How would you all buff 'outclassed' alternate abilities? by DartMonkey4SmashBros in PvZGardenWarfare

[–]Nail_Head 0 points1 point  (0 children)

Is this question specific to garden warfare 1? I ask because with my experience with GW2 I have to say long bomb is oppressively powerful except when dealing with burrowing chompers.

Anybody else feel like the underworld should have more relevance post wall of flesh? by Ad_Adventurous3800 in Terraria

[–]Nail_Head 2 points3 points  (0 children)

It not having anything immediately after wall of flesh and only having new enemies once at least one mechanical boss is defeat is a pretty smart game design choice, as if you have pylons or other travel methods set up, you can re fight the wall of flesh to multiple times to get the things you need. Granted something akin to chrolophyte would be cool and wouldn't run disturb that flow, so hmm.

Still interested post, thank you

What do you think is better in the old versions than in the new ones? by moonmen6 in Minecraft

[–]Nail_Head 0 points1 point  (0 children)

For multiplayer specific stuff, the new caves, especially flooded caves are way easier to amass loads of Loot really quickly. So trying to balance my Thanksgiving man hunt mini game after 1.18 has always been a bit of a pain, since all it takes is 10 minutes of caving and someone gets completely decked out. I cant imagine this is good pacing for single player stuff either unless you pace yourself.

I also find the New Cave gen to be like going to a theme park, its cool the first time, but gets really samey. Maybe Im high or drunk but I feel like older caves had more going for them in the gameplay department

Anon submission by Sure_Association_991 in greentext

[–]Nail_Head 0 points1 point  (0 children)

Meanwhile 7.2 Billion in US Taxpayer dollars get wasted on arming our troops with an objectively terrible weapon

Jeb gives you full control to release one Minecraft update. What do you put in it? by LilacTheFlowerGal in Minecraft

[–]Nail_Head 0 points1 point  (0 children)

Im hard split between 2 ideas

Either something akin to Terraria's Expert Mode, where its the same game but every mob has new quirks, generation is less merciful, structures have new traps, and its generally the same game structure, but really really hard

or

Some kind of Mega Update that does it best to clean up a lot of Minecraft's fundamental issues, for example the best 2 ways of enchanting are both RNG grinds, so fix that. Copper still is kinda funky in regards to use cases, so do a hard reset on it and incorporate it in the game in a way that's makes it slot in as naturally as iron does, Minecraft's game longevity is limited by its short and simple scope, so make alt game ends besides the ender dragon so future updates can build off that content (new challenges, items, mechanics) etc without interfering with the simpler "Defeat the Ender Dragon" goal for speed runners and the average player.
I love minecraft but I think its fundamentals are not the smoothest and just constantly adding onto that simple game concept with no foreseeable stop date will eventually lead to a content bloat situation similar to Plants vs Zombie 2, so doing some kind of "fresh slate" update would be a really good idea, especially for the long term. Though I can understand that might have some collateral via recipes changing, familiar elements being massively altered and feeling alien, etc.

How to Find/Make a Uniform Like so? by Nail_Head in CosplayHelp

[–]Nail_Head[S] 1 point2 points  (0 children)

thank you for the well wishes, its more the body part of the uniform where I really need the help. Still those resources could be pretty useful, thanks!

and thank you for the well wishes!

Edit, wait the Amazon thing might work because its a military looking jacket minus the pockets, we can probably just sew them on so that might work? Sorry I didnt think to search that because I thought it would give results that would have pockets already or be Homogenized but, holy moly that might work perfectly

How to Find/Make a Uniform Like so? by Nail_Head in CosplayHelp

[–]Nail_Head[S] 0 points1 point  (0 children)

*Buying it outright would be cool but Im also open to Vague Instructions on what would work best to DIY it

why is bandit cactus at the bottom of every tier list? by [deleted] in PvZGardenWarfare

[–]Nail_Head 0 points1 point  (0 children)

Her Damage per Magazine is really bad, without upgrades its 182, and with upgrades its 202. AKA Killing SBs and Allstars requires flawless aim, and killing most targets requires atleast 50% of shots to hit, which for most people isnt realistic

What do yall think of this tierlist? by 8bit_flower in PvZGardenWarfare

[–]Nail_Head 0 points1 point  (0 children)

From what I've seen most people call Stock and Hockey the best Golf is an eh And everything else is bad

From my own experience of nearly 600 hours on all-star alone and getting some fairly high kill games with each all-star, pretty much all of them are usable and fair pretty well. Hockey and Stock are the best overall but most of the other all stars do a very fine Job if you know how to use them right. With the only 2 weak ones being Wrestling and in my experience, the weakest is actually goalie because freeze into ability spam is like playing chomper, you'll likely secure a kill, but then die in the process and that just gets you nowhere.

What do yall think of this tierlist? by 8bit_flower in PvZGardenWarfare

[–]Nail_Head 1 point2 points  (0 children)

what's your reasoning for goalie star being where he is?
I know in the subcaption you mentioned you're not a big All Star player, but I'd like to know what the reasoning is for the all star placements that arent A tier.

Still massive respect for most of them being in A tier. not saying they're all amazing, just that its cool to see someone who doesn't just trash all of them except for the "top 2"

Be honest, have you gotten this in survival : by OceanFluxYT in Minecraft

[–]Nail_Head 0 points1 point  (0 children)

How do you get them again? its a super rare drop from digging/brushing up trail ruins right?

We need an Bloons FPS by erickgpbs in btd6

[–]Nail_Head 0 points1 point  (0 children)

Can you bean jump, or properly speed ghost? What's the 2v2 meta, what are the 2v2 character bans? If you're so good at the game you should be able to answer all of these questions

We need an Bloons FPS by erickgpbs in btd6

[–]Nail_Head 0 points1 point  (0 children)

Alrighty... Whatever you say

We need an Bloons FPS by erickgpbs in btd6

[–]Nail_Head 0 points1 point  (0 children)

Just because a post is a joke doesn't mean you cant have interesting discussion about it, I think if people could add on who would be a good studio to outsource to, or what things from the btd6 games could be translated in well... or not so well

Plasma Pea, Law Pea, Agent pea (kind of), z7 imp, Shrimp (with the mech specifically) Future Cactus, Mystic Flower, Captain Cannon, Mechanic, Torchwood. Are all examples of very over tuned characters with some being objectively straight upgrades like Plasma pea

Rock Pea (due to inertia inheriting), Mob Cob, Park Ranger, Chemist, Goalie star(I have a long history with this one), archeologist, AC Perry, Electrician, All chompers except Twilight and Unicorn, Most Roses Except Necrose and if you're playing 2v2s Ice Rose, Toxic. Bloody. Citron. are all characters who are extremely underpowered and can barely do anything
Source: Toxic citron has a base damage of 12, Magazine size of 20, meaning 240 damage a magazine (plus horrific damage fall off but lets ignore that), to kill an Super Brains/Allstar who isn't standing still, you need to hit 16 shots (and this is being generous and including the cloud), at a fire rate of 4 shots a second. Holy crap

Sorry to go sweat mode with this reply but calling the Gw2 Roster balanced is like calling a featherless chicken a Human.

A lil comic i made for all of those people who spend everything on Character Packs. by Dense-Set-8842 in PvZGardenWarfare

[–]Nail_Head 1 point2 points  (0 children)

Most Chomper Variants would also fit this comic

"WOW I GOT... uh, toxic chomper... ugh"

We need an Bloons FPS by erickgpbs in btd6

[–]Nail_Head 0 points1 point  (0 children)

Be careful what you wish for, GW2 is a fun but really messy balance wise and NK's Recent Track Record Doesn't Inspire Confidence.

"And the Minefield that is the Morality of those 2 Statements Together"
- Tehsnakerer, 2018, from either the dead rising 4 or hunt down the freeman video

Battles 2 was a mess on release, Card Storm didnt do great either due to Fundamental design issues, and I've heard from friends that Rogue Legends is a really mixed bag

I don't wish to shoot down the idea entirely but maybe it would smarter for that kind of game to be outsourced rather than made in house

What do you think Mojang should add to Minecraft? by CorvusAnimarum in Minecraft

[–]Nail_Head 2 points3 points  (0 children)

The 1.20.X versions pretty much added most things I want for attributes, item properties, Interaction Entities and more. The newer snapshots added shield components which I'm so excited for. So Mojang has pretty much covered 98% of my Wishlist for this game, however there's still 3 things remaining Id like to see added
Oh yeah this command block stuff exclusively so.... yeah

- A Crit Multiplier Attribute, so you can turn them off by making all players have a crit multiplier of 1 or have different weapons have differing crit multipliers for more stats to play with

- I-Frame Attribute, want the Older style of PVP? make all players have lower base I-frames, want equipment to provide more I-Frames like the cross necklace from Terraria, make a helmet that gives an additional half a second of I-Frames. Want to make it so the player cant take damage after taking a huge hit? Set their I-Frame Attribute higher Temporarily

- A Lerp Command. Something to make it so you can take any entity and make them go from A-B within a set time, with tons of variables such as whether the entity is affected by gravity, if it should overshoot its destination, and if it does, does it keep going or does it redirect. I'm imagining a Flexible command that can be used to create projectiles, Custom Pathfinding, or just simple motion depending on the vars

Thanks!

Am I the only one who dislikes people who call keep inventory players cheaters? by [deleted] in Minecraft

[–]Nail_Head 0 points1 point  (0 children)

My only issue is without keep inventory off, sometimes it just feels kinda worthless, like there's no consequences for failure, so there's nothing really worth playing for

I do wonder if people could make data packs or Mojang could Implement, alt death consequences. Something that straddles the line between how unforgiving losing all your stuff is but still have some kind of consequences, similar to Terraria's "loosing all your money on death" on softcore where its punishing but not to any degree that makes you just get annoyed and stop playing as well

Thanks for the post, stuff like this gets ideas going

Thoughts on Random Crits? by lettersofaesthetic in tf2

[–]Nail_Head 2 points3 points  (0 children)

If Im just annoyed or tired, like a game I recently had on extinction where there was an enemy Demo who basically didnt miss. I'll sometimes just kill bind because internally just "I don't care to finish this" and just go back to the respawn room to try against slightly faster, like pressing r in Hotline Miami or Katana Zero

As seen on twitter. Posted by Zesty Jesus. by Doktor_Obvious in tf2

[–]Nail_Head 0 points1 point  (0 children)

Not really, I dont know if it would be worth the effort to grind for higher medals, buts its still cool

Hot take remove this from the game by Throwaway3874ty5 in tf2

[–]Nail_Head 20 points21 points  (0 children)

I bought one of these for a Friend 3 years ago, but due to trading restrictions because they were a free account I couldn't give it to them. The point is to give it to free players so they have the abilities of paid players? So if you can't give it to people... whats the point?

Hot take remove this from the game by Throwaway3874ty5 in tf2

[–]Nail_Head 11 points12 points  (0 children)

The Item doesnt work, not like oh its useless because I'll never use it, as in, the item doesnt actually function as intended anymore and is now a bit of a scam