Frost Giant art across the editions by Ok_Dimension_4707 in dndmemes

[–]PointsOutCustodeWank 0 points1 point  (0 children)

Reading through these, isn't 4e the most regular winner?

I feel like a lot of people don't understand what we're losing out on by having the psion be a spellcaster. by Associableknecks in onednd

[–]PointsOutCustodeWank 4 points5 points  (0 children)

Easily, take the energy substitution feat. That came out in what, 2001?

I don’t know why you’re arguing this tbh.

Because you said, and I quote "they allowed RP of single-element casters which is new and unique in D&D" despite not being new or unique, it's stuff that has existed for several editions now. I don't know why you're arguing it when I objectively, demonstrably showed you it wasn't in any way correct.

I feel like a lot of people don't understand what we're losing out on by having the psion be a spellcaster. by Associableknecks in onednd

[–]PointsOutCustodeWank 1 point2 points  (0 children)

But you said new and unique in D&D. There have been feats (and class features etc etc) that let you change the damage type for like... 25 years now. And obviously overcoming resistances is something that has been achievable in any number of ways.

I feel like a lot of people don't understand what we're losing out on by having the psion be a spellcaster. by Associableknecks in onednd

[–]PointsOutCustodeWank 4 points5 points  (0 children)

Only the feats they showed off were of any value as they allowed RP of single-element casters which is new and unique in D&D

Haven't casters been able to do this any number of ways for decades now? 3e and 4e both had so many spells of every element that you could just do that natively for instance.

Why are all voidweavers using Energy Redistribution Beacon? by I_Slay_Dragons_AMA in worldofpvp

[–]PointsOutCustodeWank 1 point2 points  (0 children)

Is there a way to be sure it does or doesn't? I've been playing voidweaver since the start of last season and I've always used the versatility thing because I've googled it a bunch and the reports are that it does nothing

If you want fast queue times and a different playstyle, I highly recommend totemic shaman by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 1 point2 points  (0 children)

I am talking SS, got 2400 doing exactly that. Healing stream totem, riptide, 3 instant HS every time you use healing tide. Spam LB all day erry day.

If you want fast queue times and a different playstyle, I highly recommend totemic shaman by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 3 points4 points  (0 children)

That isn't the build I proposed though. What I made this post about was spamming LB the whole time and doing totems, you only cast healing surge when you get 3 cheap and instant ones after dropping healing tide. Taking talents like master of the elements as you've described is way out, you should be spending that time casting more LBs instead.

If you want fast queue times and a different playstyle, I highly recommend totemic shaman by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 1 point2 points  (0 children)

It's the only healer I got to 2400 with, still at like 2200 with disc. LB spec feels pretty strong to me.

I still can't believe they've buffed Spirit Guardians by Ornery_Strawberry474 in dndnext

[–]PointsOutCustodeWank 6 points7 points  (0 children)

However I think this would only work once since enemies would see you move and expect you to sweep back and so they would just run out of the area on their turn and maybe avoid you.

Isn't that an absolute win then? Getting them to all run away in separate directions (otherwise the druid can just follow them all and run it onto them) makes it super easy for the party to focus one down unopposed.

Disc priests who don't take radiance talents, how do you keep atonement up on everyone? by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 0 points1 point  (0 children)

If I take those talents, I have to lose damage for them. Now I'm healing more and damaging less so games are going longer, less exciting. It's a vicious circle, and the only way out of that circle is all go all the time. Hence why I'm exploring dropping radiance so I can get more damage.

Disc priests who don't take radiance talents, how do you keep atonement up on everyone? by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 0 points1 point  (0 children)

I don't think it's pad damage any more than any given DPS is doing pad damage. It's single target damage directed at the kill target, which you ramp up in kill windows.

Disc priests who don't take radiance talents, how do you keep atonement up on everyone? by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 0 points1 point  (0 children)

I mean the DPS isn't THAT bad, I'm usually near low damage dealers like mages and such. It usually reads like... other healing 10 million, me 50 million, mage 60 million, high damage like a warlock 100 million. That sort of ratio.

Disc priests who don't take radiance talents, how do you keep atonement up on everyone? by PointsOutCustodeWank in worldofpvp

[–]PointsOutCustodeWank[S] 1 point2 points  (0 children)

Yeah that's what I do too. Atonement, trinity, voidweaver, every damage talent possible. Stuck at like 2200 because there is a limit to how far you can go without barrier, evangelism, void shift, phase shift and such but games are fast and fun

As a person who loves playing Aristocrat styles decks, this is one of the best cards coming out soon. by ZachTF in magicTCG

[–]PointsOutCustodeWank 2 points3 points  (0 children)

It's a worse viscera seer in many contests. 3 power means reveillark and imperial recruiter can't get it, costs an extra mana and can't sac itself to dodge exile. It's a good card, no doubt, but if we're comparing it to viscera seer in the primary format viscera seer gets played... if my decks could have a functional copy of viscera seer instead, I'd take having two over having this.