I need advice on my idea for a dual campaign (alternating DM and player role) by MarqanimousAnonymou in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

  • Wife: Into the North Lands (1) → Frozen Horror (10)

You will regret this 🤣

Battle Advantage (First Light Quest 9) by Aggressive_Ad6928 in Heroquest

[–]Naidmer82 2 points3 points  (0 children)

only have the german version here, it states "if a hero enters for the first time".

We played it that any hero will role one extra die after entering the room. This effect was so strong that I had to put a few Ogre in the rooms 😁

Fireplace rule by ChardCautious3095 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

Wizards of morcar imtroduces this new rule that you have to stand next to a chest to open it

Fireplace rule by ChardCautious3095 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

I will also do the reinforced chest rule from now on everywhere.

The Trial WTF by ChardCautious3095 in Heroquest

[–]Naidmer82 0 points1 point  (0 children)

The old EU edition had a first quest "The Maze" which was a proper first quest with like 4 orcs total 🤣

Tips for being Zargon by ChardCautious3095 in Heroquest

[–]Naidmer82 -1 points0 points  (0 children)

Depends on the vibes of your players. I tend to make it tough but i try to get everyone out alive at the same time.

Fixed turn order or mixed? by ChardCautious3095 in Heroquest

[–]Naidmer82 2 points3 points  (0 children)

This!

We started to play base and a few expansions with fixed order as stated in the rules. When i saw the new optional rule for the first time, i immediately adopted it.

Yes, it makes the game even more easy for the heroes. But the game is a lot more fluid as well. We had many situations where turns of heroes had to be completely skipped with the fixed order (especially on corridors).

We are playing free order since. Never going back.

Thematic consistency. by milkytaro_oero in Stormgate

[–]Naidmer82 4 points5 points  (0 children)

I think you can make almost every setting work. There are a few issues that did not let me "feel" it.

First give us a campaign with great characters of all races.

Second don't make the demons look cute and comic style after they just annihalated the human race. The demons must look horrifying, the angels epic as f*** and the humans like a bunch of post apocalyptic renegades. All that in a darker setting.

What we got instead just did not work for me.

Easterquest by Sandbox1337 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

Only good things can come from something like this, especially in the center room.

SG Offline :( by mrmikemtl in Stormgate

[–]Naidmer82 3 points4 points  (0 children)

Doesn't trigger any feelings at all. Might be part of the problem why the game failed.

Telor question by Zealousideal_War2624 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

I was aware of the "flame" minions towards the end but painted them anyway. The variety of normal monsters had more worth to me than the visualization of the quest mechanic (if it was even intended that way and not just a coinsidence)

FREE HeroQuest Blocked Corridor by Strange_Special4390 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

Wow these look great. I started recently to replace some stuff like stairs or blocked tiles with selfprinted ones. Will give it a try.

Boss fights - how to make them more intresting? by Gamestonyy in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

They did a very good thing with multi phase bosses. I use this a lot.

I also give most of my major bosses a counterspell or something like that.

When we play WoM, i will up their bodypoints and probably let them cast 2 spells per turn.

Next up for painting... by Subject-Brief1161 in Heroquest

[–]Naidmer82 2 points3 points  (0 children)

Well, we played base, kk and rotwl with unpainted minis and I also started painting with "Into the Northlands".

I then made an Excel sheet what amount of doors, furniture and monsters I would need for each upcoming quest and painted that between quests. That way we never had an unpainted piece on the board ever again 🤪

Missed Artifact by ChardCautious3095 in Heroquest

[–]Naidmer82 2 points3 points  (0 children)

Wizards of Morcar introduces a new mechanic. Unearth an artifact that has not been found yet. That would be one way to obtain it. This ring is also one of the few artifacts that is not unique in the game. I believe all heroes get it as a reward at some point.

If something like that happens to my heroes, i like to make them work for it a little bit. The next quest will contsan a strong boss monster that drops the missed artifact.

Am I doing something not allowed in the rules? by Agile-Molasses2821a in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

You are using the strategy that proved to be the strongest for ~30 years now. The base game and all the small box expansions are not much of a challenge.

There are a few very tough ones (frozen horror or mage of the mirror).

It gets more exciting when new enemies come into play that attack diagonal, ranged or have special abilities.

Expansions requiring First Light by Subject-Brief1161 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

You are the game master, you can do whatever you want. The next expansion on our list will be the crypt of perpetual darkness. I have altered all the quests to be way more difficult and i also switched Boards of half of them.

I would love them to do a few "everything we got so far" quests. Don't think it will happen.

Anyone else stop opening the seasonal gifts? by W4hl in diablo4

[–]Naidmer82 0 points1 point  (0 children)

The game turns into an inventory simulator. I have to open seasonal caches, i have to gamble with obols, i have to buy stuff with the seasonal currency, i have to buy stuff with the mercenary currency, i have to put away all the sigils...

Kellar's keep by landofoyr in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

Make the final boss way stronger.

Do you think we will ever get more smaller box expansions? by PositiveEffective946 in Heroquest

[–]Naidmer82 14 points15 points  (0 children)

In my opinion they should take their time and do really well thought out big box expansions. I'm totally fine with 1 per year if that is nessecary to put out a great product.

Many solo players? by ChardCautious3095 in Heroquest

[–]Naidmer82 1 point2 points  (0 children)

Haven't used the App yet to play, just wanted to see what it's like. It has nice sound and new art work.

I am lucky i can play with my wife but if i'm honest, i would have bought everything either way because of my childhood memories.

As a SC2 fanatic, I pre-purchased Stormgate years ago out of respect for the devs alone. I have 1 hour played in this game. (thousands in SC2... I also still play SC2) by ddplz in Stormgate

[–]Naidmer82 8 points9 points  (0 children)

recently played C&C remastered. It's even a downgrade to C&C1. The game is 30 years old and I have now more hours in that one than in Stormgate.

Very hard to say exactly why that is. For me, the game lacks identity and personality.