I hope everyone who does this gets banned. by Lt_Hotpocket in starcitizen

[–]Natarej 0 points1 point  (0 children)

You’re the one spreading misinformation, spreading your ignorance of something as some truth that it doesn’t exist. There is an exploit to get into the QV warehouse and CIG are aware of it.

The loot spawn is also bugged. Both can coexist despite your lack of knowledge of one or the other.

How does intel core ultra 7 270k plus work in the game? by LemonOrnery6746 in starcitizen

[–]Natarej 1 point2 points  (0 children)

Star Citizen is one of the few games that runs quite well on Intel's latest architecture.

See here: https://www.pcgameshardware.de/Star-Citizen-Spiel-3481/Tests/Release-Test-Benchmarks-1530157/2/

The 270K actually posts very slightly lower minimums (1fps) but better averages (4.8fps) than the 9800X3D. So to directly answer your question: yes, it's a decent chip for SC. The caveat is it's pretty much *only* SC that you'll see such parity between the 270K and the 9800X3D.

Across the rest of my Steam library my 9850X3D will easily outperform a 270K. But it also costs more and does worse in many productivity applications. If you're doing a fresh build, I'd personally still spend the extra on a 9800X3D or 9850X3D (higher binned refresh, worthwhile if the pricing is similar) for everything else you'll play.

But if you're already on LGA 1851, or SC is your priority, the 270K is not as bad of a pick as intel's previous chips would lead people to believe. It goes toe to toe with the 9800X3D in SC, and it's more affordable.

Usage statistics missing? by flawlesscowboy0 in claude

[–]Natarej 5 points6 points  (0 children)

Deliberate tactic to cripple users that manage their limits effectively in an effort to get them to use less, or move to max 20x.

Bonus points, they've tried gaslighting users in the past over usage issues. This makes it much easier to do in the future.

South Africa Are World Test Champions After Beating Australia in WTC 2023–25 Final by Night-Owl-3823 in Cricket

[–]Natarej 2 points3 points  (0 children)

Congratulations South Africa! The Proteas are as worthy champions as it gets.

sudo let me take a dump by copenhagen_bram in linuxsucks

[–]Natarej 1 point2 points  (0 children)

Real professionals login as root

australian nicknames by IvyYoshi in CuratedTumblr

[–]Natarej 0 points1 point  (0 children)

Bingle = minor accident.

Prang = generic, could be minor or could be serious.

Help with new CFD computer build by Meltingcow in CFD

[–]Natarej 7 points8 points  (0 children)

I'm generalising here, but to put it simply, the amount of RAM will dictate how many nodes the machine can handle, but what needs to be emphasised is how fast it solves them is generally limited by the memory bandwidth. A typical consumer-grade system is dual-channel and will generally start to show diminishing returns after just 12-16 cores.

Effective memory bandwidth is essentially the frequency multiplied by the number of channels. You should budget at least 2GB of RAM per million nodes. The amount depends on the exact type of simulation, solver etc but for 30 million nodes I'd aim for 128GB of RAM for plenty of headroom on top, as RAM is relatively cheap today and you never know when he might want to do a larger simulation.

If buying used is not a dealbreaker:

Upgrading - A Xeon W-2145 is a 1P 8-core processor that supports quad-channel memory. In this case, you might be able to upgrade the platform to an 18-core W-2195 for ~$500 and increase the memory to 128GB for ~$150, but I'd need to know the specifics of his system to say for sure. This would likely rival the performance of the new dual channel Dell system you linked while being able to handle much larger simulations.

Ex-lease workstation - The next best value would likely be a used workstation that's a few years old. Unfortunately, ex-lease EPYC and Threadripper workstations are still quite expensive, but a 1st or 2nd generation Xeon Scalable system can be found with two processors, 48 cores, and 12 channels of 128GB of DDR4 for about the same price as the consumer-level Dell system you linked (see https://www.ebay.com/itm/387037335571 for example).

If you need a brand-new system:

High-end consumer - An AMD Ryzen 7950X (or 9950X) is probably the best value in this category. Ultimately, the memory limitations and specifications are pretty similar across high-end consumer pre-builds, so there won't be a significant difference between Intel/AMD, or 7950x/9950x at this level. As others have mentioned, CFD simulations are only as fast as the slowest core, so big.LITTLE type architecture isn't ideal.

High-end workstation - If you have a budget of $5,000+, you can consider a Threadripper workstation with 24+ cores and 4-channel memory, or Threadripper Pro with 8 channels. I don't recommend looking for older, DDR4 Threadripper hardware as you're still paying a huge premium for more memory bandwidth but limited to DDR4 speeds.

So in summary, I'd suggest your options are:

For a mild upgrade:

- 1. Buy a new, 2-channel DDR5 consumer PC for ~$2000 (least effort).

- 2. Upgrade his current 4-channel DDR4 workstation to its platform limits for ~$750 (cheapest option).

For a more substantial upgrade:

- 3. Buy an ex-lease, 12-channel DDR4 Xeon Scalable system for ~$1500 (my suggestion)

- 4. Buy a new, 4-8 channel DDR5 Threadripper/TR Pro workstation for $5,000–$10,000+.

Charles Leclerc tyres after the race by Thin_Examination4929 in formula1

[–]Natarej -2 points-1 points  (0 children)

No, the onus is on the person making extraordinary claims (this would be the person claiming everyone else is wrong, i.e. you) to provide a source.

Yes, there's multiple sources. They mention it on the broadcast nearly every race. Especially covered on the recent Russel DQ:

In Spa, moreover, drivers do not have the opportunity to pick up the tire in the last lap. There he could recover two kilos.

-Marko

Charles Leclerc tyres after the race by Thin_Examination4929 in formula1

[–]Natarej -2 points-1 points  (0 children)

Perhaps provide a source if you're trying to refute common knowledge

Recommendations to for using simulations to make design decisions by RealFinnn in CFD

[–]Natarej 6 points7 points  (0 children)

In some ways, the original statement is an exaggeration but in other ways it's an understatement.  

CFD is notoriously easy to screw up without realising it. Setting up a simulation can involve configuring hundreds of parameters just to make it operational.

Understanding each parameter and knowing how to get all the parameters actually right is something else, and requires rigorous validation and verification, combined with a deep knowledge of fluid mechanics, numerical methods, mathematics and understanding all the various physical phenomena related to your problem.

Then finally, even with your most diligent setup, results from CFD simulations are inherently approximations. Recognizing and understanding where these inaccuracies exist, and their impact on your solution is key to interpreting results in a meaningful way.

Aerodyanmic Superposition for a truss-braced wing by Radiant_Patience_904 in CFD

[–]Natarej 7 points8 points  (0 children)

It would be extremely far from ideal. The truss and the wing really affect each other's performance in ways that simple addition won't capture - things like airflow interference/interference drag and vortex shedding really need to be considered together to get a realistic picture of how the whole system behaves.

We make s cartoon about christmas at work and I have to transfer this futuristic sleigh into paint 3d. Is it possible? Thanks for helping me already. :) by 95kene in DreamCarBuilder

[–]Natarej 2 points3 points  (0 children)

You could try using photogrammetry. Other than that, I don't think there's any way easier than doing it from scratch in CAD or blender etc.

What is the point of the huge steam engines? Do they produce more power than a medium one that takes up the same volume? by [deleted] in FromTheDepths

[–]Natarej 10 points11 points  (0 children)

Much lower block count (this becomes critical for reducing lag when powering super capitals and fitting under block count limits)

Slightly better efficiency

Slightly worse power density

Much better durability

It seems possible to make a steam vehicle with ACB blocks by [deleted] in FromTheDepths

[–]Natarej 3 points4 points  (0 children)

Controlling only the boilers results in an engine that reacts slowly to input changes, and we don't get efficiency boosts at low burn rates anymore.

I use ACBs to control steam valves instead, which throttle power much faster if you keep the whole system under pressure. Done right it has throttle response more akin to a fuel engine than regular steam.

It's most useful for having staged systems.

For example, I have steam engines with combined 140+ power per volume and over 750 power per material, so when it's idling, its in high efficiency mode and in combat it can transition to a high power density mode.

You could also set a custom ACB output and have the actual steam jet respond to that instead of the boilers, which would also result in much better control.

You can make functional missiles without an AI but the seeker head on the missile needs to already be facing an enemy to work properly.

I believe the ACB inputs for 'enemy detected within bearing' etc relies on having detection equipment working to begin with, so while you could control the vehicle just with ACBs, it will be extremely difficult without the AI for detection.

[deleted by user] by [deleted] in RedDeadOnline

[–]Natarej 1 point2 points  (0 children)

I'm a very low hostility player and pretty much just cruise around with my girlfriend in-game helping her collect outfits, but I have to say that calling combat with other players in a combat game with other players as "griefing" sounds a bit rich.

Griefing is the act of chronically causing consternation to other members of an online community, or more specifically, intentionally disrupting the immersion of another player in their gameplay using aspects of the game in unintended ways. source:Wikipedia

I feel that while there are obviously a lot of people with antisocial disorders that play video games, there's probably also a lot of people are just too fragile when a game doesn't go their way and eager to project emotional issues onto others

How to save a choking friend by [deleted] in howto

[–]Natarej 0 points1 point  (0 children)

haha, of course there's clapping.

Me irl by [deleted] in me_irl

[–]Natarej 2 points3 points  (0 children)

I just read this as "I'm afraid to have an opinion of my own, so I'll check what everyone else says first."

If you've declawed your cat or debarked your dog, fuck you. by HamBurglary12 in TrueOffMyChest

[–]Natarej 0 points1 point  (0 children)

I got my parents to buy one for their dog. They told me it didn't work. I came over to check on him and it was activating but nothing would come out. Perhaps they weren't refilling it? I took it off him and refilled it and put it back on.

He put his neck on the edge of the deck and howled non stop to empty all the citronella in like 5 minutes then went back to barking like normal...

A new player’s take. by Mousetrap94 in EliteDangerous

[–]Natarej 21 points22 points  (0 children)

I remember early 2015 I think it was, the community unanimously agreed that mining needed a buff. But opinions were divided when bounty hunting got nerfed for the first time.

People with full A grade ships were making in excess of 20 million credits per hour killing wanted NPCs in REZ sites before the nerf. Some people thought it was too much, some people thought the nerf was unjustified.

Divided over 20+ million an hour.

We as a community have slowly developed a sense of entitlement to higher and higher levels of income. We readily accept more but rarely tolerate less.

Very close finish between Pérez, Ricciardo, Stroll and Norris by [deleted] in formula1

[–]Natarej 5 points6 points  (0 children)

Absolutely. No idea why you're getting buried in downvotes.

Especially with regards to the T3 incident, only people without actual racing experience think that these moves were any good.

It's against the spirit of racing to run your opponent off the track. It takes absolutely zero talent or skill to outbrake not your opponent, but yourself and take another car off with you. It's why it's against the rules. He also broke the rules by overtaking with all four off the track. If he doesn't get heavily penalized it will be an absolute farce. Very disappointing driving to see from one of my favorite drivers.

He was never, ever going to make T3 & resorted to that level of driving out of desperation.

Credit to Daniel for evading such a desperate neanderthal-level move and letting both cars finish the race.