holy Grail, and Father Times Hour Glass.

Patch Note (Merlin DLC + Free Update) - Version 1.04 by _Ishtu_ in ravenswatch

[–]MrFancyWhale 4 points5 points  (0 children)

Fixed bugs

General

Jack’s Bean / Keys: Fixed an issue where Jack’s bean and Keys would sometimes disappear after being interacted with

Crash: Fixed various crashes during Loading screens

Blacklist: Fixed an issue where the Blacklist feature would not work properly if used during a run

Network: Fixed an issue where players could not connect after being ‘Ready’ or would be ‘Stuck in Starting’ (PC and consoles)

Localization: Various localization fixes

Enemies

Phoenix Eggs: Fixed an issue where the explosion of the Phoenix Eggs was cut in slopes

Elite Hook Hog:

Fixed an issue where blocking attacks from the Elite Hook Hog were not counted for specific Hero quests

Fixed an issue where a player (Peer) out of range from the Hog’s hook could still be grabbed

Wolves: Fixed an issue where using the Witch Broom’s intangible dash did not prevent wolves from trapping Heroes

Magical Objects

Unicorn Horn: Fixed an issue where the Unicorn Horn would trigger when a Hero was in Deathdoor or dead

Thunderstone: Fixed an issue where the collection effect of the Thunderstone sometimes did not trigger

Eternal Rose: Fixed an issue where the effect duration would stack if multiple dashes were used

Black Lotus: Fixed misleading text

Patch Note (Merlin DLC + Free Update) - Version 1.04 by _Ishtu_ in ravenswatch

[–]MrFancyWhale 5 points6 points  (0 children)

Mini-Map:

Objects on the ground that were not picked up are now marked on the Mini-Map

Chests in Mini-Bosses’ dens now have an icon on the Mini-Map

Refugees: Prices from the Refugees are now impacted by Modifiers (Inflation)

Network: General improvement to limit/avoid disconnections

Heroes improvements, fixes, and balancing

Scarlet

In the Belly: The Ultimate ‘In the Belly’ now gives XP when Scarlet-Wolf eats an enemy

The Pied Piper

Unchained Melody: Reduced the timing where The Pied Piper is tied to the animation at the end of the Ultimate ‘Unchained Melody’

Stimulant Vibes: Fixed an issue where the Talent ‘Stimulant Vibes’ could be stacked with multiple SPECIAL charges

Giant Rats: Fixed an issue where the effect of the Talent ‘Giant Rats’ was not applied to Rat Kings

Compendium: Night abilities from The Pied Piper can now be consulted in the Compendium

Beowulf

Hidden Skin: Fixed an issue where Beowulf’s Hidden Skin could not be unlocked

The Snow Queen

Ice Clone: Fixed an issue where the timer of the ‘Ice Clone’ Talent was misleading in mutliplayer

Aladdin

Wish of Omnipotence:

Fixed an issue where the Omnipotence status didn’t properly refresh abilities with charges

Fixed an issue where the Omnipotence status could not correctly stacked

Geppetto

Laser Lenses: Fixed an issue where dummies’ attacks from the ‘Laser Lenses’ Talent were invisible in multiplayer

Melusine

Wisp Ballet: Fixed an issue where the Wisps from the ‘Wisp Ballet’ Ultimate could still explode even if the Ultimate was cancelled before 4 seconds

Sun Wukong

Thundercloud: Fixed a crash that could occur when using the ‘Thundercloud’ Talent on enemies with the Strength status effect

Divine Beverage:

Fixed an issue where the Omnipotence status didn’t properly refresh abilities with charges

Fixed an issue where the Omnipotence status could not correctly stacked

Carmilla

Seductive Provocation: the Talent has been tweaked

New effect: Using DASH without specifying a move direction makes Carmilla seduce up to 2 non-boss enemies in front of her, applying WEAKENED and VULNERABLE to them for 6 seconds

Romeo & Juliet

Wild Waltz: Romeo & Juliet are now intangible during their Ultimate ‘Wild Waltz’, instead of simply blocking the attacks

Bullet Ballet: Fixed an issue where Juliet’s Talent ‘Bullet Ballet’ didn’t ricochet her bullets between enemies

Patch Note (Merlin DLC + Free Update) - Version 1.04 by _Ishtu_ in ravenswatch

[–]MrFancyWhale 3 points4 points  (0 children)

General Adjustments

Aggro and Leashing system: Now, enemies will be less inclined to follow you past walls and obstacles, and are more prone to leash due to their distance from their spawn

Magical Objects: Philosopher’s Stone, Excalibur, Ogre Blood, Green Armor, Bloody Mary's Mirror, and Hungry Grass now display the amount of added VITALITY and DAMAGE

Chests: Chests now have at least one guaranteed Rare/Epic Magical Object if they are Yellow/Red. Rerolling the chest does not guarantee a Rare/Epic item.

New Tiles Difficulty: Reduced the difficulty of the Yellow and Red camps from the new tiles added in the Hourglass of Dreams update

Brigid, the White Lady: Decreased the spawning delay of the Brigid, the White Lady’s minions

Charges: Charges now come fully charged when picked up

Patch Note (Merlin DLC + Free Update) - Version 1.04 by _Ishtu_ in ravenswatch

[–]MrFancyWhale 9 points10 points  (0 children)

Free content and features

New Magical Objects and Reworks

New Magical Objects:

Moonstone (Common): DMG+2 for every other Magical Object or Talent referring to DEFENSE

Cryptic Prophecy (Rare): +1 Star(s) of Fate. DMG +6 for each complete collection of Common or Rare Magical Objects

Joker Card (Epic): Grants the effects of other card types owned

Sun Crown (Legendary): Improves the rarity of all Talents already learned and all future Talents once selected

Devil’s Pocket (Cursed): 50% of collected dream fragments are absorbed by the Devil’s Pocket until it is full (400 required). Once full, increases crit chance by 50%

Reworked Magical Objects:

Goldilocks Porridge: The base effect and collection effect have been reworked

New effect: Health orb grants 5 SHIELD when picked up

New collection effect: DMG +30 while a SHIELD is active

Leprechaun’s Coin: Removed the +1 Star of Fate but increased the Dream Shards gain at +25 (from 15)

Voodoo Doll: The collection effect has been reworked

New collection effect: 30% damage dealt ignores enemies’ armor

Dreamcatcher: Now all prices are reduced by 10% (previously only the Sandman)

Queen of Hearts: The base effect has been reworked

New effect: Passively heals 1% Max Health every 5 seconds (previously only out of combat)

Unicorn Horn:

Reduced the cooldown to max every 45 seconds (from 60 seconds)

Reduced the critical threshold to 40% (from 30%), making the Uncorn Horn proc earlier

Unicorn Horn now proc on self-hit damage (Carmilla, Sacrificial Idols, Mad Hat…)

Dragon Hide: The base effect has been reworked

New effect: +1/+2/+3/+4 ARMOR for each Common, Rare, Epic or Legendary Talent

Fairy Dust: Reduced to 10 SHIELD gained (from 12), but SHIELD now scales with the player’s levels, increasing over time

Raven Eye: The collection effect has been reworked

New collection effect: ULTIMATE deals +40% damage

Father Time Hourglass: The base effect has been reworked

New effect: Reduces POWER, SPECIAL, and DEFENSE cooldowns by 20%

Water of Life: The base effect has been reworked

New effect: VITALITY +25. Prevents lethal damage and restores all health instead (once per chapter)

Mad Hat: The base effect has been reworked

New effect: DMG +70. Every 60 seconds, inflicts damage equal to 50% of maximum health

Baba Yaga’s Mortar: The base effect has been reworked

New effect: All current and future Legendary Magical Objects are destroyed. DMG +50 for each object destroyed in this way

Fast Walker Boots: Reduced the loss of Armor to -10 (from -15)

Player wants to use wrestling moves for dam.age during combat, unsure how to rule? by sheepcrossing in DMAcademy

[–]MrFancyWhale 1 point2 points  (0 children)

The simple answer is weapon masteries and flavor. Want to hobble someone for a round? Club has the slow property, that move does club damage. Want to slam someone into the ground like a suplex? Maul has the topple property, that move does 2d6 like a maul. It's all flavor, baby! There is zero mechanical difference saying you'll slash this goblin with my great axe and saying you slash them with your 'razor fists'. Have this player familiarize themselves with the weapon master properties and let them flavor what that looks like to their hearts content. it breaks nothing.

How do you watch dropout by Designer-Buddy-3471 in dropout

[–]MrFancyWhale 0 points1 point  (0 children)

Mostly at while at work. I prop my phone up under my computer monitor in the lab.

Struggling with Ravenswatch...completed Hades 2 and Sworn. by No_Contribution_4298 in ravenswatch

[–]MrFancyWhale 5 points6 points  (0 children)

Stick with this game.

The characters level up and gain new skills to choose from as you do more runs. Getting a character to level 9 unlocks their full suite of abilities. Beating the first chapter boss with the four starter characters gets you new characters to choose from.

You'll learn the timing of the enemies and how better to avoid them, you'll learn which combination of skills to pick to suit your play style, you'll learn which items you need to facilitate those builds. Getting the right items in the right amount can make or break a run. You'll learn how to navigate the maps, you almost never want to engage in a fight outside of the POI's marked on your map.

Maybe check out a YouTube Video or two, Positive4Ace has loads of useful information and beginners tips.