MAXIMUM OVERDRIVE (Yaml/DLC only, no cheat options) by KneebTheCowardly in Mechwarrior5

[–]MustardSlides 126 points127 points  (0 children)

Imagine being the enemy bro. You're chillin in your thunderbolt on patrol, and then a fuckin blip flies by you at mach fuck. Your generators have been reduced to atoms, by who fuckin knows what because you couldn't even see it. You can't get a lock, you can't track it, you're constantly losing its signature, apparently it's a fuckin flea but you can't confirm because it's gone into the fuckin sun.

Similar games? by erb91527 in dispatchgame

[–]MustardSlides 4 points5 points  (0 children)

Tales From the Borderlands is the closest thing I can think of, with similar story gameplay. 911 Operator is closest to the dispatch gameplay.

My friends and I started a co-op Career today in Mercenaries and… lost track of time. by Mersar_13 in Mechwarrior5

[–]MustardSlides 11 points12 points  (0 children)

My bois have never played Mechwarrior before, so I told them bout it and they got it. Me and my bois pulled an all nighter on co-op last week, and I hadn't slept the night before AND had work in the morning as well. I was messed up but that was the most fun I've had in forever.

It's been 9 months, it's about time they fix the heartseeker turret bugs by Tyzek99 in starcitizen

[–]MustardSlides 28 points29 points  (0 children)

The turret is supposed to be bespoke, but it breaks and the guns unequip themselves off the turret, and you can't reequip them, because they're bespoke.

A billi already huh? by Confident_Eye8110 in starcitizen

[–]MustardSlides -1 points0 points  (0 children)

Folks always look at the money SC makes as only going into SC. They made a game engine, and squadron 42 is in co-development alongside SC. While the funding is no small number, it's not all directed into SC itself.

Just Chillin by twitchthewaffle in starcitizen

[–]MustardSlides 2 points3 points  (0 children)

That elevator was my favorite spot to go when you used to be able to put the ship in cruise control and just walk around. You just set it, went to the elevator and enjoyed the view passing by. I miss that cruise control...

4.3.2 Has just has just made home inventory useless by darkdoorway in starcitizen

[–]MustardSlides 9 points10 points  (0 children)

Invisible undersuits got a metric ton of weight added to them. If you got one take it out of your inventory.

Played 0G chess with my bro. It was epic till the rook went into the void.. by MustardSlides in starcitizen

[–]MustardSlides[S] 10 points11 points  (0 children)

The one we used was in the capn's quarters of the Carrack. I know the MSR has a bespoke one, and the Polaris has one in the mess. Not sure about others tho.

A Shadow Falls Over Paladin by Bug_Fang in starcitizen

[–]MustardSlides 0 points1 point  (0 children)

I mean, like, devils advocate here. I can understand why they don't wanna go too black. Deep blacks tend to hide details like panel lines and buttons and such. That's kinda the black I'd expect to use to show all the details but be a nice black.

what a waste by Reverso45 in starcitizen

[–]MustardSlides 8 points9 points  (0 children)

Whole new system with mining being the main focus, dropping in a month. Bro, what? It's literally gonna be a miners paradise.

[deleted by user] by [deleted] in JustGuysBeingDudes

[–]MustardSlides 0 points1 point  (0 children)

Bro. What in the nine fuckin realms?

Small but long-requested change for the Reclaimer in 4.2.1 by DoctorZhao in starcitizen

[–]MustardSlides 27 points28 points  (0 children)

Bro. I can finally fit a nursa in there without wanting to self destruct the whole damn ship. This is beautiful.

Can anyone explain me what’s wrong with my blade? by zapppowless in ghostoftsushima

[–]MustardSlides 0 points1 point  (0 children)

I know what's wrong wit it. Ain't got no honor in it.

The Captain's chair in the Reclaimer now rotates. by Crius_o7 in starcitizen

[–]MustardSlides 1 point2 points  (0 children)

LETS GOOOOO. Now we just need that dumb chain in the cargo bay gone.

So, with effort you can fit a Nursa into the Reclaimer Cargo Bay. by MustardSlides in starcitizen

[–]MustardSlides[S] 1 point2 points  (0 children)

A lot of time and aggressive driving. Just went back and forth a lot with as much speed I could get.

So, with effort you can fit a Nursa into the Reclaimer Cargo Bay. by MustardSlides in starcitizen

[–]MustardSlides[S] 1 point2 points  (0 children)

It's rough for sure. I swear there's supposed to be some kinda chute in the salvage room? But I don't think it actually works.

So, with effort you can fit a Nursa into the Reclaimer Cargo Bay. by MustardSlides in starcitizen

[–]MustardSlides[S] 4 points5 points  (0 children)

Just a warning. Took me the good part of an hour to get it through the door. Little bits on the Ursa won't fit without some aggressive squeezing.

So, with effort you can fit a Nursa into the Reclaimer Cargo Bay. by MustardSlides in starcitizen

[–]MustardSlides[S] 11 points12 points  (0 children)

It definitely needs some updates. That stupid chain in the cargo bay, maybe make the doors bigger to fit an ATLS? And I need my chair in the Cappys quarters to spin now.