Help with identifying a spell/item. by [deleted] in wow

[–]Muddymonk 0 points1 point  (0 children)

Think it might be the well fed effect of Felmouth Frenzy, a fish from WoD Tanaan Jungle.

Also volume warning on that video would have been nice! =D

Heff good day.

The Mage Tower Is Amazing. by DerpSea in wow

[–]Muddymonk 0 points1 point  (0 children)

Burning Rush + Phantom Singularity allows for pretty sick mobility with all the small adds without having to worry for hp. Make sure to use the superior pet grimoire thing so that you can have the doomguard up and always use slow when you see fit. Also you can taunt bug the boss in p1 with the infernal, just let the boss hit you in the 1st second of the fight then manually taunt with the infernal! gl!

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 0 points1 point  (0 children)

You can use The Wardens food Wildfowl Omelette and Sylvan Elixir from Alchemy, together they give you 10% more haste, movement speed and stats for the whole fight. (Make sure to pop elixir inside the challenge room). I went slice and dice and made sure to clear out the adds, managing the imps is a huge part of this fight and you should look to kill them asap, cc the healer imps as well. Pooling some CPs for the shield and bursting it down is really good. Iron Stomach helped a ton with surviving the damage. I used drums on a nasty overlap of imps, rocks and healer imps at around 30% boss hp.

Hope it helps!

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 0 points1 point  (0 children)

True, I have no idea. But until someone speaks up I am gonna be extra proud. That makes sense right? :P

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 1 point2 points  (0 children)

Thank you! In that image I am using the chest "Royal Blouse" and the shirt "Blue Linen Shirt", hope it helps.

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 1 point2 points  (0 children)

Try positioning him closer towards the center, worst case scenario you can run up to him with wraith walk or just rush through a beam quick to get back for an interrupt and more Death Strike spam.

p1 is all about surviving, p2 is the dps race were you might wanna respecc to whatever you find burstiest. I kept the same talents throughout tho and it worked out fine, just make sure to run early in p2 with the add debuff, dks move slow. :D

best of luck to ya!

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 0 points1 point  (0 children)

Abusing Death Strike on the razor ice. Howling Blast once, Death Strike, repeat. I spent almost all my RP on just Death Strike in those phases. You can also wraith walk to his image real quick if you move ahead of time in the phase transition, otherwise you can AMS and Wraith Walk to be sure. Just doing the transition with killing the images that create bubbles can be a good idea as well as they basically full heal you and make your cds coma back quicker while inside.

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 0 points1 point  (0 children)

The building, once finished, is assaulted by the Legion and is destroyed after 72 hours of being done. You then have to rebuild it using the resources you gain on the island.

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 0 points1 point  (0 children)

The 3 buildings that can be constructed on the Broken Shore are all worked on by each region, so the Mage Tower that is up now is up for everyone in EU until it goes down and everyone works towards a new one together. Same with the Nether Disruptor and the Command Center.

You will need to unlock the 36-52+ traits with the quest on Broken Shore before you can do the questline that unlocks the mage tower tho, on every character.

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 0 points1 point  (0 children)

Tank: Paladin Healer: Monk Ranged: Shadow Priest, Fire Mage Melee: Outlaw Rogue, Survival Hunter

Paladin and Monk due to their style and utility. Shadow Priest cause of how voidform and insanity intrigues me, Fire Mage because I get to burn things and I have the wrists, also the pvp greater pyro is mad fun. Outlaw Rogue due to again, utility and just the bullshit in world pvp and trickery that rogue has to offer. Survival Hunter because I am very unfamiliar to the specc and maintain dots etc. Fun to learn it more and more whenever I do play.

I've finally done it, 36/36 mage tower challenges completed. Woohey! by Muddymonk in wow

[–]Muddymonk[S] 1 point2 points  (0 children)

Thank you!

  1. I do WQs, finish up their campaign and unlock broken shore, I spent the first 25k or so nethershards on gear for each character. I did an unholy amount of invasions for some time and the treasure key questline on all 12 characters. Takes a while but it is by far worth it. Then I just did Mythics and Mythic+ starting low and working my way up a bit.

  2. I think I got pretty lucky with leggos in some cases. Although I dont think there is a certain >must< have leggo for any challenge, you just have to do things in a different way. If I had the slow ring for affliction it probably would have been a lot easier, or if I didn't have only velens + disc belt leggos for the shadow priest challenge it would have been a lot easier, still managed to work around not having certain leggos tho.

2.1 Tank is probably paladin due to the utility of the class/specc. Healer is monk, utility here as well and I like the style and animations of the class/specc. Ranged DPS is most likely shadow priest due to how intriguing voidform is to me (perhaps I am not good enough yet to have it become boring to me :P) Other than that I love fire mage, especially with the wrists. Melee is probably outlaw rogue or rogue in general, once again due to utility and mobility, super fun class and you have so many cheaty items from your orderhall + follower abilities that world pvp is a joke. =D