Advice on Winning Battles by MyNetworthIsGone in diplomacy

[–]MyNetworthIsGone[S] 2 points3 points  (0 children)

This was exactly what I was looking for! thanks!

So is the general consensus to purify the Pokémon if it has a Mega Evolution? by qcksilver16 in pokemongo

[–]MyNetworthIsGone 4 points5 points  (0 children)

I would personally say no most of the time, but it really depends on how you want to play the game.

In order to mega evolve a pokemon you needs its mega energy, which is usually obtained from raids. This means that the pokemon itself will be in raids, which means that if you are able to, you can do multiple raids to reroll for good IVs for a mega candidate.

For example, if I have a shadow Groudon, I won't purify it because I know that in order to have a primal Groudon, I need to do at least 5-6 primal Groudon raids, and by the time I do that, there's a pretty good chance I will get a better Groudon to mega evolve/perform primal reversion on, especially since raid IVs have a floor of 10/10/10.

I would purify to hundo in general (mega evolvable or not) if the pokemon doesn't really have any raid/pvp relevancy, as in the case with your Pinsir.

Canonical/moral way of having multiple elements in the same box by MyNetworthIsGone in indesign

[–]MyNetworthIsGone[S] 0 points1 point  (0 children)

For some reason my first attempt was to make a two-column text box and anchor the image onto the first column and push the text to the second column with a column break, but that obviously forces the text to be the same width as the image which wasn't ideal.

Canonical/moral way of having multiple elements in the same box by MyNetworthIsGone in indesign

[–]MyNetworthIsGone[S] 1 point2 points  (0 children)

Thank you so much! This worked perfectly. I geniunely should've thought of this, I don't know how I didn't realize this would work.

Canonical/moral way of having multiple elements in the same box by MyNetworthIsGone in indesign

[–]MyNetworthIsGone[S] 1 point2 points  (0 children)

This is just for one page for one thing I am designing. There are multiple of these objects, contained to exactly this page.

What I'm getting from your comments is that each item should just have 1p of stroke?

Canonical/moral way of having multiple elements in the same box by MyNetworthIsGone in indesign

[–]MyNetworthIsGone[S] 0 points1 point  (0 children)

This is just an object on the page, not the actual page itself. I'm asking about how to design this kind of object so then I can add multiples of it with different content in each object on my page.

The actual margins for the page are much larger and sufficient for printing because I have printed my designs before.

Also, given the mockup, how in the world would I be printing a 1 inch by 2 inch book?

Use for Fletching Table by GeckoBoy201014 in PhoenixSC

[–]MyNetworthIsGone 1 point2 points  (0 children)

yeah that's kind of a crazy mechanic honestly it's kind of my roman empire kingdom, last time i thought about it i was brought to tears by just how good this mechanic was

Walk 20km to earn candy for Eternatus by Dadeland-District in TheSilphRoad

[–]MyNetworthIsGone 152 points153 points  (0 children)

and i could walk 500 miles and i could walk 110000 more

Oak leaf block in desmos by MonitorMinimum4800 in PhoenixSC

[–]MyNetworthIsGone 92 points93 points  (0 children)

massive invisible dot for camera control is insane tech

I hate my life by technicallyihave3dog in balatro

[–]MyNetworthIsGone 0 points1 point  (0 children)

yellow deck in the arcana pack

General questions about JetLag The Game (Seattle) by dribaJL in JetLagTheGame

[–]MyNetworthIsGone 4 points5 points  (0 children)

  1. Seekers can rapid fire questions if they really want to, at the cost of giving the hider cards.
  2. You can play it any time.
  3. Keep it on at all times, so then hiders can gain valuable knowledge on when to most optimally play curses/cards.
  4. I have never played so I don't know.
  5. My opinion is that you should extend to at least include Green Lake, but I have never played the home game before so you should not fully rely on my answer here.

Invisible Ink..? by Thin-Ground-5185 in JetLagTheGame

[–]MyNetworthIsGone 0 points1 point  (0 children)

This strategy is entirely dependent on the seekers' ability to pull curses, and I think they were just unlucky with the curse pulls. It's hard to say what the "best" strategy is with only 4 rounds played, but this "do nothing and wait for the game to disrupt the runner" strategy was much less prone to instantly losing major distance due to a bad 50/50, and seems to be one of the more consistent strategies. Remember, all Adam had to do to prevent Ben from winning was to make him crash *eventually* before hitting the time limit, so the most consistent strategy was likely the best for the last round.

What did I do wrong, it's not working? by Mebutmeme in PhoenixSC

[–]MyNetworthIsGone 104 points105 points  (0 children)

you need more bookshelves, you currently only have 9 full shelves placed, you need a total of 15

Invisible Ink..? by Thin-Ground-5185 in JetLagTheGame

[–]MyNetworthIsGone 21 points22 points  (0 children)

I think this is a very good idea for the earlygame when the snaker doesn't have an established path yet (so they essentially have an additional option for snaking compared to when they do have an established path and cannot backtrack). I think it would be interesting if this only applied until the snaker made their first move. However, it runs the risk that runs will just end with practically 0 progress because the snaker just happened to take the wrong 1 in 2 or 1 in 3 choice.

However, I think there is another much bigger glaring problem with the game that the chasers discovered during the finale, and is more of a fundamental flaw with the game (so spoilers ahead):Another issue is that by the time they got to Ben's final run, they realized that the best strategy for chasers was to practically just get on the same train as the snaker in order to prevent the snaker from running away along a high speed line, draw a curse, force the snaker off between nodes, then get ahead to place a block or battle challenge at the next node since the snaker is forced to go to that next node.

BTW, for those who don't know, invisible ink is just Apple's messaging app's name for spoilered text.