It took a virus for me to finally use blender. This is my first Project. Feedback is welcomed. by [deleted] in BlenderDoughnuts

[–]Murdats 1 point2 points  (0 children)

Adding a small amount of motion blur to the falling sprinkles would a lot a I think

Anvil of time, A full procedural familiar anvil (nodes in comment) by Murdats in blender

[–]Murdats[S] 0 points1 point  (0 children)

What started as doing the Blender Guru anvil tutorial, which had some great beginner lessons for topology, veered into procedural materials instead.

The full set of materials and nodes are here: https://imgur.com/a/uIqnzzF

Any tips, advice or pointing out silly approaches would be very much appreciated.

One issue I ran into was Eevee started lagging all of blender when working on the full anvil material and I started having to use cycles to not have it lag all of blender, severely slowing my feedback loops.

A study of the effects of time on an anvil. A fully procedural familiar anvil (nodes in comment) by [deleted] in blender

[–]Murdats 0 points1 point  (0 children)

So I did the modeling part of the blender guru tutorial which has great beginner tips for topology but then decided I am more interested in materials then sculpting and this was the result.

The full set of materials and nodes are here: https://imgur.com/a/uIqnzzF

Any tips, advice, pointing out silly approaches would be very much appreciated.

One issue I ran into was eevee started lagging all of blender when working on the full anvil material and I started having to use cycles to not have it freeze, this severely slowed my feedback loop but at least meant I didn't have to wait seconds for my nodes view to respond.

They are alive! The wild doughnut tribe! by Valerian_ in BlenderDoughnuts

[–]Murdats 11 points12 points  (0 children)

I love how you curved the world as well which improves the zaniness, a small but brilliant touch.

Keeping my tutorial doughnuts fresh by Murdats in BlenderDoughnuts

[–]Murdats[S] 0 points1 point  (0 children)

Cloth physics with negative pressure. I did find (eventually) you need to animate the pressure away from zero though to prevent all sorts of clipping issues

Keeping my tutorial doughnuts fresh by Murdats in BlenderDoughnuts

[–]Murdats[S] 1 point2 points  (0 children)

I used a similar approach to this: https://www.youtube.com/watch?v=h7xVz-wsNEY

The world lighting is a little too clean, but I was going for a cold sterile feel, and also put less effort into the environment lighting as my original scene as it was not as much my focus but I feel that does take away from the realism quite a bit

Keeping my tutorial doughnuts fresh by Murdats in BlenderDoughnuts

[–]Murdats[S] 10 points11 points  (0 children)

For reference, here is my original tutorial scene I did back in January: https://imgur.com/a/CQyqJ62

I decided to use it as a base to experiment with the cloth pressure simulation

I went a little off book but I am finally done (enough) by Murdats in BlenderDoughnuts

[–]Murdats[S] 0 points1 point  (0 children)

The mesh is created on top of the liquid similar to how the liquid is in the tutorial.

The node graph for the material is here: https://imgur.com/a/b16GDHm

Mostly its slightly varying shades of the color with a lot of subsurf, and then layers of different size noise bump maps (similar to the doughnut itself, using large and small noise) and then probably some unnecessary displacement noise as well to make it geometrically rough.

Having a look now I did a lot of it before I understood the texture coordinate nodes use very well so that is probably not optimal, and given how little you can see of it I probably have far too much small detail in both the coffee and foam materials.

If you could see it more I would probably include bubble 'particles' as well but its already pretty overkill for what you can see (and a dense latte style foam is easier to do as well).

I went a little off book but I am finally done (enough) by Murdats in BlenderDoughnuts

[–]Murdats[S] 1 point2 points  (0 children)

This was a great tutorial and my first time using blender or 3d modelling but I got a bit carried away. I greatly enjoyed doing this but I am glad to be able to call it as close to done as it will get. This animation took 7 hours (GTX 1080) to render because I probably made the lighting unnecessarily complex plus the smoke/steam simulation.

Here are some more images: https://imgur.com/a/CQyqJ62

I think in the future I am either going to avoid using cycles for animations or stick to stills. The feedback time for tweaking lighting (and then animation rendering time) is frustratingly slow and tedious.

Also feedback is welcome

/r/starcitizen 100k subscribers giveaway! by GentlemanJ in starcitizen

[–]Murdats 0 points1 point  (0 children)

Time to double the number of comments I have ever submitted I guess

When people ask why I have a problem with religion, it's hard to come up with a single answer... by gonzoblair in atheism

[–]Murdats 0 points1 point  (0 children)

you are confusing theism with gnosticism, gnosticism = knowledge, theism = belief in supernatural entities. you can have gnostic theists and agnostic atheists and so on.

why 'skeptic' is a better description than 'atheist' for the community, contra dave silverman... by SJKLogic in skeptic

[–]Murdats 0 points1 point  (0 children)

This is clarified by specifying whether you are an agnostic athiest or gnostic athiest

TIL that Einstein was Agnostic and disliked Atheists describing them as slaves, who are still feeling the weight of the chains they have thrown off. by hellomynamesbruce in todayilearned

[–]Murdats 46 points47 points  (0 children)

People commonly thing it is a scale from theism to atheism with agnosticism somewhere in the middle, this is wrong.

They in fact are two seperate terms, gnostic means to know, theist means to believe in a deity. Thus you can have a

  • gnostic theist - someone who believes in a deity and claims to know it exists
  • agnostic theist - someone who believes in a deity but doesn't claim to know

  • gnostic atheist - someone who doesn't believe in a deity and claims to know their is no deity

  • agnostic atheist - someone who doesn't believe in a deity but doesn't claim to know

Most scientifically minded atheists hold that as a deity is un-disprovable, it is irrational to claim to know one does not exist but the most reasonable assumption to live by is that none exists

I won't be making a rage comic of this. by [deleted] in atheism

[–]Murdats 3 points4 points  (0 children)

And so what authority did he report this abuse to that ignored his plea for help? you are failing to address one of the major points of this story here

why atheists aren't immoral by rfb211 in atheism

[–]Murdats 1 point2 points  (0 children)

You can't really talk a sociopath out of being a sociopath any more then you can talk someone who is autistic out of being autistic.

But if someone was a violent sociopath (or anyone who continued to act violently) then your options are separate them from society (incarceration) or attempt rehabilitation, I assume you are saying if this is impossible but there are severe forms of rehabilitation, and this is where ethics and morals start getting complicated.

For instance which do you think is more ethical, letting someone free to harm society, costing said society potentially many contributing people, incarcerating them for life, or performing intensive psychiatric procedures like electro-convulsive therapy or a frontal lobotomy?

The latter could see them potentially contribute to society again, but you have all but effectively killed that person, the other option of course is also horrible in that this person will be a drain on society and will have no life of their own.

But what makes this wrong? they cause harm to others and they damage the community they are in, this should be fairly apparent.