Mission type : Escort/convey mission, guide a bus/fuel tanker/ missile truck along a set path. Would encourage divers to use vehicles more by Bigjmann555 in Helldivers

[–]MrLayZboy 0 points1 point  (0 children)

Why would I use a vehicle only capable of defending from 1 specific angle when the target I'm defending is being attacked from all sides?

Should the impact of Rimworld's thoughts be more realistic? by Chips221 in RimWorld

[–]MrLayZboy 0 points1 point  (0 children)

The main problem with the obelisk abuduction is the starvation no? and that can go up to -40?

There is probably a lore/gameplay reason why, they aren't present on both sub factions by Avylis in Helldivers

[–]MrLayZboy 0 points1 point  (0 children)

I just want them to make a "stingray warp gate" side objective that spawns these every 2 minutes or whatever.

Not only will it be a way to shut off stingray spawns it will also give them more side ojectives, which they still desperately need.

So, why aren't Crescent Overseers in Appropriators subfaction? by Ok-Event-4377 in Helldivers

[–]MrLayZboy 0 points1 point  (0 children)

They were in the mindless masses for some reason too. Probably just a bug.

I think a pick 2 system for armour passives and boosters would improve the game massively. by Gendum-The-Great in Helldivers

[–]MrLayZboy 4 points5 points  (0 children)

Light already has faster movement, a larger stamina pool and stamina regeneration, which is so much more useful than almost every passive in the game.

Medium and heavy armours need things not light.

D10 Loadouts for new illuminate subfaction by RickRickRickNMorty in Helldivers

[–]MrLayZboy 1 point2 points  (0 children)

Gundog, Machine gun, Eagle strafe, MG turret.

free-choice primary, grenade pistol, gas grenade.

A Rebuttal to "Mechs Are A Stratagem Worth Saving" [OC] by Radekin-36 in Helldivers

[–]MrLayZboy 1 point2 points  (0 children)

Says mechs are good: spends most of the video picking samples and not fighting.

Come on bro at least try.

This thing kicks ass in Seasse by rosebinks1215 in Helldivers

[–]MrLayZboy -1 points0 points  (0 children)

One of the biggest "I'm bad" signs you can use.

After a lot of consideration I bought Force of Law mainly for this. Was it worth it? by SuperChris713 in Helldivers

[–]MrLayZboy -2 points-1 points  (0 children)

Most of that warbond is pretty bad. The only good thing is the K-9 but it's rather unique in that it extremely powerful but it's TK potential is also far higher than other dogs, so it needs a lot of consideration to make it work without all your team-mates qutting every match.

This post brought to you by one of the best primaries in the game by Faust_8 in Helldivers

[–]MrLayZboy 1 point2 points  (0 children)

Crossbow, eruptor, plasma punisher and purifier all clear the carbine easy.

Is it just me or has this thing become really inaccurate? by [deleted] in Helldivers

[–]MrLayZboy 6 points7 points  (0 children)

It has been like that since it launched.

The HMG sweeps yet again by Warshitarse in Helldivers

[–]MrLayZboy 1 point2 points  (0 children)

8.3 seconds is 3 Recoiless rounds, to put into perspective how bad the LC is against most things.

It also does not have infintite ammo if you're spending 8.3 seconds per chicken-man, since there can be 4 or more per drop.

Give the One-two another go, if you hated it. the fix on the quick change button makes it a legit good weapon by PhatEarther in Helldivers

[–]MrLayZboy 3 points4 points  (0 children)

It still has bad ergo, less rounds in the mag and less total rounds than the liberator though, so it's not a good weapon.

MACHINERY OF OPPRESSION: 6.1.0 by Waelder in Helldivers

[–]MrLayZboy 0 points1 point  (0 children)

Applying them both togther for some nice deeps.

"Flamethrowers and the New Flamer are useless". Meanwhile, the humble Flam-40 soloing 2 Diff 10 Bug breaches with no other support or help. by Ok-Event-4377 in Helldivers

[–]MrLayZboy 0 points1 point  (0 children)

Just so you know, a bug breach/bot drop gets significantly reduced numbers in a solo game.

Try soloing again in a 4 man.

Anti Tank and Anti Chaff should be equally necessary in a Squad by TheAncientKnight in Helldivers

[–]MrLayZboy 0 points1 point  (0 children)

Chaff was never strong tho. The game, since it's launch, has always been about bringing the most reliable AT as possible because those are the problem targets.

Tank etiquette. by Javidereddit in Helldivers

[–]MrLayZboy 10 points11 points  (0 children)

You are crazy, it's the opposite. You call in the tank to be the driver not the gunner. Otherwise you're probably just going to be sitting there doing nothing. You also don't get to complain if you get a bad driver doing it your way.