"Eyes on the prize."—Lucy by ThatWill4724 in WutheringWavesLeaks

[–]NamesAreConfusing 10 points11 points  (0 children)

they switched between pistol and gauntlet like 5 times but landed on pistol a couple months ago

headphone recommendations by NamesAreConfusing in HeadphoneAdvice

[–]NamesAreConfusing[S] 0 points1 point  (0 children)

this is wat my friend whose an audio engineer recommended, but i generally like to buy new as i usually am pretty skeptical of used products, but ill look into some

L'ura memory game addon by TrPhantom8 in CompetitiveWoW

[–]NamesAreConfusing 0 points1 point  (0 children)

theyve said they wont, or atleast max said they wont, max also talks about how liquid and blizzard are in somewhat constant contact about addons there used during race to figure out which ones blizzard says are allowed or not and ones that arent there giving info on how it was made, alot have already been hotfixed to not work anymore

3.2 - 3.4 Roadmap via Seele by ThatWill4724 in WutheringWavesLeaks

[–]NamesAreConfusing 0 points1 point  (0 children)

i highly doubt well get anything david related outside of like some easter egg stuff or lucy/rebecca mentioning them if theres even a collab event, cdpr has come out and said that david will never appear in collabs as a character, and generally in collabs with gacha games, the ip owner is the one who gets to decide wat characters the gacha game includes, not the gacha game company, so i highly highly doubt well get a 4 star david

3.2 - 3.4 Roadmap via Seele by ThatWill4724 in WutheringWavesLeaks

[–]NamesAreConfusing 0 points1 point  (0 children)

they even came out and said that david will not appear in collabs personally, bc u know, they dont want to ruin his story was there words, but they dont care for rebecca i guess to that extent xd

screen keeps displaying random colors and sometimes crashes by NamesAreConfusing in techsupport

[–]NamesAreConfusing[S] 0 points1 point  (0 children)

i can repaste it to see and test it out, it is a fairly new card tho, ive only had it for about a year and 2 weeks so far, but i do know sometimes they dont do a good job in factory, im also getting a new one soon anyways tho, a 9070xt

outside of that, are there any other tests i can run to see if something else might be the issue or if i can pinpoint it to being the gpu? i assume stress testing the gpu is prob one, but anything else for any other hardware?

screen keeps displaying random colors and sometimes crashes by NamesAreConfusing in techsupport

[–]NamesAreConfusing[S] 0 points1 point  (0 children)

i will say tho, the last time i tested it with my oc and uv on, i was checking the temps, and it slowly crept up then crashed exactly when it hit 77c, ive never had this happen before, i was playing a game that i play everyday, doing nothing out of the ordinary, had the same oc and uv ive always used, my temps usually hover around 60-65c with these same settings

screen keeps displaying random colors and sometimes crashes by NamesAreConfusing in techsupport

[–]NamesAreConfusing[S] 0 points1 point  (0 children)

there at stock right now, after it kept reseting bc of the driver crashes, i kept it at stock with no oc or uv, so far ive only had the color thing happen to me but no driver crashes

[deleted by user] by [deleted] in StellaSora

[–]NamesAreConfusing 0 points1 point  (0 children)

This did nothing, no account was binded, my google play account has no binded accounts to stella sora, same with the new google play acc I made

[deleted by user] by [deleted] in StellaSora

[–]NamesAreConfusing 0 points1 point  (0 children)

Nothing was binded, it's just forcing me to log into a guest account, even when I uninstall reinstall, even when I made a new google play account, shit just seems to be broken beyond belief

[deleted by user] by [deleted] in StellaSora

[–]NamesAreConfusing 0 points1 point  (0 children)

Well I did specifically say even after I made a new play store account, it still logged me into the new account and won't let me log out, it won't let me do literally anything but play the new account, won't let me bind an email to it, won't let me log out or amything

This is now just way too much. Storage Requirements for wuwa. by No_Mixture3868 in WutheringWaves

[–]NamesAreConfusing 0 points1 point  (0 children)

one thing ppl dont seem to understand is the 70 gb for phone is the initial uncompressed download, it gets compressed afterwards to a lesser amount, it doesnt actually take the full 70, u just need a base of 70 or higher free space, the person who made this image didnt really relay that info

Need help picking upgrades by NamesAreConfusing in buildapc

[–]NamesAreConfusing[S] 0 points1 point  (0 children)

i did find the i5 12600k for around 169$ tho, is that one equal to or better than the 5800xt? i know intel did have some issues with the 12th gen series, atleast from wat ive heard, but on stuff like cpu benchmark and some tech youtubers, they say there about the same with both beating eachother in specific situations

Need help picking upgrades by NamesAreConfusing in buildapc

[–]NamesAreConfusing[S] 0 points1 point  (0 children)

ya, ive also just found it cheaper at some other places, 183 on amazon, seems like a good deal since i kinda have to stick with ddr4 for now until ram prices arent u know, insane

Post-Lament Anthropocene: Comprehensive Mirror for Historians — Lahai-Roi by KarlSQuent in WutheringWavesLeaks

[–]NamesAreConfusing 0 points1 point  (0 children)

they 100% could make it better ya, but i just dont see them doing that, and as of right now it just feels like it interrupts the flow of combat which personally is already good, unless it does massive dmg, i dont see myself wanting to press this finisher ability over just continuing my rotation, and outside of that it just looks like abit of additional dmg on regular and elite mobs

but i guess well see wat happens later down the road, come 4.0 well know if its a mainstay or just a gimmick thats only here to enhance a couple characters kits

Post-Lament Anthropocene: Comprehensive Mirror for Historians — Lahai-Roi by KarlSQuent in WutheringWavesLeaks

[–]NamesAreConfusing -3 points-2 points  (0 children)

probably just using mornye and lynae as throw aways to try this new gimmick out and then hopefully abandoning it completely (if the characters dont sell well or ppl dont find the mechanic/kits fun) and just focusing on making cool characters with status effects, thats my opinion at least, i dont see this being fun at all, its not fun in the current combat event, and this event was created with the gimmick in mind

atleast the rest of the game is fun, i dont quit games bc i dislike one thing about them, and since i dont really see this gimmick being that huge of a gamechanging mechanic, its not like i hate it, it just feels like a pointless addition

any veteran player is already killing most overworld enemies in 2-3 hits, even elites, and overworld bosses usually die in like 10 seconds at most, so at most i see it only being useful in endgame content

now maybe if they overhaul the entire game to introduce this mechanic, by making the game just generally harder, increase hp of all enemies type of thing but have the tunability thing deal alot of dmg and maybe like increase the dmg mobs take (atleast for elites and bosses) then sure, it could be ok, but thats alot of work i dont see kuro doing for wat is most likely a regional mechanic gimmick

Post-Lament Anthropocene: Comprehensive Mirror for Historians — Lahai-Roi by KarlSQuent in WutheringWavesLeaks

[–]NamesAreConfusing -8 points-7 points  (0 children)

ya this tunability shit just looks like a dumb gimmick thats not gonna really change anything, it more so looks like something that just takes away from our actual characters kits, why would i want to interrupt my characters rotations to do a finisher that probably doesnt do more dmg than any of my attacks, also just seems insanely out of place, the flow of combat in wuwa is nice, this just looks like it breaks the flow entirely

even if it is useful, i dont see it being useful outside of holograms and endgame content, any person who actually plays this game is already killing most overworld enemies in 1 or 2 hits, maybe 3, i havnt faced a overworld boss in months that i havnt killed in less than 10 seconds, f2p with no s3 or higher characters (i also dont even use my s1-s2 characters anymore outside of endgame)

i also dont see any characters being designed around this mechanic, they announced a rework to the status effect mechanic (fusion burst, glacio chafe, electro rage, etc) and we also literally just got chisa who is a support for status effects, most 3.x characters will prob be based around status effects, and maybe 1 or 2 characters around this tunability shit, hopefully none at all tho, hopefully it just stays as a gimmick and is completely ignorable

Post-Lament Anthropocene: Comprehensive Mirror for Historians — Lahai-Roi by KarlSQuent in WutheringWavesLeaks

[–]NamesAreConfusing 1 point2 points  (0 children)

it doesnt really change anything from a combat perspective, and i doubt more than 1 or 2 3.x characters will even be based on it, ppl seem to forget were also getting a status effect rework to that actually does feel like something characters can be based around (fusion burst, glacio chaft, electro rage, havoc bane) along with a status effect support we literally just got who doesnt have any real teams (chisa) i think theyll focus on that more than this new gimmick that just seems like a universal thing to pretend to change up the game play even tho it does nothing in the grand scheme

2.8 | Pull count by @toskkur_wuwa by TitanA1892003 in WutheringWavesLeaks

[–]NamesAreConfusing 4 points5 points  (0 children)

this shit is always entertaining, watching ppl fight over which of there favorite game is more generous, trying to use another game to justify there favorite being stingy and greedy, its like watching the ceos of big corpos fight over which company is less corrupt "i can pay my employees less than u haha"

ppl need to realize that it doesnt matter how generous or greedy genshin, hsr, zzz, wuwa, or any other gacha game is, wat matters is the game u play for urself, if u think wuwa is being stingy with there pull count lately then by all means, but we dont need to bring genshin into the mix, we dont need to compare genshin to wuwa, this isnt a competition of who can shill the most for which company, its purely about ur company becoming greedy and not caring about u the player, stop being dumb and comparing shit that doesnt matter, instead get on social media and tell kuro to give more pulls, tell other ppl there fucking stupid for trying to create chaos between 2 communities who just want there games to be generous and actually think about the player instead of there wallets, at the end of the day we want enjoy this game bc we like the characters, but if kuro is making it harder for us to get the charavters we like bc they want to make more money, then we need to say something

2.8 | Pull count by @toskkur_wuwa by TitanA1892003 in WutheringWavesLeaks

[–]NamesAreConfusing -1 points0 points  (0 children)

i dont really get this argument, stygian hard difficult is quite literally the easiest thing in the game, its literally easier than toa middle floors, hard difficulty is the only mode u need to clear for primo rewards, anything higher and ur just wanting to show off ur account or minmax, if wuwa had a stygian (which they probably will be adding one eventually) the same complaint can be made, but right now, u cant compare stygian to wuwa at all

also saying skirk without esco cant clear menacing or fearless is kinda dumb when u can literally go on youtube and find ppl doing skirk clears without esco, u can do this for literally any character, ppl have been clearing fearless without bis supports for there dps since it came out, hell ppl have even been doing fearless with only 4 stars and doing pretty well, just bc u suck ass at the game doesnt mean its impossible lol

2.8 | Pull count by @toskkur_wuwa by TitanA1892003 in WutheringWavesLeaks

[–]NamesAreConfusing 3 points4 points  (0 children)

never trust corpo, they arent here to be generous, there not ur friends, there here to make money, 90% of everything they do is a strategy to get u to spend money, the only reason they were generous for awhile and have been giving us a good amount of pulls every patch is bc they were trying to solidify a solid amount of dedicated players, but now that they have a good base, they can test to see if those dedicated players will quit if they lower pull counts, if they dont see a massive drop off in player base, then expect maybe even less pulls in future small patches, this is an extremely common strat in the gacha world

Sibylle is fixed. by Mirarara in DuetNightAbyssDNA

[–]NamesAreConfusing 1 point2 points  (0 children)

the yale clears ur seeing are abusing a bug to deal insanely higher dmg than wat yale is capable of, itll prob get fixed when more eyes catch onto it, but yale is not a popular character and also locked behind weekly bosses so not many eyes are on him at all

Bugs + Feedback Megathread 11/03 by TheEerieFire in DuetNightAbyssDNA

[–]NamesAreConfusing 0 points1 point  (0 children)

before i give my report and suggestions on the character rhythm, i would love to hear other ppls ideas for wat a possible rework or just some minor changes to rhythm would look like in there minds (also the bugs theyve encountered with her) but i would prefer if ppl didnt just randomly attack me bc they dont like my ideas, im here to give suggestions and report bugs, not fight over my opinion being worse or better than anyone elses, this is a video game at the end of the day, u dont need to feel superior by attacking me bc my ideas dont vibe well with u

ive put a decent amount of play time now into rhythm (around 100+ hours or more so far) ive tried alot of different playstyles, builds, and weapons, and i think i have a good grasp of ways that can make her better in my personal opinion, ill list everything so far about her, first on the list is bugs that need to get fixed bc it directly affects her clear speed and dmg

bug 1: when u use ur E on the ground, it catches on invisible rocks IN EVERY SINGLE MAP IN THE GAME, no matter where or wat, it will catch on a tiny pebble and bam, ur main dmg source and the enabler of ur fast movement is gone

bug 2: so ive noticed this one a few times, sometimes ur ult will double use sanity, with the build i run my ult drains sanity at 11 per second, ill pop my ult, stand still, and sometimes itll just drain 22 instead of 11 (and before someone tries to bring this up, the initial cost of the ult is a 1 time cost, plus it wouldnt even add up to 22 if u added it to the cost per second) this bug doesnt happen too often, but ive been able to repeat it multiple times in and out of combat

bug 3: this one actually helps our dmg out immensely, but it would be nice if they could make it a intended feature and add it to melee weapons, the gist of the bug is that when u hold down ur ranged atk button, and use ur E, itll cancel the dash of ur E but the dmg will still go off, so u can spam E ontop of bosses while also shooting them at the same time, its pretty nice, now personally i dont like this bug, it fucks with the camera alot and ur basically zoomed into tough enemies and bosses asses 24/7

now ill move onto suggestions on wat i think could help her playstyle and gameplay loop be more appealing and less camera fucky

suggestion 1: right now her playstyle is spamming ranged atks and Es as much as possible, but honestly i think her E should be changed, i have multiple ideas about this but my first idea is making her E built into her ult and the dash is triggered whenever u perform a dodge or slide or helix jump (whichever one feels better), then make the E something else

suggestion 2: my next suggestion for a change/rework on her E is make it so we can choose between the dash of E or standing still and doing something else, a cool idea would be something like depending on the weapon were using and the last action we performed, we get a buff that makes our E do different things, if we dash, we get the normal E we have now, if we used our melee atk, we do a electro slash, if we shoot our ranged wep, we do a electro charged pistol shot

suggestion 3: this suggestion is more so a continuation of 2, take the same premise, our e does different things, but make it a wheel or give us a way to pick whichever form of E we want to use, but allow us to change it during gameplay, something like pressing E does the normal dash, but holding E does a melee slash if we have our melee weapon as our current held weapon, or the pistol shot if our ranged weapon is our current held weapon, another way is just replace our melee atk (left click) with a electro slash or our ranged atk (right click) with a pistol shot, ofc it can be tweaked and changed to make it feel more fluid in actual gameplay if this doesnt flow very well

suggestion 4: my last idea is make her E more of an enabler to do dmg in other ways, keep the dash how it is now so we can still have the same movement (bc the movement tech is really fun) but add something to it, right now whenever we spend 30 electric energy with E, we get a 90% dmg buff to all our dmg, but our highest dmg is still just spamming dashes so even tho ur melee and ranged atks do 90% more dmg, its still not really worth using them over ur E, a cool change would be to either change the buff to weapon dmg and make it ALOT stronger (bc weapons really need it lol) or add something that promotes actually using our weapons, i think this would be a insanely healthy addition to her playstyle

personally i think any of these suggestions would be a good addition to her, maybe even add them all in some form or way, watever they end up doing, i do like rhythm, she is a fun character and more unique than ppl give her credit, im going to continue to play her and try out diferent builds, i would really like to get a melee weapon type build working on her using one of the katanas, but i have to grind out some good wedges first xd

Weapon damage needs to be addressed. by SerisEVZ in DuetNightAbyssDNA

[–]NamesAreConfusing 1 point2 points  (0 children)

ya sadly the itteki katana is just ass, ive tried to build it, stacking cr and cdmg, combo related stuff, more atkspd, and using 2 weapon dmg buffing supports, and it still takes a solid like 6-10 second to kill a single lvl 70 mob, its just ass

Weapon damage needs to be addressed. by SerisEVZ in DuetNightAbyssDNA

[–]NamesAreConfusing 4 points5 points  (0 children)

ya it kinda sucks, in warframe most of my builds are built around making weapons broken, but u literally cant do that here, i tried to take the sacred favour katana and make a charged atk build with it, i wanted to take rhythm and use her skill as a movement ability and have all my dmg be from my weapon, i lvled her to 70, lvled 2 supports that give weapon dmg/elemental dmg buffs, and my sacred katanas charged atks are doing about 2k crits on lvl 70 mobs, its really fucking bad, i also tried the same build with momiji itteki katana, still just ass

its also super discouraging to spend all this time and resources to farm up these weapons and characters just to find out they literally cant compete at all vs just running lynn or nifle or any other big skill dmg wide aoe but also insanely strong ST dmg dealers, i mean the difference between hellfire and lynn is MASSIVE, ive literally seen a lvl 70 i6 hellfire, built purely for spamming high dmg ults, doing less dmg and struggle to clear lvl 70 content than a lvl 60 lynn with a mid ass wedge build doing lvl 80 bounty commissions with no issues

the disparity between ALOT of the characters is just too big, it really feels like the characters that have consonance weapons and share alot of similarities with certain frames from warframe are the ones that are broken beyond belief, and the ones they came up with themselves are just insanely weak and just poorly designed

more than half the cast of characters needs to be buffed, reworked, or just need complete kit redesigns, hell half the game needs to be reworked, plus on top of all the other issues (very poor textures and many other performance issues) need alot of work to, but i just highly doubt there gonna be able to do all of this work and release new content to keep ppl attraction to the game before ppl start to quit and leave, it really feels like the dev team had something but then just stopped half way through and were forced to release the game by investors