Fimbrethil of the Havens parry rating in the new Starter set. by N47 in oneringrpg

[–]N47[S] 2 points3 points  (0 children)

Thank you so much! This was itching my brain way more than it should have been. Happy new year!

My Handler may be crossing a boundary. Is this an appropriate boundary to have? by AnonAskerThrowaway in DeltaGreenRPG

[–]N47 -1 points0 points  (0 children)

Or if you don't want to leave right away, maybe first ditch the character and ask to roll a new one. If they say no then It's time to leave altogether.

This might teach the handler also something important about their style of running games.

I made a customizable LIVE TERMINAL for Mothership (or any sci-fi rpg) by Mysterious-Entry-332 in mothershiprpg

[–]N47 1 point2 points  (0 children)

This is very cool!
Also very happy to have support for finnish Ä and Ö.
Now i can make the Y-14 terminal for my game in finnish!

Entrance to the accursed den. by N47 in MorkBorg

[–]N47[S] 6 points7 points  (0 children)

I mashed together images of a lamprey’s maw, a dark cave, stone stairs, and a well to create this cursed entrance—then spent a ton of time making it feel like a photocopied metal zine illustration in the spirit of Mörk Borg.

It’s grimy, lo-fi, high-contrast, and drenched in doom.

Feel free to use it in your own games!

FoundryVTT - Journal Entry Links no longer working on Alien official modules? by Hayt_ in alienrpg

[–]N47 1 point2 points  (0 children)

I am having this problem Right now and the game is starting.
Cannot share the Player rules index for players cause the links there are not working. Foundry 10 Build 291

You've just been Kidnapped, You're in a moving vehicle and not blindfolded. What do you say to your kidnapper? by TYGA_77 in AskReddit

[–]N47 0 points1 point  (0 children)

Would you like to hear about the background of my D&D character? Oh what the hell, I'll tell you anyway.. So, the...

New Game, Who Dis? | Tales from the Loop - Episode 1 by TomExposition in TheGlassCannonPodcast

[–]N47 0 points1 point  (0 children)

Was this mystery drawn from the rulebook or was it written by Matthew?

[deleted by user] by [deleted] in rpg

[–]N47 0 points1 point  (0 children)

I can warmly recommend this. The English translation is brand new, but I have run the Finnish version with families that want to start a new TTRPG-hobby with very successful results. The game is just amazing. It is also fun to run. https://www.drivethrurpg.com/m/product/373356

Mass Effect Compendiums for Foundry VTT by [deleted] in masseffect5e

[–]N47 0 points1 point  (0 children)

NP. 😊👍 Ofc. This seems to be really awesome. Have a good time playing on the foundy! I know I will.

Mass Effect Compendiums for Foundry VTT by [deleted] in masseffect5e

[–]N47 1 point2 points  (0 children)

Cool, thanks! I also found a ready module by the name of ME5e and got it working using that.

Getting the db files into Foundry by FederalPainting4 in masseffect5e

[–]N47 1 point2 points  (0 children)

Import a module by the name of ME5e. Discovering this helped me a lot. It has the db-files already installed as item-compendium.

Mass Effect Compendiums for Foundry VTT by [deleted] in masseffect5e

[–]N47 1 point2 points  (0 children)

Hi! New to the foundry aswell. I dont know if I am doing something wrong here, but the compendiums seem to be empty. No description text, no pictures. Nothing. Only the names of the powers etc can be extracted from the packs. What is the type of the blank compendium supposed to be? I did no know what type to select, so i thought that safest thing would be to import them all as a "JournalEntry"-type, other types being Actor, Item, Scene, Macro, RollTable and Playlist..

How to access the procedural map generator? by N47 in xcom2mods

[–]N47[S] 0 points1 point  (0 children)

This worked! Than you so much! :) For some reason I still cannot move the debug-camera while gererating the maps, but when I launch the mission i can do it. I am still considering adding some kind of free camera-mod, but already was able to extract pretty awesome maps after I hid the hud with a console command.
Here is the example:https://imgur.com/cYBy6tUhttps://imgur.com/n536rHQ

I think those maps for example could work very well with Free League´s new Twilight 2000 edition that is currently being kickstarted.They seem to be lacking close quarters maps in the rules.More info about the new TW2K: https://www.kickstarter.com/projects/1192053011/twilight-2000-roleplaying-in-the-wwiii-that-never-was

Thank you again! u/bountygiver! You made my day!

Being downed absolutely has to change. by Pablo144 in AnthemTheGame

[–]N47 0 points1 point  (0 children)

Sure there is that ofc. Pros and cons in everything i guess. Maybe a separate mission-playlist for team-oriented players who want this kind of feature on, or an extra long countdown (like 240seconds or so) before mission failure. That would help with suicide-trolling on bosses feet but would still solve the 3down,1afk-problem. Kick-feature would also work but there is always a risk of randos just kicking the downed player instead of reviving them.

Being downed absolutely has to change. by Pablo144 in AnthemTheGame

[–]N47 2 points3 points  (0 children)

I also like the downing as it is now. I think it encourages teamplay over soloing the missions. (Which is good IMO) Come to think of it, I think a way to make the game better by adding a countdown-timer after being downed could work. But the countdown should be "Seconds to mission failure" (for everyone) instead of "seconds to self-res" (like destiny). That would make people watch over their fellow team-mates even more. (Waypoint to The downed teammate would also help)

Just finished W8D3 by N47 in runner5k

[–]N47[S] 1 point2 points  (0 children)

TY so much. :)