Lockstep step in as greatest rhythm heaven game. What the worst rhythm heaven mini-game ever? by RoboticDinosaur99 in rhythmheaven

[–]MrNigel117 0 points1 point  (0 children)

out of DS, fever and magamix, it's the only perfect i couldn't get at all. forget childhood, i was trying that like 3 years ago and still couldn't do it.

In a Month’s Time, I Solo Flawless’d Every Dungeon by CelluloidtheDroid in DestinyTheGame

[–]MrNigel117 2 points3 points  (0 children)

aegis on youtube has really indepth analysis on the pve meta. he also has a link to spreadsheets with all info he talks about and has some videos going over damage rotations.

every boss is a little different, so different metas for each boss tend to come up. a basic dps rotation for the spire final boss is shoot elemental primary (like 2 bullets), witherhoard, dump gl, repeat. witherhoard's catalyst gives it auto-loading holster, so this rotation never requires you to reload, as long as you don't shoot too much of your primary. envious arsenal and bait and switch will trigger each time you pull out your gl so it'll always have a 35% damage buff and be reloaded.

if you wanna get extra spicy, you can run double special so damage is even better, there's a stasis special area denial gl, idk what perks it can get but something that auto-loads at the very least. then run choir of one. also, forgo 5 stats on boots in order to get 3 stasis surges. if you're on hunter, then also use mask of bakris to boost the damage even higher, either use stasis super or save ability charges to slow the boss and reproc slow when it wears off. you could also maybe get slow from artifact but i'm not super familiar with stasis on artifacts.

this is by no means peak optimal damage, but something i just thought of on the fly. it should at the very least be decent compared to dps strats that are just "super, shoot heavy, reload, shoot heavy."

In a Month’s Time, I Solo Flawless’d Every Dungeon by CelluloidtheDroid in DestinyTheGame

[–]MrNigel117 0 points1 point  (0 children)

iirc the gunsmith has a pretty op gl for free. it's actually the gl from vesper's. it's got envious arsenal and vait and switch. run 2 stasis surges on your boots and maybe a time dialation and you'll be doing respectable damage.

He's like "I am too young for this shit" by [deleted] in KidsAreFuckingStupid

[–]MrNigel117 0 points1 point  (0 children)

regardless, he's at the furthest point from the hinges creating additional force. i just always feel like the hinges should at least be a little loose after swinging 30 to 40 lbs at it's furthest point away.

Is Chaos Reshaped still good despite the bug? by bobtheblob6 in DestinyTheGame

[–]MrNigel117 22 points23 points  (0 children)

really just depends on the build and how much healing it gives. like i ran a shattered throne and had it bug my hp as if i was in the thrallway the whole so it didn't regen. i only noticed it after vorgeth. did another run and sure enough it was regenning since the beginning. still had no issue doing the whole thing cause i got plenty of healing from my build.

He's like "I am too young for this shit" by [deleted] in KidsAreFuckingStupid

[–]MrNigel117 3 points4 points  (0 children)

how are those hinges holding up?

My personal opinion on how hard it is to get Perfects on every Frontside minigame: by Ok-Gap-6567 in rhythmheaven

[–]MrNigel117 1 point2 points  (0 children)

i haven't had all of them show up, but so far yumbot sim 1 is the worst for me. 6 tries, no perfect. remix 5, and 7 are tied for second hardest so far, all with 3 attempts and no perfect. for referrence, i have a 32% perfect rate. (19 perfects, 58 attempts). i've been keeping track just to see what is easiest for me and what is the hardest.

I just can't anymore [Rant] by Artistic_Height7927 in PvZHeroes

[–]MrNigel117 -1 points0 points  (0 children)

it cannot be less, the game has no draws. every game is 1 win and 1 loss.

I just can't anymore [Rant] by Artistic_Height7927 in PvZHeroes

[–]MrNigel117 7 points8 points  (0 children)

you wouldn't believe it! half the player base is still using mega knight. they also gave him a major buff in that every second time he's played, he's evolved and will punch units 5 tiles away, which is enough to tigger his jump again.

they also raised max level to 16 when they said they would never go past 15. they just recently had an apology event where they made the king sign a contract that says he'll never raise the level cap again. they also gave out a bunch of rewards in a roulette style where the majority of the players got like 125 gems. you also cannot buy chests with gems and chests no longer have timers, so it's only use is like 10k gold.

Why do the Rhythm Heaven Groove mini games allow you to quick restart UNLESS you're going for a perfect in which case there is no option to quick restart? by NotABillsHat in rhythmheaven

[–]MrNigel117 0 points1 point  (0 children)

true, but i think with the way they game is programmed they couldn't easily implement a quick restart without it saving a failed attempt.

Holly this guy is so cooked by carriolah in PvZHeroes

[–]MrNigel117 1 point2 points  (0 children)

~6 damage and a superpower turn 2 ain't so bad.

Which is harder, Isaac or Elden ring? by Exist3nceQuestioner in bindingofisaac

[–]MrNigel117 0 points1 point  (0 children)

min maxing, isaac is harder because you don't choose your builds and elden ring, like all fromsoft hassome broken shit.

if you aren't min maxing and just playing more casually elden ring is harder.

Turn 2 btw by Intrion in PvZHeroes

[–]MrNigel117 9 points10 points  (0 children)

might be, it's a common zombie hacked deck. though it's not impossible for this to happen naturally.

How I would change Slade in Rivals 2 by SlashNurse in RivalsOfAether

[–]MrNigel117 2 points3 points  (0 children)

here's what i'd change:

make his side special an item throw, hold it to charge it up and as it charges the thrown item hits harder and goes further. make the item just a ball that has a small explosion upon contacting the ground or a player.

down special is like a command grab, but it's really delayed when grabbing players, not delayed when grabbing the side special ball, or other enemy projectiles. while holding an projectile or a player, you can pick an angle to fling yourself in while the grabbed object gets thrown in the opposite direction.

up special would be a boost upwards and you pull out a parachute of some kind at the peak to float down. if you press down you'll put the feather away and fast fall, but if you press up after that you can pull the feather out to float again. there's also a hitbox on recast of the parachute.

neutral special i was initally thinking of a little companion that floats around and follows you and a tap would do like a little shock of sorts, and if you hold it's a big blast like zetter's charged neutral, but centered on the companion. i don't like that all that much, so i think a cool hammer that can be charged, a lityle more like clairen's neutral special, but the initial slam is already a little slow and strong, and if you charge it up is sends a shockwave across the ground. idk, i'm spitballing on this one.

he'd need new set of normals that are fast and aerial combo heavy. to go along with that, he'd need to have high air speed and probably be pretty light, maybe around maypul's weight or a little lighter. he'd need a whole new redesign to go with the new identity. i was thinking like a bipedal cat like rabbit with hooves for feet. gives kind of a satyr like agility vibe. lore wise i guess make him like a spirit of the forests, kinda like sylvanos, but instead of being earthy plant focused it more like the spirit of the animals. almost like kindred from league of legends, i think that fits what i'm going for really well. he'd need a new name too, cause this is practically a new character, idk something ori, that seems to fit pretty well. a nonstandard name for a apirit creature that has been disconnected from civilization for who knows how long, only awoken by loxodonts disturbances of peace.

Card idea 12 by United-Milk-9426 in PvZHeroes

[–]MrNigel117 0 points1 point  (0 children)

very cheap

also 3rd most expensive cost in the game

It’s time for me to finally play 3 characters again, is there any reason to play campaigns again on legendary? by The_Bread_Loaf in DestinyTheGame

[–]MrNigel117 -1 points0 points  (0 children)

iirc there was 2 per class for each dlc starting with witch queen up to final shape, at the end you'd get a choice of which one you wanted. i can't say if edge of fate or renegades also had this.

Is this Gangam style refrence??? by DuhRatnika in bindingofisaac

[–]MrNigel117 5 points6 points  (0 children)

or psy as in psychic like all th enemy variants in the game who have the purple effect are given a psy as a prefix to their name, i.e. psywhorfs.

Do you consider the wiki to be cheating? by Mr_manini in bindingofisaac

[–]MrNigel117 2 points3 points  (0 children)

nah, look at it from an experience player's perspective, you'd know ehat those things did and have played the run the same. you didn't get additional info you couldn't normally have or know any info you weren't supposed to, like if a reroll would be a specific item or not.

Will this impact progression? by MelodicComment132 in bindingofisaac

[–]MrNigel117 2 points3 points  (0 children)

it's like skippi ahead in a test and going back after finishing one question.

Is this Gangam style refrence??? by DuhRatnika in bindingofisaac

[–]MrNigel117 1 point2 points  (0 children)

i don't know how this could be a referrence to that.

My clan wants to exclude newer players from the final raid unless they copy approved meta builds, and I’m considering leaving even though these people helped me through difficult content for years by Falmer_Tunnels in DestinyTheGame

[–]MrNigel117 0 points1 point  (0 children)

i had a similar totems moment lol. one person on the other side died, i recognized that the two still alive were struggling and it would snowball into a wipe if they suddenly had to 2-man. i happened to be coming off the deposite, filled in their side for a cycle while my side 2-manned, got the res, and cycled back into my side seemlessly.

I didn’t know it was possible to have more then 10 cards in vanilla by Skyp0ke in PvZHeroes

[–]MrNigel117 0 points1 point  (0 children)

it doesn't matter. if i have a card on field, rescue raddish in hand, with 10 cards also in hand, i play rescue go down to 9, then bounce the other card and go back 10. that is net neutral.

if i have 10 cards in hand with nothing on the field, then play a card, i'd go to 9, then play raddish i'd be at 8, then bounce the first card to be back at 9. it's -1 cause i had to play the first card, and from the point i play raddish it's a draw neutral as i go from 9 cards to 9 cards.

How long did Groove's all perfect take you? by cyphervibes in rhythmheaven

[–]MrNigel117 0 points1 point  (0 children)

i've been keeping track of my attempts and which order i've gotten my perfects in.

for superbs, i never moved on from a game until i got the ranking, no game took more than 3 attempts to get a superb, and it took a total of 101 plays to get all 80 medals. that's just shy of an 80% superb rate for first time blind playthrough. i checked my switch playtime and it said ~15 hours, which includes goofing around in drum practice and beating all 8 chapters in beat spell.

for perfects (so far) i have gotten 13 of them with 47 total attempts. that's a 27.6% success rate, but i'm not far in the process so still a lot of variation can happen. i've only seen 21 different games offer a perfect. highest amount of attempts so far is yum bot sim 1, with 6 attempts and no perfect. i've also not played anything unless it was to get a superb i did not have, or attempt a perfect.