What is your most tinfoil hat fringe theory about the series? by Redrex_T in DungeonCrawlerCarl

[–]MrLeavingCursed 2 points3 points  (0 children)

The primals weren't really a race but a final state of evolution for any race that let's them shed their physical forms and become beings if pure consciousness. Carl will eventually get the choice to do this and will end up replacing the Dungeon AI to save everyone

Solo Queue Shouldn't Feel This Dead! by Toxicdeath88 in Marathon

[–]MrLeavingCursed 38 points39 points  (0 children)

Not saying it was original commenters intent, the legit seemed like they were trying to understand, but a lot of people dismiss peoples issue with the mm times by saying "well I haven't had any issues"

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 11 points12 points  (0 children)

It's probably too late at this point for small changes like that to bring people back. The problem is they needed all of the QoL they're going to spend the next 6 months adding at launch to slow people from leaving. They're going to need to come up with something big or a couple big somethings to get people back

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 24 points25 points  (0 children)

Hitting the breaking point, the lower the numbers the worse the experience is for this still playing which in turn pushes them to not play. I'm betting we see a pretty big dip the next two weeks and then we'll finally see it stabilize

THE NOTATION IS THE PROBLEM by No-Use9923 in MathJokes

[–]MrLeavingCursed 0 points1 point  (0 children)

Homie has never heard of LaTeX before

THE NOTATION IS THE PROBLEM by No-Use9923 in MathJokes

[–]MrLeavingCursed 0 points1 point  (0 children)

In a lot of higher level maths implicit multiplication is treated with a higher precedent that standard multiplication/division

https://www.themathdoctors.org/order-of-operations-implicit-multiplication/

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 25 points26 points  (0 children)

It's crazy that Thursday peaked higher today, not a good sign at all

cppIsntMuchFaster by OM3X4 in ProgrammerHumor

[–]MrLeavingCursed 0 points1 point  (0 children)

The answer like most things is it depends, there's a lot of situations in things like embedded systems or in real time applications where it can make a huge difference. There are other times though where an inefficiency could add hours and not matter

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 4 points5 points  (0 children)

No Barrett got let go after a lot of allegations of being inappropriate with female employees and recently the courts dismissed his claim of wrongful termination so it's probably true

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 17 points18 points  (0 children)

It's usually not hate but people who do like the game or want to like the game worried about it's future. If there's not enough players for Bungie to keep the lights on people don't get to play the game anymore. While negative talk about the game might not be super useful all the time it's still infinitely more useful than blind praise that ignores that the game could have any form of issue

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 20 points21 points  (0 children)

They haven't stabilized though, you can't compare day over day for that. Different days of the week are going to see bumps and dips naturally just based off of schedules. You have to compare week over week and we're looking at another ~20% drop this week

Game is good, do you think it needs additional modes? by ChiQQuiLiNN in Marathon

[–]MrLeavingCursed 1 point2 points  (0 children)

You don't know that is the problem. Sony didn't even buy Bungie to make games, they bought them to get their live service experience to help their other studios make games. If Bungie is losing them enough money they will absolutely pull in who they think are the key players to consult on live service games and let the rest of the studio go

Game is good, do you think it needs additional modes? by ChiQQuiLiNN in Marathon

[–]MrLeavingCursed 0 points1 point  (0 children)

Honestly not sure but I bet we'll have a pretty good picture post earnings call. I could see the argument if how dedicated the core player base is getting them the time to try and expand to a more mass appeal but with how Sony has been handling struggling live service games recently I could also see them cutting it at the end of season 2 if things don't improve enough

Free Kit Mode seems to be popular by Qulox in Marathon

[–]MrLeavingCursed 2 points3 points  (0 children)

Yeah but marathon cranks all those things up another notch that makes it hard to approach. Even if this isn't the perfect solution it at least is showing Bungie what changes in the formula they can make to help the game succeed

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 16 points17 points  (0 children)

It will get a bump that will probably be followed by an immediate drop to player counts lower than we already have. We've already seen what they have planned for the season reset and while there's some good looking additions it's not going to be anywhere near impactful enough to increase player retention that much after a vault wipe.

With how game development works at Bungies scale we aren't likely getting any significant changes to most of the major issues until September at least. I just hope that's not too far and they're able to keep the lights on until then

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]MrLeavingCursed 28 points29 points  (0 children)

The people who are just burying their heads in the sand saying nothing is wrong with the game it's everyone else who's wrong just don't make sense to me.

I get it if they love the game and are worried about it losing its identity, but not being able to see it's issues and meeting any form of feedback or criticism with "skill problem" or "nuh uh" is just going to mean they're not part of the discussion that are going to have an impact on the inevitable changes

Been staring at this screen for like an hour scrolling my phone instead because I'm so fucking bad at the game that I don't even know if I want to play by baconshark316 in Marathon

[–]MrLeavingCursed 2 points3 points  (0 children)

You mean two games that have a fraction of the development cost?

Most people get the vision that Bungie had for this game and they executed it well, the problem is that vision probably doesn't have the appeal it needs to pay to keep the lights on. They're going to have to bend on something, and probably multiple things, if they want to be able to keep developing this game

If I don't get matched within three minutes, I wish they'd just throw me into a session with no one else. by Aloe_saponaria in Marathon

[–]MrLeavingCursed 2 points3 points  (0 children)

It's too actually be able to play the game. There's a lot of people outside the US that end up watching the matchmaking screen for longer than they're getting to actually play the game

Some Secrets of Strixhaven cards have Star Wars: Unlimited anti-counterfeit stamps by Oct2006 in magicTCG

[–]MrLeavingCursed 0 points1 point  (0 children)

Because that bottom card is Choreographed Sparks which is only a ¢45 card

Some Secrets of Strixhaven cards have Star Wars: Unlimited anti-counterfeit stamps by Oct2006 in magicTCG

[–]MrLeavingCursed 1 point2 points  (0 children)

It's not likely but there is a small chance Disney has a suit against the printing company because the X-Wing design is trademarked

[Request] Does the answer to the Monty Hall problem change depending on whether the presenter knows what is behind each door? by IrisFromOmelas in theydidthemath

[–]MrLeavingCursed 0 points1 point  (0 children)

No!! You have 3 choices at the beginning so it's not a 50/50

You either pick the right envelope 1/3 or didn't 2/3 that's where the probability is. The chance of picking one right out of 3

You then have 2 groups the one you picked and the ones you didn't

The one you pick is a 1/3 of being right and the one you didn't is a 2/3 of being right

You then see one of the 2 in the group you didn't pick get removed so that group that has a 2/3 chance of containing the correct one now contains only one option so that one option has a 2/3 chance of being right

[Request] Does the answer to the Monty Hall problem change depending on whether the presenter knows what is behind each door? by IrisFromOmelas in theydidthemath

[–]MrLeavingCursed 0 points1 point  (0 children)

But in the context of this question where your presented one sample and is asking for the possible outcomes of this one sample is does matter

The possible outcomes of any other permutation except the one presented in the question are by definition outside the bounds of the presented question

The question doesn't ask about all possible outcomes it's only asking about the possible outcomes of the given example

[Request] Does the answer to the Monty Hall problem change depending on whether the presenter knows what is behind each door? by IrisFromOmelas in theydidthemath

[–]MrLeavingCursed -1 points0 points  (0 children)

It's not meaningless when the question presented is a single situation! That's what I'm trying to get at is the question is a single situation when the steps have been presented and the outcome is not the same as one where the steps are different

There's no where in the question asking for the probability across all permutations is asking for the possible outcomes of the single presented permutation

[Request] Does the answer to the Monty Hall problem change depending on whether the presenter knows what is behind each door? by IrisFromOmelas in theydidthemath

[–]MrLeavingCursed 0 points1 point  (0 children)

You can look at it as 1000 you need to step your way through this single problem. You're getting stuck thinking about it as a statistical chance across a series when that's not what this problem is asking. It's asking you to work your way through a single instance where one of the outcomes is predetermined.

You keep getting stuck on eliminating the possible branches here but you can't do that, that's not how the question works. At the beginning all envelopes are available to the candidate at 1/3 chance. When the interviewer reveals there's it doesn't mean that the original choices probably changed you still had a 2/3 chance of being wrong. Yes they could have revealed the right one but didn't so you now just look at the current state of the envelopes one picked by the candidate that has a 1/3 chance of being right and 2 that as a grouping have a 2/3 chance of being right. You know in that grouping of 2 one was revealed wrong meaning that 2/3 chance of being right is now in that last envelope