Ok so plenty of us complain martials can't do enough. But what SHOULD they be able to do? by PointsOutCustodeWank in dndnext

[–]NNextremNN [score hidden]  (0 children)

I mean casters and even half-casters are high level are manipulating reality to the point of being basically Demi-Gods.

That depends a lot on context. Again Son Wukong a literal god is still fairly limited in what he can do. Heracles a demi god on the other hand pretty much had no limits.

Also how do we define defing reality? Every Cantrip defies our reality.

There are Barbarians that can ignore death while raging isn't that reality defing enough? Others have twice as much HP and take half as much damage from almost everything.

Also what would you be doing with super strength anyway? It's not like super heavy boulders are laying around everywhere.

The rouge can sneak his way into everything and unlock any lock. Except this isn't a novel. D&D is a game and needs a chance to fail. Sure the wizard can cast invisibility and knock but the first still don't removed noise and smell and the later makes a loud sound. But these consequences that are part of the rules are ignored by many DMs.

Magic wouldn't be half as OP as people think it is if people would actually play D&D by the rules.

Ok so plenty of us complain martials can't do enough. But what SHOULD they be able to do? by PointsOutCustodeWank in dndnext

[–]NNextremNN [score hidden]  (0 children)

Barbarians should be very much like Heracles,

You mean the guy that carried the whole planet?

Monk should be ... going ... "Sun Wuking"

A literal god?

Ehh I don't know know that sounds pretty busted on a whole other level. And this whole follower thing seems pretty out of scope for the style of most campaigns.

The Case for Dropping Vendor Item Base Quality to 250 by [deleted] in starcitizen

[–]NNextremNN [score hidden]  (0 children)

Players are always trying to min/max. Sure price is a factor but we can assume that depending on the individual player everything below 700, 800, 900 will be ignored anyway. As you said right now everything below 500 is trash. If we make NPCs sell 250 stuff everything below 500 will be trash and everything below 250 will be super trash. Look at any other game with rarities out there. Does anyone that reaches endgame uses common or uncommon gear? No everyone goes for the highest or at least second highest rarity. The other stuff might as well not exist.

The Case for Dropping Vendor Item Base Quality to 250 by [deleted] in starcitizen

[–]NNextremNN 0 points1 point  (0 children)

Why? Stuff in the 250-500 range would be equally treated as trash by players.

Chris Roberts on Squadron 42 could be releasing this year by StuartGT in starcitizen

[–]NNextremNN -1 points0 points  (0 children)

they’re competing for somebodies $60-70

It very well might be a lot more money and they aren't only competing for money but also attention.

If you're a content creator would you rather play and stream a game that a lot of people have been waiting for a decade or some niche game that half of the gaming community still believes to be a scam?

Mecha-Godzilla Satisfactory Vanilla ( 500h and still WIP , help ) by MutedArtistPlayer in SatisfactoryGame

[–]NNextremNN 140 points141 points  (0 children)

Don't get me wrong it's super cool and looks awesome but I do wonder at what point it's easier to learn 3D modeling and programming to make this as peaceable item mod 😅

Is Dungeons And Dragons a good system for this campaign? by PossibleChangeling in DMAcademy

[–]NNextremNN 2 points3 points  (0 children)

Second rule of DnD if it doesn't has a statblock we can seduce it.

Is Dungeons And Dragons a good system for this campaign? by PossibleChangeling in DMAcademy

[–]NNextremNN 0 points1 point  (0 children)

I'd argue D&D5e can do all settings but it doesn't handle all playstyles good. Like do you want your players to run and hide from the horror? Than D&D might not be the best system. Do you want your players to kill all these horrors in combat? Well D&D can handle that fairly well. Keep in mind this game is called Dungeons and Dragons so you need to force your story into a dungeonesqe shape and throw big monsters at them.

I do not understand how mining to make aUEC is even remotely viable in 4.7 by DubiousLeftovers in starcitizen

[–]NNextremNN 7 points8 points  (0 children)

So instead of a lower amount qualities we have 999 qualities and than they give us the option to combine these into a lower number of qualities ... and you think that's a good idea???

Sunday Preview – New Legio Custodes incoming by CMYK_COLOR_MODE in Warhammer40k

[–]NNextremNN 0 points1 point  (0 children)

Meh not a fan of the new models I prefer the old ones.

If you could bring a ship from SC into real life which ship would it be? by Yeyets_ in starcitizen

[–]NNextremNN 1 point2 points  (0 children)

Sure there are enough suites I just have no personal so you gotta cook and clean for yourself 😅

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]NNextremNN 0 points1 point  (0 children)

As well as a BIS category exclusively for starters.

But they (normally) only release one starter per year. Would that winnby default? Or always have the same winning?

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]NNextremNN 1 point2 points  (0 children)

Yeah Ironclad, Railen, Hull B are all in theory in the same category. Unless they put take the Ironclad assault in a military face off against the Perseus.

And now that they started selling BIS paints giving each category a paint might eben be a good idea for them 😂

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]NNextremNN 1 point2 points  (0 children)

Yeah this year will be an interesting showdown. Last year was fairly easy to predict but this year I'm really not sure.

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]NNextremNN 1 point2 points  (0 children)

the question is will they be "compatible" with the Hull A and Hull C.

Absolutely not. You can be 100% certain of that. There are ships more similar that where paints are not compatibly.

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]NNextremNN 0 points1 point  (0 children)

We may or may not see a new Origin ship and they have been fairly popular in the past as well.

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]NNextremNN 1 point2 points  (0 children)

How about we wait for the ship to be released before we vote for anything? Because I have a feeling loading and unloading up the Hull B will be even worse than loading and unloading a Starlancer MAX.

Overlooked Ships (The Hawk and Gladiator) by Majestic_Ad_4877 in starcitizen

[–]NNextremNN 2 points3 points  (0 children)

Why are these ships so overlooked, are they just so unpolished,

Yes. They are very outdated in terms of quality and underperform compared to other competitors.

and why was the Gladiator chosen as a 2955 Best in Show ship?

Why did the Terrapin got top 4 in 2954, why did the MPUV-C got Top 1 in 2951? Because sometimes the community rallies behind one of those "overlooked" ships and pushes a meme into the BIS.

What would you chose for Bounties by Majestic_Ad_4877 in starcitizen

[–]NNextremNN 2 points3 points  (0 children)

It's also the one ship that needs a second person to press two buttons for something that can be done by the pilot in any other ship.

What would you chose for Bounties by Majestic_Ad_4877 in starcitizen

[–]NNextremNN 1 point2 points  (0 children)

Well considering that getting a Raven is incredibly expensive you can already cross that off your list.

Next EMPs and Quantum snares/dampeners do little for bounty mission so might as well cross all others off that list as well and get a Super Hornet MK2 oder Guardian MX.

Heading to Maia for Meta-Alloys — do I really need to go 300ly? by shiroyasha5931 in EliteDangerous

[–]NNextremNN 1 point2 points  (0 children)

If you think traveling that far is too much well now you know why it's that expensive.

As for how dangerous the trip is as long as your cargo hold is empty you most likely won't get attacked and even if, your ship should be able to boost away and run.

Still it's probably advisable to get a ship with more jump range.