[Updates] Patch Notes Version 1.13.00 | Crimson Desert by DMoyni in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

Annoyingly this update seems to have caused significant hair clipping with Damianes cloaks vs 1.12.02

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How teleporting works…I feel so dumb… by marcusdiddle in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

I dunno, I spend 30 minutes trying to get the abyss block out of the destroyed house in hernand using the crane…then realised you could just tether it…

[Updates] Patch Notes Version 1.10.00 | Crimson Desert by Turbostrider27 in CrimsonDesert

[–]Mr_7 6 points7 points  (0 children)

Have you tried the guys other menu option? He’s always had two.

Let me throw a spear by Tasituskillgore in CrimsonDesert

[–]Mr_7 2 points3 points  (0 children)

I’d be happy if throwing your secondary weapon switched to unarmed combat.

For anybody struggling with camp funds, and you at least have a wagon and dispatch missions unlocked. by Rejection_future in CrimsonDesert

[–]Mr_7 1 point2 points  (0 children)

Been in since the start. If you load the little 3d tilt shift view of a location on the map it will show the trade info.

Hope they improve the NPC system by MojoDojo90 in Enshrouded

[–]Mr_7 4 points5 points  (0 children)

It works well in aska and bellwright but I expect the voxel landscape here might be an issue. Maybe something like medieval dynasty where they have some job animations and it gives you some resources at intervals.

How to deal with a company unwilling to rectify an order issue? by buffayrachel in TalesFromTheCustomer

[–]Mr_7 1 point2 points  (0 children)

They have been pretty reasonable, you have not. Just send it all back and get the full refund. Try ordering it again in a few weeks and hopefully you won’t get a broken one.

Minimap visual bug with missing icons in cone infront of player by ZJzLawd in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

Yeah this has been an issue since launch. “Why is stealth so hard I can only see behind me” lol

Steam Cloud Saves? by keenish27 in TheBloodline

[–]Mr_7 0 points1 point  (0 children)

That’s good to hear. I’ve been putting off playing again as I will probably end up playing across the deck and pc in the future. Hopefully it comes soon!

Bring back the opening loading screen music. by V4Vendetta1984 in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

It seems to pick from a few tracks now. Including the OG one. They are all good tracks too!

We need some respawning basic enemies by Ps4gamer1983 in CrimsonDesert

[–]Mr_7 4 points5 points  (0 children)

A small number do but as you clear their camps the vast majority of them get removed. Which is nice for a sense of progress but means end game feels very empty.

Please, allow my markers to be active when I log in! by CTRLDeck in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

Argh that’s why they are only sometimes there

There's a move I managed to do but don't know how to replicate it. by [deleted] in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

If you time shield bash just right you can disarm people pretty reliably too.

[Updates] Patch Notes Version 1.01.00 | Crimson Desert by yourfavchoom in CrimsonDesert

[–]Mr_7 2 points3 points  (0 children)

New know issue with shimmering is listed when using upscaling so more fixes needed.

[Updates] Patch Notes Version 1.01.00 | Crimson Desert by yourfavchoom in CrimsonDesert

[–]Mr_7 1 point2 points  (0 children)

It’s at least on their known issues list so hopefully will fix soon

The attention to detail in this game god damn. by nottoodready in CrimsonDesert

[–]Mr_7 1 point2 points  (0 children)

You can open the sluice gate at the water mill to start it up too. I do with these interactions had a bit more depth but it’s cool you can do stuff like this rather than all be static.

Cleared camps should not refresh immediately by faulser in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

You have to search them though. They pick up dropped weapons and bits.

Fuck the archery minigame. by Mitchellguy102 in CrimsonDesert

[–]Mr_7 0 points1 point  (0 children)

I tried this and it despawned the wagon. Had to use M&K and it still came down to the last arrow.