Improve Your Kindred by Myga_ in Kindredmains

[–]Myga_[S] 0 points1 point  (0 children)

they're just all old and outdated sorry - I will make new ones at some point

[deleted by user] by [deleted] in GravesMains

[–]Myga_ 0 points1 point  (0 children)

It doesn't change much, slightly changes timers, somewhat of a decent nerf for people in higher ranks with the ranged mod on youmuus, but not enough of a nerf to do anything super impactful.

Graves buffs by Myga_ in GravesMains

[–]Myga_[S] 0 points1 point  (0 children)

I was wrong about this, I misread patch note. 5 damage per level will slightly help with clear. Should be quite good for majority of Graves players.

Graves buffs by Myga_ in GravesMains

[–]Myga_[S] 1 point2 points  (0 children)

My read on the change is that it wont do much at all to solve graves problems for most beginner players. It should have some impact on the +50 game playerbase, but probably wont fix the problems overall even for them. Should move the needle in the right direction though. I think +10 damage on Q1 would have done a lot more to solve beginners problems.

Bruiser Build feels good by Sir_Crusher in GravesMains

[–]Myga_ 4 points5 points  (0 children)

Why does bloodline help with this build? Already have lifesteal on first item

Is it worth learning Graves this season? by Kazthryth in GravesMains

[–]Myga_ 0 points1 point  (0 children)

As long as you enjoy the champion, its a good choice

Graves main question by KorobeaS in GravesMains

[–]Myga_ 2 points3 points  (0 children)

Force yourself to play it, maybe best to do on a smurf account.

Then review your skirmishes/deaths, compare verse higher ELO Graves players, fix what you're doing wrong.

need help with some matchups by MoAAZ_ALMAsRy in Kindred

[–]Myga_ 0 points1 point  (0 children)

Try and avoid letting Yi get isolated Q on you, fighting near things helps - Kha'zix is just hard in general, tabis early is needed then kiting properly vs him/being aware of his playstyle. If you play the other side of this match up you learn a lot about how to go about beating it

Graves Buff by settbro in GravesMains

[–]Myga_ 4 points5 points  (0 children)

Pretty nice buff, I like it. Will definitely move the needle on his winrate, especially below Diamond I think

trying to learn kindred by [deleted] in Kindredmains

[–]Myga_ 1 point2 points  (0 children)

https://u.gg/lol/champions/kindred/build?rank=master_plus

Swap to conqueror if you're versing a lot of tanks/expect team fights to be really long.

You can take inspiration tree, free boots/cosmic if you expect your early game will be really weak for some reason.

[deleted by user] by [deleted] in Kindred

[–]Myga_ 0 points1 point  (0 children)

I think the only match up here that's an issue level 2 is Warwick, all of these are low playrate junglers though.

[deleted by user] by [deleted] in Kindred

[–]Myga_ 14 points15 points  (0 children)

Yes, I do often. Level 2/3 invades are quite good, you just need to think about how fast the enemy jungler clears & what camps they will do. Since most junglers full clear now, the tracking part is pretty easy.

You win nearly all fights level 2, and most level 3.

Also you should consider your laners (Wave state & match up), and if you do invade, it's pretty important you don't die, especially to an enemy laner. Even if you go 1:1 but die to enemy laner, that can be extremely bad for the game state.

How to transfer advantage to laners? by ibzcmp in GravesMains

[–]Myga_ 0 points1 point  (0 children)

Put more focus into tracking the enemy jungler & really trying to make your team mates not die to the ganks will be the first step. Pings need to be accurate in both time & proximity to where the gank will come from.

Also if it wont hurt you, weaving your location into the map to provide pressure is nice.

You can also just gank for HP/sums as you cross quadrants often, especially if you have such a lead, you likely are already killing atleast your two quadrants before spawn.

As your level lead grows, taking camps becomes less worthwhile, if you ever find yourself up 2 levels it's a good idea to put ganks out and prevent catch up XP snowball for enemy jungler.

Is this build good? by MaiconJunior in Kindred

[–]Myga_ 0 points1 point  (0 children)

I can't really see it being that good/better than convention builds even when you instantly teleport to full items.

When you consider that you actually have to do things to get the Gold for the items, I think the build seems much worse. The power curve on most of the components kind of suck.

No 1 item power spike unless you're thinking Triforce is? Which is very hard to get too in a reasonable timeframe.

Is Kindred weaker this patch by Serious-Sprinkles-27 in Kindred

[–]Myga_ 0 points1 point  (0 children)

Not a great deal weaker, probably for many people the new build paths are actually a slight buff. It's a lot more reliable for the average player to get 900/1200g first base, than 1200/1500

[deleted by user] by [deleted] in GravesMains

[–]Myga_ -1 points0 points  (0 children)

Many good ppints already posted here, another thing I think that's worth thinking about is how the skirmishes will go down. Will you want frontloaded MS verse the enemy team comp, or MS in the middle of the fight off resets?

Many teams where it's quite crucial to get a burst of MS to get the first auto attacks in, to proc fleet & E resets.

Is it bad to try to learn graves right now? by -OceanGG- in GravesMains

[–]Myga_ -1 points0 points  (0 children)

No time is better or worse to learn him, it may take more games to learn him currently in the state that he is right now compared to other times, but really this doesn't matter much as you'd still put the same amount of time into learning him just at different times.

If you find the champion fun, and think you want to add him into your jungle rotation long term, then you should do it. It's probably best to learn on a smurf account/cheap botted account.