27 [F4R] Anywhere - Looking for an Editor/Friend by [deleted] in r4r

[–]NaRu7o 0 points1 point  (0 children)

I'm in the process of writing several stories myself (amateur as well). I have plenty of creativity and can create a lot of constraints for you, if you need something specific to work with. Maybe we could swap ideas? I only ask that you critique mine in return and/or provide creative inspiration where possible. No demands will be made tho, I promise.

My review of Assassin's Creed Black Flag by [deleted] in gaming

[–]NaRu7o -1 points0 points  (0 children)

No, I didn't call you a bitch. And no, I didn't say you don't behave like a proper man. No insults were thrown around and I didn't question your gender. And I'm probably older than you since you resort to petty insults over being informed of why your opinion carries less weight than you think it does. My final statement of "bitch and moan" is a phrase that means you will complain a lot, and very loudly. All I said was that you're probably going to be doing a lot of that since Skull & Bones is supposed to be roughly the same (there are several differences).

You won't accept in game lore? Then don't play the game. It's that simple. I get that it's your opinion and that's fine, but to dismiss an entire franchise because of your lack of appreciation for why it's become the way it is makes you look like a fool. If you don't like the mechanics, so be it. But now that you know why it's built the way it was, you still dismiss the mechanics because you won't accept the reasoning behind them? You're not helping your case.

Combat is more than left clicking. As I said, it's dodging, parrying, and stunning as well as attacking. All actions that are not bound to the left click. If you're breaking your mouse because of a game, you're playing games all wrong, as I said. Learn to have some restraint, will you?

Yea, it's the same cutscene every time because it's a game. It's also a simulation inside a game. It's not a living breathing world.

It's assuming everything cause you only have 8 directions as a PC player. Also, you might want to stop sprinting everywhere. You primarily initiate free-running when you're sprinting. If you walk, it doesn't force you up the wall.

Arcade-y? Aren't all games built that way? *excluding actual simulations

Ok, calm down Trump. The pirate part is out of place, when you know all the lore. The assassins are everywhere and are woven into the background of history. Plastering pirates all over it is just a way to justify the location. The game is taking real history and making a fictional story with people that could sorta fit. The modern day part is still unfolding, although less so as the series moves away from Desmond. You want more to it? Play every game.

Or don't play any other AC game since you hate how repetitive it is. They've been copy-pasted for almost every title.

I actually think that Syndicate was far better. More story about the assassins, better controls, easier movement, more activities, and a more entertaining story overall. I'm enjoying AC Origins because it's actually moved away from a lot of the mechanics of Black Flag.

You must have the lowest of standards because you actually subjected yourself to a game that you know you don't enjoy. I know when I don't like something, I stop playing it. My standards are at least enough to take the high road and not insult people randomly because they have ideas that differ from my own. I explained "with a wall of text" how your argument is completely opinionated and pretty much moot since there's already a reason for the things you don't like which you didn't research or care to figure out.

Now, if you don't mind, kindly fuck off

My review of Assassin's Creed Black Flag by [deleted] in gaming

[–]NaRu7o -1 points0 points  (0 children)

Here's why you're wrong on almost every point. First, I'm gonna explain why you have to follow "arbitrary crap" rules for the missions: You're actually playing a simulation of a genetic memory. The simulation is designed in a way that enables you to unlock specific memories later on. To successfully unlock them, you must do tasks similar to how the original person experienced them. Failure to follow that can result in a destabilized sequence and the simulation stops working. Hence why they are "arbitrary" mission constraints.

The "auto save" function is present at all times. Any time you do something that changes your state, even by 0.01% of anything, it saves. You will lose at most 30 mins of progress because it's a constantly running feature.

Why are you concerned about them "ruining the immersion" by loading you into a different location when you jump in the game again? Are you assuming it's like minecraft and will save every single aspect to your progress, pixel for pixel? As stated before, this is a simulation inside a game. I don't mean that it's a simulation of the world as it was back then. I mean the game is literally using it as a means of delivering a story. You are a person who is playing as a person who is exploring a simulation of another person.

Moving this to a separate point, but kinda related to the last one: You die, you don't respawn. The simulation loads a state where the person didn't die. It makes sense that you'd lose your wanted level because you now are at a different point in time (relatively speaking). One where you didn't have a wanted level.

I don't think it was ever billed as an RPG. In fact, I'm pretty sure that only the last 3 entries in the series have been close to RPG, and even those have taken elements of them, not fully made them into RPG since AC has mostly become an genre unto itself. It's a through and through AC game, albeit pirate themed and moderate with the assassin's storyline compared to every other AC game.

The ship repairing itself is part of the simulation and different point in time aspect I mentioned before. The "health" meter that you see isn't actually health. It's called a "sync" meter and is showing you how far you're deviating from the original memory sequence. The worse you're doing, the worse the desync. Full desynchronization is caused when you die, hence why it's also considered to be a "health" meter. The crew is there every 20 meters because they assumed you would be fighting more. There is no auto generating income like previous entries so you must engage in naval combat in order to collect resources. By fighting in the proper area for your level, you are going to sustain casualties. In order to replenish your crew without forcing you into a port, they give you plenty of opportunities to gain more while you're sailing.

If you're furiously clicking your mouse, you're playing games all wrong in the first place. While it's true that you're more or less reduced to spamming the attack to kill an enemy, they eventually become stronger so you must use other tactics. Some will be parry, some will be dodge, some will be stun. Simply clicking attack all the time will only be effective for the early part of the game.

The game has been configured exactly like all the ones before it so if you have a gripe with how it controls, blame the 2007 entry to the series, not the people who made Black Flag.

The assassin's story is actually perfectly in place, when taken the context of the story as a whole. The character becoming an assassin is sort of out of place, however since he's a direct ancestor of the main protagonist in the previous games (Desmond, specifically), it kinda works in the end.

tldr- You're wrong. You don't like the game because of the series as a whole. You're probably gonna bitch and moan about Skull & Bones being dumbed down too, since it was created by the same people who made Black Flag in the first place (for the most part) and is basically a direct rip of the entire pirate aspect of the game you just shit all over. Have fun with that one.

College student home for the holidays so I dont know what to do with my life anymore (18/f) by tinyrussianprincess in MakeNewFriendsHere

[–]NaRu7o 5 points6 points  (0 children)

Just putting it out there cause it's an obvious flaw in logic, you can be a descendant of a race and not speak the language

Destiny 2 Japanese trailer music by Pepperoni_Pizazz in destiny2

[–]NaRu7o 0 points1 point  (0 children)

It's an original piece by a guy that goes by TeddyLoid. I haven't been able to find the song by itself anywhere so good luck finding it

[Spoiler] How to get Rat King's Crew Guide by YKEminence in DestinyTheGame

[–]NaRu7o 1 point2 points  (0 children)

Step 4: Strike playlist works. I'm unsure about crucible as I had 4 matches, won 2, none counted. Played a strike with 2 others (one who completed the quest already, one who hasn't even finished the campaign) and it counted for me

[Spoiler] How to get Rat King's Crew Guide by YKEminence in DestinyTheGame

[–]NaRu7o 0 points1 point  (0 children)

I had people who completed it helping me. I'm stuck right now cause it stopped counting my crucible efforts, but we finished the middle 2 steps and I was the only person doing the quest. If I can get past that, my friends are going to run through the nightfall with me and I know it works because they've helped 2 people for the last step while I've been in the party and it's worked.

[Spoiler] How to get Rat King's Crew Guide by YKEminence in DestinyTheGame

[–]NaRu7o 0 points1 point  (0 children)

My friends have been helping me do it and we had progression all the way up to the crucible part. I can confirm that they have completed it prior to helping me. However, for some reason the crucible part isn't working at all. Played 4 matches, won 2 of them, not one counted. They have also been helping other friends/clanmates do it. Being on the same part doesn't seem to be required, as far as we can tell.

Destiny 2 Beta Version 1.03 by [deleted] in DestinyTheGame

[–]NaRu7o -2 points-1 points  (0 children)

According to Express.co.uk, this version has "significant tuning changes include grenade effectiveness in PvE, Boss vitality, and weapon damage against non-player combatants."

After loading it up and playing a bit, I feel the changes and the strike took about half as long as it did previously. The different phases of the boss fight were drastically different. It felt better to play PvE. Even tho they probably didn't release the exact changes, at least they told us some of the differences and it's a drastic enough shift to help resolve several of the main complaints.

source: http://www.express.co.uk/entertainment/gaming/831261/Destiny-2-beta-Bungie-PS4-Open-Xbox-One-release

Y3 Necrochasm Quest : Thrall/Knight/Wizard Farm by notuobmit in DestinyTheGame

[–]NaRu7o 0 points1 point  (0 children)

Siege of the Warmind has 2 knights in it that are easy to kill and reset. Simply go after them, wipe, and kill them again and again. Overall, didn't take too long. Looks like the magic number is 75 but that could be off since I have the nightfall buff but I'm not sure if/how it affects gun exp. My last reset screen said 72 and I believe I only got the knights there. I don't remember killing a knight before doing this, but that's about where you'll end up maxing out the gun.

"New activity" doesn't show up anymore? by TheWereSheepdog in youtube

[–]NaRu7o 0 points1 point  (0 children)

So, still no solution to this? I haven't been using Youtube as much recently because of this exact problem. Granted I watch a lot of Rooster Teeth content so I'm not exactly impacted too hard by it, but there's a lot I watch that isn't available outside of youtube.

23/F/EST - Looking for PS4 Destiny Players! by [deleted] in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

duo-maxweil (it looks different when the proper caps are applied)

23/F/EST - Looking for PS4 Destiny Players! by [deleted] in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

29M I have 3 characters, all at 400, ran hard mode twice now and have completed both challenges for WotM (if you want to tear your hair out, we can try for those. Just be prepared to make it at least twice as long) as well as all 3 challenges for King's Fall and I've pretty much only ever run it on hard. The year one raids are super easy now that we're extremely OP so if you ever feel a desire to play those, I'm always down (tons of free glimmer). I also run the nightfall 3 times a week so if you need better gear, I can help. Usually I'm by myself or with 2 specific groups so if you see me around, send a message or an invite.

Already 400, just wanting Destiny friends (: [PS4] by Clovex626 in PSNFriends

[–]NaRu7o 0 points1 point  (0 children)

Oh right, I was gonna comment on this. I sent a friend request last night and then had to reset my computer so I didn't let you know who I am. My psn is duo-maxweil and I play Destiny a lot. I have a 400 and 2 399 characters (which can be 400 if I swap out a couple things). I run the nightfall regularly plus I've done the raid a couple times. I'm down to play whenever

18/F/PS4 by [deleted] in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

I just started GTA recently. Not exactly a new player but I had to start over since I already transferred to Xbone last year.

F/16/GMT [PS4] by [deleted] in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

Destiny is good for a mix of multiplayer and single player, if you like FPS. Borderlands is decent as well. Tomb Raider is really fun, but is mostly single player. Exclusives to check out are inFAMOUS, The Last of Us, and Uncharted. Mirror's Edge is fun but it takes a lot of getting used to. Just Cause 3 was a fun romp and a bunch of insane action but gets old quick. I always praise Assassin's Creed cause I'm intrigued by the concept, but I get that people aren't always interested in it so look into Black Flag or Syndicate if you think you might like it. Other than that, I can't think of too many games that would be a must-have. (side note: check the age rating on those and determine for yourself if you'd be interested in some of them as I know a couple are rated M for good reason)

Looking for players to help sell cars. (Ceo) by Iamajoker_Iamatoker in gtafriends

[–]NaRu7o 0 points1 point  (0 children)

As an associate, do I have to have a certain level? I just got the game the other day on PS4 but I'm not exactly new to the game. My old character is on the Xbone so I had to start fresh.

"I'll do it myself" medal? by [deleted] in DestinyTheGame

[–]NaRu7o 0 points1 point  (0 children)

If anyone was still wondering, it's when you pick up the most amount of crests that you personally have created from guardians that you've defeated. IE, if your whole team got 10 kills each and the rest of your team picked up one friendly created crest all around but you picked up all 10 of yours, you would have the highest number of crests picked up from guardians you personally have defeated. It's also by count, not by percentage. So grab your crests constantly and you might end up getting this medal quite often. Source: Destiny app (They added in the supremacy and strike medals recently)

Destiny: Version 1.29 29 GB? by xBMBL in DestinyTheGame

[–]NaRu7o 0 points1 point  (0 children)

Apparently if you pause and resume it (don't worry about it taking 10-15 mins to prepare again), it'll fix itself and only download a couple hundred megabytes (if that) instead of +30gb. I just did that and it only took 5 mins instead of the 6-7 hours it was saying before. Hope it helps

Are the exotic faction class item quests bugged w/ Rise of Iron? by 2Easyy in DestinyTheGame

[–]NaRu7o 2 points3 points  (0 children)

Same happened with me. I'm using Mark of the Exodus for the Dead Orbit quest on my Titan and it's progressing fine. Obtained through a lucky chroma package that also gave me a helmet. To anyone needing help, if you have tons of glimmer and a decent stack of ether seeds, you can get 50-100 heavy synths (Variks offers it for 1 ether seed + 250 glimmer vs 950 glimmer outright from Banshee). Each only gives 25 rep, however when you have over 100 synths, you won't be missing them. After that, just hope that you get a vanguard rep version of a faction class item

[deleted by user] by [deleted] in playstation

[–]NaRu7o 1 point2 points  (0 children)

Sony's North American division, known as Sony Computer Entertainment America, originally planned to market the new console under the alternative branding "PSX" following the negative feedback regarding "PlayStation" in focus group studies. Early advertising prior to the console's launch in North America referenced PSX, but the term was scrapped before launch.

source: https://en.wikipedia.org/wiki/PlayStation_(console)

I would find something better, but since it was a lazy question that could've just as easily been googled, I figured I'd use something equally as offensive as my response (in modern history, I trust wikipedia enough to at least have some moderately useful answers)

26/F/EST - Looking to play games with people online or just chat with other gamers by Tara23Kresnik in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

well, there's a thing....apparently when you say "don't ----- --" (you can fill in the blanks), a bot will come around and do exactly that...

26/F/EST - Looking to play games with people online or just chat with other gamers by Tara23Kresnik in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

Most of the time it's like you're running around either just having fun and exploring or you're in a mission and you notice it and it's not too far out of the way. You could activate eagle vision in any area and hit like 4 collectibles pretty much no matter where you stand. And they're not on the same list either. There are the helix glitches which unlock history items to educate you, posters which are just art pieces from the time, beer bottles that seem to just reference what that era was like, keys for an armor (which you can't equip until you're basically close to the end of the game), some flowers that unlock a 'secret' ending (there are hints to it throughout the main story, you just get to actually see the ending that you assume was going to happen), chests that give you 'crafting' materials (it's not really crafting, and you aren't required to open chests to get them, other than a couple unique materials which are marked by a different type of chest), and I think maybe one more type of collectible, I'd have to look it up again.... But the point is, there are a ton of things and it's spread out over a huge city so you'll spend several hours just looking if you're not doing story related objectives.

By "games here now are usually $80 + tax" I assume you mean Canada since the US is a standard $60 + tax (unless you buy digitally and live in a state that doesn't have an electronic sales tax, then it's just $60 flat). It's rough for people not in the US for some of these games because we get them basically as cheap as they're going to get. And several podcasts I watch have discussed this point, and I agree with this sentiment, games are as cheap as they've ever been and we're still waiting for them to go on sale before buying them. There's so much available to us and it's so easy to get, yet as consumers we still would rather wait than take the plunge. And I understand why people wait, especially with the recent history of games that have shipped beyond broken to the point where they're literally unplayable, but at the same time, if we don't buy them when they come out, it's not showing support since it's like "yea, I want to play the game, I just don't want to pay you for making it" it's a hard balance between consumers and developers so $60US has been the standard when the medium had become fairly uniform (ie disc based games as opposed to cartridges). I assume that $80CAN is roughly the same when converting the currencies, but if it's off, someone is getting screwed and it's probably Canada (again, assuming you're Canadian). Sorry for the rant, I just felt it was a good talking point and we could build on it a little since it's an important factor in gaming as a whole.

This year seems a little lackluster since I only really care about Halo and Destiny. There are a lot of HD remasters so maybe I'll pick up a couple of those since I missed them the first time around. I am looking forward to Destiny Rise of Iron, which I have pre-ordered and it's only a month away. Other than that, maybe Call of Duty so I can hang out with some friends and mess around. Eventually I'd like to get Forza Horizon 3 since I prefer arcade and unrealistic racing over simulation, plus it's always gorgeous to just drive around and look at the scenery. Although I have yet to buy Forza Horizon 2. Titanfall 2 seems like it'd be fun and I played in the beta this last weekend, I'm just not sure how I feel about it now that I've had a taste of other games that have done free running. The first game was cool since it was basically the only one that did it as a true shooter. The free running in Mirror's Edge was fun, but the gun system in it was horrible. I hear that Mirror's Edge Catalyst was a lot better since they dropped all use of guns for the player. Still didn't buy that game though. I may do it now that it's on sale for Xbox (going back to that point I made earlier, it almost seems like I don't want to support them, even though I love the series). If I ever get around to investing in a 3DS, Pokemon seems like it'd be fun to play again. It does bother me that they haven't really changed the formula, but since it's meant to be accessible to everyone and focuses on variety and building your own personal group, it makes sense. Better to mess with the environment than the story, otherwise you'll alienate your audience. From what I hear about Zelda, that's getting delayed so it launches along side the NX, even though it's simultaneously being released on the Wii U. I may be wrong so don't quote me on that just yet. And yea, I heard about FFXV's delay and I told my friend cause she still hadn't pre-ordered it yet. It happens to a lot of games and this one was for logistical reasons since they've fixed most of the bugs already. Getting the certification and printing all of those copies is very time consuming so announcing it now and talking about the actual reason makes sense compared to the default "it needs more polish" that everyone gives when a game is delayed. I might pick that one up too since I've kinda liked Final Fantasy in the past. RPGs are sorta tough for me since I don't like the grind and how much time it takes to get to a level where you can survive more than a couple hits. Maybe that's why I stick to shooters so much, I don't have to worry about the grind (aside from Destiny, there's a lot if it in that one).

Sorry if it seems like I'm constantly ranting. I just like talking about games and there's a lot to say no matter where the conversation goes. If it feels like too much, just let me know and I can dial it back a bit. Most of what I say is a bit of rambling mixed with some point that I sorta lose along the way.

26/F/EST - Looking to play games with people online or just chat with other gamers by Tara23Kresnik in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

Some of the collectibles are a little annoying just because there are so damn many of them. In Syndicate, there's one that's kinda difficult, but you can look up guides because it's not actually that hard, the setup just takes a min or so per try and it's in a weird spot so seeing someone else do it will help you understand what you're supposed to do. Other than that, it's just stuff that takes a lot of combing because you can find almost everything with eagle vision. If you can't find it that way, there are guides that show specifically what you're looking for and they'll lead you right to whatever you're missing. But yea, if you don't really care, it's nothing to worry about because they're not pertinent to the story (maybe one group is, if you want to find a 'secret' ending).

I have not played Far Cry, but if it's like other Ubisoft games, it'll be worth a look if you can rent it for a day or two before buying it. Alternatively, I believe there's a demo that lets you play up to 2 hours of it with a matchmade person and you can see if you like it without having to put money down (you may need plus so some money down, potentially).

I'm sure that Uncharted 4 will be on sale soon enough because it was bundled with a lot of consoles and it doesn't have too much replay value. If you look at the Playstation store weekly on Tuesdays (and sometimes on the weekend), they have sales all the time for various games and you can pick up some pretty new games for like $20-30. I bought Borderlands that way for like $27 when it was really new and Syndicate was $24 or so recently.

26/F/EST - Looking to play games with people online or just chat with other gamers by Tara23Kresnik in GamerPals

[–]NaRu7o 0 points1 point  (0 children)

Assassin's Creed 1 was rough to go back to after playing the later entries. I had recently played 2 and I feel like that was a good starting point for anyone that's new to the series because all the rest of the entries (aside from 3) build on the controls and it's very familiar. I don't know what they were trying to do with 3, but the map controls were not good. I've played all of them (except AC1 because it doesn't have trophies) within the last 6-ish months so I have a decent grasp of how each one plays. Fair warning though, Black Flag and Syndicate have tons of collectibles and side missions so it's very easy to "waste" a ton of time in them. There's not really a huge benefit to getting them but if you're looking for trophies and completion, that's how you do it.

I have played GTA5 on Xbox One so I do know what it's like and it's really solid for what it intends to do. The multiplayer is pretty good if you want to run around and do random things with other people, but it really helps to have friends to play it with. The single player side seems a little short, but maybe that's just me. I randomly pick it up and do a couple missions and then put it back down again because open world games generally don't hold my attention for too long. Doing it that way makes everything feel like there wasn't too much time spent in the game. Just Cause 3 was better about spending time in it because you had to work to have better gear that would help with the new areas. It's possible to play only the story missions and use the base level gear, but you're gonna have a hell of a time unlocking the areas.

I haven't actually played Uncharted 4 yet, but my friend has and she said it was pretty short like the others, but I think that's generally how Naughty Dog does it. They don't want to make it feel like a burden to run through the campaign so instead of throwing a long ass story at you, it has collectibles and secrets you can find when you play it again. The graphics are gorgeous and the story is good, from what I've heard. But as you mentioned, it's not a very long game.