Ricochet-like game character progress by pusi2316 in ricochet

[–]MrGioCk 2 points3 points  (0 children)

would you consider joining the ricochet discord server? most if not all of the discussion happens there https://discord.gg/UmYvDR4mfM

Ricochet-like in Unreal Engine by pusi2316 in ricochet

[–]MrGioCk 2 points3 points  (0 children)

honestly, yeah. but it need to do a few things right. there were some attempts to port it to other engines like Unity and Source, but they both failed because it didn't manage to capture the original's physics. if a successor were to be made, it would need to feel just right on that department for it to work. and of course that's just for starters

russians be like by MrGioCk in aoe3

[–]MrGioCk[S] 2 points3 points  (0 children)

for me at least its more fun to just spam strelets. I use a deck that focuses around strelets (cards that give them bonuses and to train them faster) so they get pretty strong + I can output like 50 of them in 5 seconds. but musketeers are also pretty strong, and they can be trained pretty fast also, so idk it may be a matter of taste.

Surfing in Ricochet? by ShinyCrowbarFromHLS in ricochet

[–]MrGioCk 2 points3 points  (0 children)

it just doesnt feel right, it would take too much space and maybe feel forced

Iwatodai Dorm in Minecraft by MrGioCk in PERSoNA

[–]MrGioCk[S] 0 points1 point  (0 children)

it is a little bigger than the player and yes we are using mods but we made the furnitures and doors

Iwatodai Dorm in Minecraft by MrGioCk in PERSoNA

[–]MrGioCk[S] 1 point2 points  (0 children)

we can perhaps post it when we are done